[release} - Co_covenant
NetBent
Join Date: 2003-05-16 Member: 16386Members
<div class="IPBDescription">Noes!!1 Another o1ne!!1</div> Yes, another released combat map to be scattered among the billions. I know I know, billy and even his mother are doing the same thing but a mapper has to eat and if that means selling out and making a new combat map every week, I'll be eating tonight!
<a href='http://s87914922.onlinehome.us/images/co_covenant.zip' target='_blank'>Download Link</a>
For your download, roughly under 3 megs, around 2.6ish.
It is a medium sized combat map that tries to keep the action out of the bases and around the battlefields untill the endgame where spawncamping is welcomed.
What? Get out! Pictures? On a map? Craaaazy. Well... I guess you guys are the bosses...
<img src='http://members.shaw.ca/jordanu/cov1.jpg' border='0' alt='user posted image' />
<img src='http://members.shaw.ca/jordanu/cov2.jpg' border='0' alt='user posted image' />
<img src='http://members.shaw.ca/jordanu/cov3.jpg' border='0' alt='user posted image' />
<img src='http://members.shaw.ca/jordanu/cov4.jpg' border='0' alt='user posted image' />
<img src='http://members.shaw.ca/jordanu/cov5.jpg' border='0' alt='user posted image' />
<img src='http://members.shaw.ca/jordanu/cov6.jpg' border='0' alt='user posted image' />
<img src='http://members.shaw.ca/jordanu/cov7.jpg' border='0' alt='user posted image' />
Yeah thats some level over level action there. You like that baby? What you say we go upstairs and... Oh, you guys are still here. No nothing, just talking to a mirror.
And this concludes our presentation. The map has already done it's mandatory 65 playtests so no need to organize those, but happy gaming and enjoy the map.
<!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif' /><!--endemo-->
<a href='http://s87914922.onlinehome.us/images/co_covenant.zip' target='_blank'>Download Link</a>
For your download, roughly under 3 megs, around 2.6ish.
It is a medium sized combat map that tries to keep the action out of the bases and around the battlefields untill the endgame where spawncamping is welcomed.
What? Get out! Pictures? On a map? Craaaazy. Well... I guess you guys are the bosses...
<img src='http://members.shaw.ca/jordanu/cov1.jpg' border='0' alt='user posted image' />
<img src='http://members.shaw.ca/jordanu/cov2.jpg' border='0' alt='user posted image' />
<img src='http://members.shaw.ca/jordanu/cov3.jpg' border='0' alt='user posted image' />
<img src='http://members.shaw.ca/jordanu/cov4.jpg' border='0' alt='user posted image' />
<img src='http://members.shaw.ca/jordanu/cov5.jpg' border='0' alt='user posted image' />
<img src='http://members.shaw.ca/jordanu/cov6.jpg' border='0' alt='user posted image' />
<img src='http://members.shaw.ca/jordanu/cov7.jpg' border='0' alt='user posted image' />
Yeah thats some level over level action there. You like that baby? What you say we go upstairs and... Oh, you guys are still here. No nothing, just talking to a mirror.
And this concludes our presentation. The map has already done it's mandatory 65 playtests so no need to organize those, but happy gaming and enjoy the map.
<!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif' /><!--endemo-->
Comments
Other than these points the map is looking great. Solid architecture and I have yet to see how it plays. Keep up the good work.
Oh and, more infestation would be nice.
~ DarkATi
when i create server with this map co_covenant it' says to me later when it's almost done with the server load
"File not found say_27.wav"
did your zip. include an file
because i got only
"co_covenant.bsp
"co_covenant.text
<!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
I have a problem loading it too.
Fatal error : spank_beta7_4.wad missing.
That's all for now.
Have a nice day.
see you.
Thank you, that is exactly what I wanted on this map.
The third screenshot (the rock walls). With the texture you've used it looks more like beach sand, the shape and "sand" sticking to the roof is the thing which strikes me odd <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Other then that it looks good, but could indeed use shadows. infesta... well I'm not going to reapeat what others have said <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
1. Infestation - its only AT the hive, try to use some AROUND the area the hive is at. there is only infestation under, side to side and behind the hive, try to make it around the room ^_^
2. dim the lights about 20%, its a little TOO bright.
other than these, GOOD JOB!
I thought it would be good to have it lighter because everybody complains about dark spots where flashlights need to be used and all the servers seem to revolve around the combat maps that have maps that using -fullbright. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
Changing the texture in cave in will be time consuming but I better do it...
Thanks for the info guys.
<img src='http://members.shaw.ca/jordanu/cov3.jpg' border='0' alt='user posted image' />
An attitude like that will ensure your map doesn't get played. Keep in mind that the folks replying also tend to download maps from other authors, so they're more likely to have the WAD than the average player joining a custom map server.
Now if you only want a few forum regulars to play your map, then I guess that's fine.
I don't think so.
have a nice day
see you.