[mwip] Gamecube Grenade Launcher
CoolCookieCooks
Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
hi guys, this model is for the modelling compo, and i think it deserves its own topic, as i am not getting any feedback from the compo thread. It shoots the plugs of the controllers from the controller port as the grenades.
about 1000 polys atm
heres an old render of it, a new one coming up soon.
about 1000 polys atm
heres an old render of it, a new one coming up soon.
Comments
The whole concept (GC=GL. WTH?) is freaky, and I dunno who it will be held to look good, but perhaps a better render would help <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
Nicely abstract idea though and looks good too!
Nicely abstract idea though and looks good too! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
go into hlmv and load up the gl V model, it has each nade with its own loading sequence, and dont worry about the firing sequence, itll just jolt back and the plug will disappear (all offscreen)
I hope there's going to be a Purple and Black version. Not forgetting Spice, Red and all those other crazy crazy colours they have now. Hell, make a 'Mario' themed one as well!
i aint a fan of GC i love xbox <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
but it loooks cool
The wavebird ones are rectangles that run the height of the cube that plug into the port. They're curved so they can go over the bump thingy (the grey part).
Only thing I don't like about this model is the fact that I didn't think of it first! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
in Sven Coop, there is an Xbox model for Satchel Charges <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
edit: I think ive finished the model now the nades are 114 polys each i think (dunno why so high) and the gamecube model is 1140 polys. Ill start skinmeshing and skinning this now.
edit2: for you who dont know what a gamecube looks like, heres what im gonna base my first skin off, i will probably do a black version too.
<img src='http://www.nintendo.co.jp/ngc/specific/grap/gamecube.jpg' border='0' alt='user posted image' />
its funny, cause its true.
its funny, cause its true. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
its funny, cause its wrong.
I say TRY because work's hectic and I'm still trying to singlehandedly do a Predator pack for marines or fade...