Overwatch mode?
LaserApa
Join Date: 2002-10-27 Member: 1638Members
<div class="IPBDescription">Or something like that...</div>I read somewhere that if you leave your keyboard for a while your player goes into some sort of turretmode where he automaticly shoots at aliens getting too close..
Is that still in. (If it ever was there at all that is.)
Is that still in. (If it ever was there at all that is.)
Comments
too bad about the overwatch thingy though... but then again, pobably wont be lots of AFK:ers in the first couple of months anyway... be too busy killin stuff i suppose
That's probally what he did use.
That's probally what he did use.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
But turrets aren't perfect, they have a short pause before they aquire target. Why would the overwatch mode be considered 'too good' but not the turrets performing the same thing? I'm pretty sure I've heard that a single skulk running like maniac can single handedly defeat a turret. That doesn't sound 'too good' to me.
I have some ideas on how to improve it, which I will pass on, or pester Flayra later on when he gets around to coding it back in <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
Oooooohhhh burn! Haha.
Overwatch is a good idea IMO, but definitely one to be used carefully...
It should only respond to a target that is within a certain area around the crosshairs of the AFK player, maybe a third of the screen. It also needs to have a slow tracking time, so that aliens could dart past without being hit. If they stop to rest, then it will catch up to them and fire. And the bullets should have some sort of accuracy penalty, perhaps similar to the umbra cloud protection, so that people wouldn't use it as a replacement for actual playing. It just extends the life of an AFK player and possibly contributes to his team. It should be very difficult or impossible to exploit.
Overwatch is a good idea IMO, but definitely one to be used carefully...<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
Despite the naysayers in this thread I say put the feature in and tie it to a server-side variable. That way you can play on servers that either have the option enabled or not according to your liking -- instead of depriving everyone of what could potentially be a very cool feature.
Yeah that'd be great, but if a bad mister takes the command and boots everyone, that wont be fun either <!--emo&:(--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/sad.gif" border="0" valign="absmiddle" alt=':('><!--endemo--> But all things can be worked out !