hmmm I am usually a support marine in combat.... which means good for the team but I get chewed to pieces in seconds by a skulk <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html//emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif' /><!--endemo--> <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo--> in late game...
Here is the build: 1)Armor 1 2)Welder 3)Mines 4)Re-supply 5)Catylyst(Super weld speed... trust me it works great) 6)Motion tracking 7)Armor 2 8)Weapons 1 9)Shotgun 10)Weapons 2
I get a cat pack as soon as I select the upgrade, and then another one everytime an alien dies around me. Anyone else have better experiences with catpacks? or am I the only one that gets the shaft with them?
Here is my problem, I play a pub server where everyone plays CO maps, and the aliens really know each other so they work well together.
The Marines seem to have a whole lot of problems dealing with co-ordinated skulk rushes in the early game. I played the NS scene for a long time, but i took a while off, which is problematic for rebuilding skills. So I can't give a really good guess about what the aliens were doing, however, I need a starting strat to help out.
Here is what I generally do for the first 1-4 levels.
1st lvl up I get damage 1 2nd lvl Shotty, Mainly because there are a lot of skulks on this server, so spread helps, i think 3rd damage 2 4th damage 3
I generally use shotgun till the end of the game because in most CO maps, there are lots of cramped areas that I hide in to use my shotty on them. What I need to know is are there any other better ways that take out coordinated skulks better?
I was thinking mines, but you only get one per spawn...which doesn't work so smooth.... are there any other things I could try?
Thanks for the help <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
Like Hydralisk, I'm also a support combat player, I usually get the welder first and stay at base keeping the armory and cc at full health and checking fellow players for low armor to fix them up. I use a hotkey for quick welder/weapon switching, sometimes I just stand on top of the armory to weld medpack-hungry humpers.
If ppl complain about cloaked skulks, I do a scan upgrade next. When I get motion tracking I use the mic to tell where aliens are coming from, "2 incoming left", "1 from right", etc.
Chemical has got the right idea <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> help the team and you almost always win.
Comments
Here is the build:
1)Armor 1
2)Welder
3)Mines
4)Re-supply
5)Catylyst(Super weld speed... trust me it works great)
6)Motion tracking
7)Armor 2
8)Weapons 1
9)Shotgun
10)Weapons 2
The Marines seem to have a whole lot of problems dealing with co-ordinated skulk rushes in the early game. I played the NS scene for a long time, but i took a while off, which is problematic for rebuilding skills. So I can't give a really good guess about what the aliens were doing, however, I need a starting strat to help out.
Here is what I generally do for the first 1-4 levels.
1st lvl up I get damage 1
2nd lvl Shotty, Mainly because there are a lot of skulks on this server, so spread helps, i think
3rd damage 2
4th damage 3
I generally use shotgun till the end of the game because in most CO maps, there are lots of cramped areas that I hide in to use my shotty on them. What I need to know is are there any other better ways that take out coordinated skulks better?
I was thinking mines, but you only get one per spawn...which doesn't work so smooth.... are there any other things I could try?
Thanks for the help <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
If ppl complain about cloaked skulks, I do a scan upgrade next. When I get motion tracking I use the mic to tell where aliens are coming from, "2 incoming left", "1 from right", etc.