Beta4

MelatoninMelatonin Babbler Join Date: 2003-03-15 Member: 14551Members, Constellation
edited April 2004 in NS General Discussion
<div class="IPBDescription">front page</div> "While NS development is taking a backseat to our next game, work on beta 4 continues. In there will be HLTV fixes, balance tweaks (especially Combat), plenty of map updates, and lots of bug-fixes. We are currently planning on releasing it Friday, April 23rd, so get ready."

thats this (next) friday gents.

commence drooling.




*edit* if this is common knowledge/ not correct forum etc.. appologies
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Comments

  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    Thanks for re-affirming the correctness
  • SewlekSewlek The programmer previously known as Schimmel Join Date: 2003-05-13 Member: 16247Members, NS2 Developer, NS2 Playtester, Squad Five Gold, Subnautica Developer
    I guess we are all drolling eyes when thinking about beta4.
  • GalvatronGalvatron Join Date: 2003-05-30 Member: 16857Members
    does this mean what i think it means?!
  • ArkaineArkaine Join Date: 2002-07-12 Member: 914Members
    edited April 2004
    <!--QuoteBegin-Galvatron+Apr 13 2004, 06:07 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Galvatron @ Apr 13 2004, 06:07 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> does this mean what i think it means?! <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    No. No, it doesn't. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    <span style='font-size:14pt;line-height:100%'><u><b>DELAYED!</u></b></span>

    <span style='font-size:6pt;line-height:100%'>(by one week)</span>
  • WirheWirhe Join Date: 2003-06-22 Member: 17610Members
    edited April 2004
    Begone ye spawn of evil! Don't take ye vile words to here! <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html//emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif' /><!--endemo-->

    *Makes a crucifix mark and writes a letter to Van Helsing*
  • ColdmetalColdmetal Join Date: 2004-01-21 Member: 25535Members
    delayed?

    uh... whens beta 4 coming out... this friday as in the 16? or next friday
  • Angel_WingAngel_Wing Join Date: 2003-07-15 Member: 18184Members
    ahh i believe that was a joke u would have alot more people going crazy if it wasnt
  • ColdmetalColdmetal Join Date: 2004-01-21 Member: 25535Members
    well i keep seeing around the forums about it being next week =\

    o well i guess i'll have to wait
  • MelatoninMelatonin Babbler Join Date: 2003-03-15 Member: 14551Members, Constellation
    edited for .. being correct?

    ^^
  • WhiteButtocksWhiteButtocks Join Date: 2004-03-18 Member: 27392Members
    edited April 2004
    just wondering if the mp_serverops buggyness in beta 3 is fixed in beta 4..
    thanks in advance
  • SmoodCrooznSmoodCroozn Join Date: 2003-11-04 Member: 22310Members
    Anyone see a changelog yet?
  • UKchaosUKchaos Join Date: 2002-08-10 Member: 1132Members
    We wont see one until the changes themselves are finalised, which might be right up to release day.
  • TrevelyanTrevelyan Join Date: 2003-03-23 Member: 14834Members
    <!--QuoteBegin-Melatonin+Apr 13 2004, 03:49 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Melatonin @ Apr 13 2004, 03:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->"While NS development is taking a backseat to our next game, work on beta 4 continues. In there will be HLTV fixes, balance tweaks <b> (especially Combat)</b>, plenty of map updates, and lots of bug-fixes. We are currently planning on releasing it Friday, April 23rd, so get ready."<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Yea... because Combat is <i>SOOOOOO</i> important <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • LuminairLuminair Join Date: 2002-11-04 Member: 6785Members, Constellation
    More than half of all NS players are playing Combat at any given time.

    So yes, Combat is so important... at least as important as Classic.
  • AreteArete Join Date: 2002-11-03 Member: 5921Members
    Combat is making up half of the servers in the US now. So I would say it is pretty important in terms of keeping people playing NS in general. Alot of people don't like playing Classic all the time, and play Combat in between their classic spouts. Its better than having them not play at all.

    I prefer combat on certain days because sometimes Classic games can be 3-4 games of just total one team domination in a row. In classic one person makes no difference, in combat they can, you feel more important I guess <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    So, combat is important!
  • Frantic4Frantic4 Join Date: 2004-03-31 Member: 27621Members
    edited April 2004
    Is there going to be a way to play alien VS alien just like the M VS m setup. That would lead to some interesting games.
  • DrakkenDrakken Join Date: 2003-11-12 Member: 22728Members
    I swear if many of you people have played during 1.04 you would have enjoyed it so much better than how it is now. Everyone had a fun time during that release and it was a great time. Quite a few people played and it really had a strong community. Now you have hundreds of servers, lots of newbs, lamers and ****. The newbs back then were fun to play with because those people are actually the "good" people these days.

    3.0, it's all about "clan play", always winning... and apparently yelling at the newbs because they don't know what they're doing. You people say that combat is what is holding the people in these days, and you may be right... In 1.04 both teams had their ups and downs and that was what was fun about it. Fades were unbelievably powerful, but only available to the second/third hive and JPers (with high FPS of course) were gods basically, but there was always a counter to each thing. Gorges had web at second hive (was very useful for dropping JPers to their death ROFL).

    What I'm trying to say is, NS lost its fun factor and the only thing holding a lot of people on is combat, which is pretty bad because it is a cheap rip-off of CS... only NS style.
  • eagleceaglec Join Date: 2002-11-25 Member: 9948Members, Constellation
    I remember when it was all just fields as far as the eye could see, and I'd get up and half past four half an hour before I went to bed and every day by Pa would beat me to death with a stick ... them were the days...

    Seriously, Drakken is right. Many of us old timers really are very uninspired by whats happened to the game. Thats life though, things change. Drakken - can I suggest you join me and Roo in the *No Time For Muppets* NeverWinter Nights server and perhaps help us build our new persistent world?

    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> Be happy, we've had our moneys worth.
  • rknZrknZ Join Date: 2003-10-23 Member: 21885Members
    I loved 1.04, back then it was an incredibly FUN mod.

    Now its a balanced mod, but it's lost an edge.

    It's still fun but not AS fun as it used to be. It's more competitive than ever.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    I have to admit 1.04 was probably more fun, as long as you didn't get totally owned as usual.
    I usually look back on 1.04 with great dislike, but that's because 9 out of 10 games had me on the alien side... Not just because of jetpacks, but because of the bad economy system which meant the marines had a great advantage on the 8v8+ server I played on. Especially since the clannies who owned the server would usually have at least 1 of them on the marine side, as a commander, meaning aliens had pretty much no chance.
  • WirheWirhe Join Date: 2003-06-22 Member: 17610Members
    *Sigh*

    Maybe it's because of the "more intense gamplay" introduced in v2? I remember thinking that it was a step towards more deathmatch-like gaming. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • Angel-WingAngel-Wing Join Date: 2003-07-15 Member: 18182Members
    yes 1.4 was the day it was extremely fun now i just cant find a good sever or the fun in the game but for some reason i love combat dont know if it is my cs day bugging me or deathmatch in general but i must admit combat is good and well till i can find a good sever and fun people like the old cbers i dont know if i can play classic
  • guyofgamesguyofgames Join Date: 2003-11-01 Member: 22202Members
    Yes 1.04 were the best days. I came to ns some time before the ns 2.0 announcment but I didn't get to enjoy it for nearly as long as others. There was a thread some time ago about brinng 1.04 back as a new game called NS classic. Of course that threads now forgoten.
  • RabidWeaselRabidWeasel Join Date: 2002-11-02 Member: 5337Members
    edited April 2004
    1.04 sucked. Hive 1 aliens were even worse than now (without DC, they were better with DC due to the old cara system), only 1 gorge, HMG killed the hive insanely fast and had a 150 round clip, jp cost practically nothing. If aliens did get hive 2, 3 fades all at once, the old carapace system, and super acid spam = gfg

    Ooh, let's not forget the joys of 2-hive lockdowns where you spend all of the game as a skulk vs 20 turrets and 3 lmgs in each hive.

    I think people like it for 2 reasons: the gameplay was much simpler, ("get a hive and win" was the alien strat, "get 2 hives or JP rush" was the marine strat) and the more interesting alien evolutions and marine tech tended to come out every game (due to shallow tech tree and longer games)
  • HuzeHuze Insightful Join Date: 2003-11-12 Member: 22724Members, NS1 Playtester, NS2 Playtester, Squad Five Blue, Reinforced - Shadow
    <!--QuoteBegin-RabidWeasel+Apr 22 2004, 03:37 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (RabidWeasel @ Apr 22 2004, 03:37 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 1.04 sucked. Hive 1 aliens were even worse than now (without DC, they were better with DC due to the old cara system), only 1 gorge, HMG killed the hive insanely fast and had a 150 round clip, jp cost practically nothing. If aliens did get hive 2, 3 fades all at once, the old carapace system, and super acid spam = gfg

    Ooh, let's not forget the joys of 2-hive lockdowns where you spend all of the game as a skulk vs 20 turrets and 3 lmgs in each hive.

    I think people like it for 2 reasons: the gameplay was much simpler, ("get a hive and win" was the alien strat, "get 2 hives or JP rush" was the marine strat) and the more interesting alien evolutions and marine tech tended to come out every game (due to shallow tech tree and longer games) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    ....and, i find that to be more fun then the current game.

    i dont play a whole lot of classic because all the whining of people asking comms for stuff, telling gorges what to do instead of doing it themselves.

    overall, even with all the imbalances of 1.04, i liked it more. (and the maps were nicer imho)
  • kuroyikuroyi Join Date: 2004-02-08 Member: 26277Members
    i gotta admit that i also am a fan of 1.04. it was imbalanced, but fun. and of course.. it just was NEW and totaly FRESH.
    webbs more early, totally useless and stupid but just fun brabblers, a lerk that was more fun that the one now (and noone could handle it, gnahaha) (although the new system is awesome), smaller but better community..

    Weeeeee!!! <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html//emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif' /><!--endemo-->
  • Marine0IMarine0I Join Date: 2002-11-14 Member: 8639Members, Constellation
    You think all this acute "rose coloured glasses" syndrome is bad - wait until the game goes retail.

    Then they will be screaming how 3.0 was the sex and the fun has been taken out of the game since then.

    Please people, games with smaller communities that you have just discovered are always remembered with fondness. I too look back on my first week of NS back in 1.00 and smile cause it was mad fun with cool people. Then I remember hitting F4 in disgust regularily 3 months later because it was the same old same old. I would come on the forums and dream about 1.1, and how much that would pwn.

    Now I have 3.0, and I'm dreaming of B4 to solve all my problems. Attempt to enjoy the game as is now, just as you did back in 1.04, and you'll find it is just as gratifying an experience. Granted, there wont be the same thrill of exploration, the same "OMG its a great bloody rhino RRUUUuunnnn" experiences, but its still just as involving and enjoyable as it was when it first came out.

    If you wish to see a truely ruined mod that has been flogged of entertainment - head over to www.dayofdefeat.com, but dont try to pretend it was all peachy in the good old days. Bugs and endless, frustrating, predictable games generally fade over time, until all you can remember are the good times.
  • ShadowcatShadowcat Join Date: 2003-01-18 Member: 12443Members
    Any changelogs yet? Its being released tomorrow.
  • SiliconSilicon Join Date: 2003-02-18 Member: 13683Members
    <!--QuoteBegin-Shadowcat+Apr 22 2004, 09:12 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Shadowcat @ Apr 22 2004, 09:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Any changelogs yet? Its being released tomorrow. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    nope no changelogs yet, they will come out tomorrow (most likely before the release).
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