Prefab'bed Readyroom
Stijneman
Join Date: 2004-03-29 Member: 27582Members
can someone make me a prefabbed readyroom, it doesnt have to be much just a room with the join for: Alien1 Alien2 Random
eg:
| <-- that side Alien1
---> | Alien 2
| <u>|ֿֿֿֿֿֿֿֿֿֿֿֿֿֿֿֿֿֿֿֿֿֿֿֿ|</u> |
Random team up in middle
get it a bit ?
so i can make a prefab out of it and use it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
if someone will do this , thx alot
eg:
| <-- that side Alien1
---> | Alien 2
| <u>|ֿֿֿֿֿֿֿֿֿֿֿֿֿֿֿֿֿֿֿֿֿֿֿֿ|</u> |
Random team up in middle
get it a bit ?
so i can make a prefab out of it and use it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
if someone will do this , thx alot
Comments
Also, for future refrence this would be better placed in Mapping Help and Troubleshooting.
Has a good sample map with a reasonable quality readyroom to learn from.
1) Make a func_illusionary textured with the correct team (join aliens, join marines, observe, whatever)
2) Make an info_join_team entity textured in NULL. This entity has team one (marine) and team two (alien) options. Use that for your actual join.
2b) If you're making a spectate use info_spectate. Random team is info_join_random I think...... have to look that up in the NS mapping guidelines, link should be in the stickied FAQ.
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Which has lots and lots of other useful hints and is available right now instead of whenever someone gets around to looking at the boards and answering you. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
i already had the info joins figured out yesterday <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
btw, what is the transparant texture for NS? i got this alien_alpha# and the blue is NOT transparant i mean :WTH: is that, blue in half-life hmmm
then i found "seetrough' texture, yellowish one, ingame also plain yellow
oh solid, ya i forgot
e_render 1 4 255 R G B <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> in entmod
4 = solid
1 = color
255 = aplha
R G B = R G B <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Hmm, weren't you the one who asked for someone to "help" make your map cause you couldn't be arsed doing it all by yourself...?
some people... <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo-->
no i cant get both teams to have an ally hive
:'(
so you cannot play w/o cheats on :/