For Those Who Want To Make Mvm Work...
Lazer
Join Date: 2003-03-11 Member: 14406Members, Contributor, Constellation, NS2 Playtester
<div class="IPBDescription">Here's your fix.</div> Hey guys I've been working with mahnsawce to make a fix for marine versus marine mode. This plugin (for metamod) is intended for combat until someone learns how to make MvM ns mode.
<a href='http://www.modns.org/forums/index.php?showtopic=414' target='_blank'>http://www.modns.org/forums/index.php?showtopic=414</a>
Forces team glows and fixes cc welding by swapping out the team 3 chair and spawning in a team 2 chair.
EDIT: I'm not 100% sure where this post should be so I figure I should stick it here where all the MvM talk is. If a mod finds it necesarry to move it go ahead.
<a href='http://www.modns.org/forums/index.php?showtopic=414' target='_blank'>http://www.modns.org/forums/index.php?showtopic=414</a>
Forces team glows and fixes cc welding by swapping out the team 3 chair and spawning in a team 2 chair.
EDIT: I'm not 100% sure where this post should be so I figure I should stick it here where all the MvM talk is. If a mod finds it necesarry to move it go ahead.
Comments
Do you need to change anythings in maps to get it to work?
and thanky ou lazer, for making MvM a more enjoyable experience <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
also any server playing this?
Nice pluggy, nice to have one for metamod =)
If you want MvM, go play CS, nuff said.
Ofcourse it aint nothing like CS. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
Humans vs humans, its so original, nothing like CS.
tasty...
Why exactly does it crash?
Why exactly can't the team 2 commander drop anything?
From there all thats left is to try to code a fix for it with metamod.
personaly the reason i think that is because team 2's spawning would be different and it starts with a aliens res nod, not marine, hence it would cause a HUGE problem (aliens tower giving marines res, just dosn't work). That's my theory on that subject, even in Co_ in early testing, (when we first got the thing to work, oh those were the days) the res nod for team 2 (it was originaly tested for ns_ then we changed the name to co_ hence the nods) the res nod as I weas saying was an alien one, but of course when the match started it disapeared. So I'm thinking the alien res nod would cause the fault... (maybe a way around it? like a prebuilt res nod on that one? im not to sure I havnt tested)
he said Res nod...