Combat Lerks.. What The Heck
Oea
Join Date: 2004-04-02 Member: 27663Members
Okay, after playing around 15+ combat games on the new beta now, I've come to the conclusion that the no-energy-flight cost for lerks is really... really unbalanced in combat.... I mean, I've seen lerks with celerity going straight UP AND DOWN constantly just gassing in MS and nobody is able to kill it.... before you could say "oh, eventually he'll have to stop" but now...... there's no catching that celerity lerk! and on co_kerstral (i think) it's LUDACRIS! (Like the rapper!)
Anyways, does anyone agree with me, or am I just complaining? Just seems that way to me!
Anyways, does anyone agree with me, or am I just complaining? Just seems that way to me!
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Comments
you will get fit to it, i was able to kill several lerks, so err the problem is just you i guess.
buts its nice to be able to fly without worrying about falling out of the sky for lack of energy. its fun to be a lerk again. and hopefully it can take some of the emphasis off of fades.
Refer to the 'Lerk Flight' thread in Public Beta Discussion.