Info_join_team In Gtk Radiant

CabooseCaboose title = name(self, handle) Join Date: 2003-02-15 Member: 13597Members, Constellation
<div class="IPBDescription">Turns brush to point entity...</div> Well, I have a map, and the only entity that won't run is info_join_team.

I just can't figure out how to make the brush's into entities. I can make func_wall's and trigger_telliport and whatnot without a problem, but once I make info_join_team, it turns into a point entity at some random place in the map...

If there are any others that use Radiant, (doubtfull) could you please help me...

:edit: oops, not info_team_start <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

Comments

  • MidoMido Join Date: 2004-04-05 Member: 27742Members
    edited April 2004
    info_player_start is not a brushed entity

    create an entity, then set the property to info_player_start

    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • CabooseCaboose title = name(self, handle) Join Date: 2003-02-15 Member: 13597Members, Constellation
    Yea, nevermind, if I just leave them as point entities they still work. And info_team_start was a typo. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • NabooNaboo Join Date: 2004-02-12 Member: 26453Members
    Hi,

    off topic question:

    Is there a tutural on how to set up Radiant for NS mapping. I find that Radiant is more user friendly than Hammer!

    Thanks for any reply.
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