[mwip] Starcraft Ghost Rifle
REDDmonkey
Join Date: 2004-03-10 Member: 27256Members
<div class="IPBDescription">models pretty much completed</div> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> C&C plz on this one, took me quite a while since im still getting used to 3ds max, which i like quite a bit better than ms3d <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> . I think its called the ghost rifle, the concept i used was called "initial ghost rifle design" so maybe some of you will recognize it.. anyway, heres some pics , i like it alot <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
Comments
<span style='color:red'>- Any comment that calls for or encourages unlawful or illegal behavior or might result in harm to others is prohibited. </span>
<span style='color:red'>- Any comment that calls for or encourages unlawful or illegal behavior or might result in harm to others is prohibited. </span><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Huzzah for <span style='color:red'>- Any comment that calls for or encourages unlawful or illegal behavior or might result in harm to others is prohibited. </span>
no breaking the law for me
no breaking the law for me <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Pffft you just said 3DSM <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Anyways... nice model
It needs to go on slimfast first
I quite like it how it is too <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
and whats wrong with polies, i love polies, get better comps
unless of course the problems with the hl engine, my comp can handle most any amount of polies...
Yeah, that's pretty much what I was thinking.