Who Thinks Sg And Gl And Hmg Should Cost 2?

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Comments

  • Swift_IdiotSwift_Idiot Join Date: 2003-01-05 Member: 11883Members
    <span style='font-size:8pt;line-height:100%'>Make everything cost 1 point again.</span>
  • DrummerDrummer Join Date: 2004-02-18 Member: 26654Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->The main problem I see with GLs in Combat is the ability for a single JPer with a GL and Resupply can solo a hive while at the same time wiping out the Skulks and Gorges frantically trying to play the defensive (and the occasional lousy Lerk).<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->

    If a team of aliens cant take out one jp/gl marine, then they deserve to lose.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    GLers aren't hard to take out, unless you're a lerk or lesser lifeform. But, they remain a hideously annoying weapon to said lifeforms, and are hardly useful for the higher lifeforms. So why is it there? To annoy those who want to be skulks?
  • S2R2S2R2 Join Date: 2003-09-25 Member: 21209Members
    <!--QuoteBegin-Swift Idiot+May 7 2004, 02:58 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Swift Idiot @ May 7 2004, 02:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <span style='font-size:8pt;line-height:100%'>Make everything cost 1 point again.</span> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I like it,

    and make it so that at the top level you can be a top alien or marine. super onos VS super Heavy armor, or Super jet packer, and let weapons be picked each Respawn,just add a few more levels. after all it hard enought to get to level 10 within 10 mins if you are not good so let make the max like level 20.
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    GL's are pitiful now that the marines no longer can rely on camping in thier base for the win. If your aliens aren't learning thier lesson getting GL spammed over and over again they deseve to lose. In beta4a the aliens can just sit back and relax if the marines choose to go mass GL.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    Meh. Why not force marines to get HA or JP to avoid being killed by spores within 2 seconds, if you're going to force aliens to get fade or onos to avoid being killed by GL spam? Fair, and just as fun.
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    This thread would've either been fit for Public Beta Discussion or I&S. Seeing however that similiar points have been raised in both forums, I'll <span style='color:red'>***lock.***</span>
This discussion has been closed.