Aliens need higher starting resources.
Fluffy
Join Date: 2002-11-01 Member: 2067Members
<div class="IPBDescription">Pure agony</div>Most of the games aliens have been losing are due to the fact that by the time they get enough resources to get a collector up and begin evolving, the marines have already claimed a lot of the map. While all the gorges are sitting around charging, the marines are out claiming resources and filling hives with turrets.
This is added to the fact that the aliens are all hit and run with 1 hive, making it hard to hold areas until offense chambers can be put up.
This is added to the fact that the aliens are all hit and run with 1 hive, making it hard to hold areas until offense chambers can be put up.
Comments
Aliens can be independent, yes, but a few team tactics here and there never hurt.
So, one or two gorges to start with, and everyone else goes skulk and finds a nice camping place on the marine side of the map. Can't wait to try that out, provided I can get a team of players to listen.
Hope my 4 hours game experiance has helpped heh
There's a lot more to NS than meets the eye. If you don't play it the way it's supposed to, it might come out smelling all funny.
You guys need to stop thinking everything is unbalanced and just <b>play</b>. Enjoy the game for what it is.
All tonight I was hearing in #naturalselection how <i>overpowered</i> the marines were. How <i>god like</i> HA is.
I killed 3 marines and a HA as a Fade. Hell, I even killed one as a Skulk.
The game has been out <b>one day</b>. Give it some time.
Just for the record with 3 defense pods and sense pods (only 2 hives) I was terrorizing marines in hvy arm. Just sit as a skulk in a corner on the ceiling completely invisible and jump down right on top of them... you get 2 shots on em before they even can react and you can either finish them off or run around the corner and repeat as you stealth within seconds. You get marines pausing every 5 seconds to have the place revealed.
Grifter
Look out Monsie .. they be a learnin!
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