Transparent Minimaps With Location Names

a8085a8085 Join Date: 2002-11-24 Member: 9775Members, Constellation
I started working on making them transparent.
Just nancy for now. I need feedbacks.
<a href='http://homepage2.nifty.com/01ie009/ns/ns_nancy.spr' target='_blank'>Download here</a>
<img src='http://homepage2.nifty.com/01ie009/ns/transminimap_sample.jpg' border='0' alt='user posted image' />
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Comments

  • lillbrorsanlillbrorsan Join Date: 2003-08-21 Member: 20060Members, Constellation, Reinforced - Shadow
  • ZaggyZaggy NullPointerException The Netherlands Join Date: 2003-12-10 Member: 24214Forum Moderators, NS2 Playtester, Reinforced - Onos, Subnautica Playtester
    <span style='color:red'><3</span> @ a8085
  • sportysporty Join Date: 2003-06-29 Member: 17782Members
    looking very good, id love to see more of them <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
    might be a bit hard to see with high gamma, but imo ns should be played with gamma 2.5 anyways <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • wnnwnn Zombie Panic modeller Join Date: 2003-06-03 Member: 16960Members
  • korsairkorsair Join Date: 2004-04-21 Member: 28055Members
    <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> !!!!!!!!!!!!!!!!!!!!!!11 omg omg when are these going to be finished *drools*
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    very nice improvement of the old ones <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • ThiefThief Ownage Join Date: 2003-08-09 Member: 19214Members, Constellation
    wow that looks SWEET with transp. <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
  • ClashenClashen Join Date: 2003-08-22 Member: 20087Members
    edited May 2004
    Really awesome, I love it.
    Great work, as usual <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->


    /ot
    I'm gonna resize the resnodes/buildings later, they are HUGE.
  • BlackMageBlackMage [citation needed] Join Date: 2003-06-18 Member: 17474Members, Constellation
    a8085 == winr
    many <3's
  • BijiyBijiy Fantastic Damage Join Date: 2003-11-28 Member: 23697Members
    Nifty, keep up the good work.

    Clashen: Yeah, you should do that.
  • Spartan1Spartan1 Join Date: 2003-08-30 Member: 20385Members, Constellation
    Only problem i see with it is that it does not accurately show that map layout since the cahnge for beta4a
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    <!--QuoteBegin-Spartan117+May 13 2004, 06:21 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Spartan117 @ May 13 2004, 06:21 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Only problem i see with it is that it does not accurately show that map layout since the cahnge for beta4a <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Being this topic was posted today, I think it's for B4a maps.
  • RovinRovin Join Date: 2003-07-19 Member: 18267Members
    suteki <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • LazerLazer Join Date: 2003-03-11 Member: 14406Members, Contributor, Constellation, NS2 Playtester
    <!--QuoteBegin-Liku+May 13 2004, 10:28 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Liku @ May 13 2004, 10:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Spartan117+May 13 2004, 06:21 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Spartan117 @ May 13 2004, 06:21 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Only problem i see with it is that it does not accurately show that map layout since the cahnge for beta4a <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Being this topic was posted today, I think it's for B4a maps. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Ya that is the correct layout.
  • SudzzSudzz Join Date: 2003-08-01 Member: 18663Members, Constellation
    Nice. More maps, please? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • Black_ViperBlack_Viper Join Date: 2003-12-08 Member: 24157Members
    Man that minimap owns!<img src='http://www.gamingforums.com/images/smilies/rock.gif' border='0' alt='user posted image' /><img src='http://www.gamingforums.com/images/smilies/rock.gif' border='0' alt='user posted image' />
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    You need feedbacks? Here is my feedbacks: that rocks as much as a 16-man Halo LAN party. When I get the sniper rifle. And kill all 5 guys in a tank. Yes, that much. MAKE MORE!1!!11!!!
  • MintmanMintman Join Date: 2003-05-30 Member: 16866Members
    Do the map files get checked for consistency? Only I really like these and might make some more suited to myself and release them, but I can't be arsed to change about for clan play or whatever.
  • LichoLicho Join Date: 2002-11-02 Member: 3858Members, NS1 Playtester
    Looks nice. Could vents be better marked?
  • Paranoia2MBParanoia2MB Join Date: 2002-11-09 Member: 7832Members
    Pure win. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • Spartan1Spartan1 Join Date: 2003-08-30 Member: 20385Members, Constellation
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Ya that is the correct layout.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    You sure lazer? Shouldn't that passage way between mother interface and messhall not be there now?
  • SaltzBadSaltzBad Join Date: 2004-02-23 Member: 26833Members
    <!--QuoteBegin-Mintman+May 14 2004, 07:55 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mintman @ May 14 2004, 07:55 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Do the map files get checked for consistency? Only I really like these and might make some more suited to myself and release them, but I can't be arsed to change about for clan play or whatever. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Naw. Nor do crosshairs.
  • RoverRover blargh Join Date: 2003-09-23 Member: 21139Members
    If you want to make your name work easier, just look at the names on the custom minimaps on nsarmslab. Someone put 'em on the maps...now don't you go stealing those minimaps !! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    uh... I think those are his old maps iirc <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • AnarkiThreeXSixAnarkiThreeXSix x_x Join Date: 2003-12-31 Member: 24894Members
    mmm cant wait for him to finish the rest of the maps , really nice work <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • Black_ViperBlack_Viper Join Date: 2003-12-08 Member: 24157Members
    That minimap is the borge!<img src='http://www.gamingfiles.com/network/smilies/borg.gif' border='0' alt='user posted image' /><img src='http://www.gamingfiles.com/network/smilies/borg.gif' border='0' alt='user posted image' />
    Many thumbs up, want more <img src='http://www.gamingfiles.com/network/smilies/thumbsup.gif' border='0' alt='user posted image' /><img src='http://www.gamingfiles.com/network/smilies/thumbsup.gif' border='0' alt='user posted image' /><img src='http://www.gamingfiles.com/network/smilies/thumbsup.gif' border='0' alt='user posted image' />
  • Jean_Luc_PicardJean_Luc_Picard Join Date: 2003-02-03 Member: 13051Members
    0o


    LOCUTIS: We are the Borg. Lower your shields and prepare to be assimilated. You're cultures biological and technilogical distinctiveness will be added to our own.

    ONOS: Erm... no. *CHOMP*

    THESE THINGS ROCK! Holy **** it makes minimaps easier to use!


    Awsome job dudeman!
  • Cereal_KillRCereal_KillR Join Date: 2002-10-31 Member: 1837Members
    *digdigidgBUMP*

    Any word on the other maps? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    indexalpha works for the minimap sprite?
    I used a dithered alphatest sprite for dither-transparency.
    can you make it colored transparen that way?

    Im gonna release my colored, transparent, vents-marked, locations-named, siegerange-showing, minimaps as soon as the maps stop changing into a final.
  • KaineKaine Join Date: 2002-08-07 Member: 1096Members, Constellation
    <span style='font-family:Impact'><span style='font-size:21pt;line-height:100%'><span style='color:red'>SECKS</span></span></span>
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