I would add a few more cables... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Played it yesterday evening, the look and the design is great. The textures are well aligned and the lighting makes ns mood
BUT
the vents are bad placed. In the room with the two vent exits, the ramp and some crates I wasn't able to kill at least 1 marine. The marines located there (they reach the room faster than aliens) and it was easy to kill every incoming alien. OK, there were 2 aliens and 3 marines but in a better designed map this could be possible.
My suggestion ist to pick the ventexits and pull them down to the floor (Between the pipes). Marines would have it harder to defend that essential room. And maybe give the ceiling a vent too.
Besides this the map is really ok.
arr... perhaps one more thing. In the upper part of the hive room there is a metal 'catwalk' but no doors where someone could enter it. Make some doors (closed or perhaps a new entrance to hiveroom???) and you make Freezer happy <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
I'll try to add more vents and make some changes to the hive. Thanks for the comments <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Comments
Nice map <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
Played it yesterday evening, the look and the design is great. The textures are well aligned and the lighting makes ns mood
BUT
the vents are bad placed. In the room with the two vent exits, the ramp and some crates I wasn't able to kill at least 1 marine. The marines located there (they reach the room faster than aliens) and it was easy to kill every incoming alien. OK, there were 2 aliens and 3 marines but in a better designed map this could be possible.
My suggestion ist to pick the ventexits and pull them down to the floor (Between the pipes). Marines would have it harder to defend that essential room. And maybe give the ceiling a vent too.
Besides this the map is really ok.
arr... perhaps one more thing. In the upper part of the hive room there is a metal 'catwalk' but no doors where someone could enter it. Make some doors (closed or perhaps a new entrance to hiveroom???) and you make Freezer happy <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->