Unstoppable Fades
OGG-Wraith
Join Date: 2004-04-11 Member: 27853Members
I consider myself to be of low to average skill as a marines so I guess that makes my point of view even more bias. For the life of me ,once a Fade gets Regen and Blink I can't ever seem to kill one. It doesnt seem to matter which weapon I use those killing machines seems to be unstoppable.
I certain theres a level of just plain not being good, but do others find this to be a problem. My ego likes to think that Fades were developed to be unstoppable killing machines that can only be stopped by a team of marines. But in combat thats not usually the case. Does anyone have any hints or tips on fighting fades?
I certain theres a level of just plain not being good, but do others find this to be a problem. My ego likes to think that Fades were developed to be unstoppable killing machines that can only be stopped by a team of marines. But in combat thats not usually the case. Does anyone have any hints or tips on fighting fades?
Comments
The otherway involves a shotgun, dont start firing until it is 5 'feet' or closer, the fade has very little time to react before it is dead.
If the rine blocking has a shotgun, then u r minted <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
Note that this is easier said than done...
Also remember aim low on a crouching fade (hitbox sinks into the ground), since 2.0 i have been aiming low due to the buggy hitboxes back then so i have no problem with crouching fades.
Sadly for very cautious and effective fades killing them requires more than one person.
Mines do take off some necessary damage even though they hardly die to them.
- RD
.. and this shitt isnt a single case. <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo-->
So the way to hit a crouching Fade is to aim at his lower 60% - aiming at the **** or lower never fails. Regardless, you'll never kill a smart Fade alone (which is, by all means, a good thing) - even in groups, he can evade you forever depending on his experience. However, that shouldn't bother you - as your team stacks up firepower with a few decent Shotgunners or HMGs, he'll rarely get more than 1 Swipe in before having to leave. Hence your team advances just fine regardless, at some point you threaten a Hive, forcing him to risk it all and 9 out of 10 times he dies in the attempt to stop you.
Even this expensive Alien lifeform is always within the grasp of death - standing still for 2 LMGers, or being stuck near 1 decent Shotgunnner can mean the quick respawn ticket (which in classic means 50 res down the drain). Many new marines simply seem to be put off by the huge step up in viability between the Fade and the Skulk - making the Fade seem tons more dangerous than he is. The Skulk just really, really sucks <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
A. Just aim for the waste down when shooting a fade
or
B. If you crouch when shooting you can hit the fade anywhere on his model and hit him.
This is the "invincifade" issue. Blink is too hard to use efficently as a new player, but is too dangerous when used by a skilled player.
Also #1 thing any commander should understand - heavy weapons > weapon upgrades (when in decent hands).
Remeber - fade is only nasty as long as he feels that he can do damage. When they see your light armor marines advance without them being able to take any of them out due to armor and welding/medpacking after several passes, even the best fades tend to get nervous and eventually desperate, causing them to start making mistakes. And that's when even the best fades die.
Of course, the situation changes quite a bit if aliens get their second hive up. But we're talking early game here anyway so...
A fade is a small skirmishing creature, made to kill single or small groups of marines, simple fact is, once they have a fade your team can go one of 2 ways,
A) shite themselves and run off going omg omg faddefefede! we am tbvbhj screweda!11111oneoneeleven
B) group up and go and ignore the fade until he attacks them then waste him <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
or the fade is bugged
Keep in mind that everyone develops their own methods. For example my brother and I play almost always together, we are at matched skill levels and yet we have COMPLETELY different styles/tactics/weapon choices. This goes to show that it is time and practice that makes a big difference not necessarily tactics. IMO tactics are developed through time and experience.
However, good advice from good players definitely doesn’t hurt.
Later,
Josh
edit: spelling
4 already almost kills a fade without carapace(leaves 24hp without cara at all..), 4 is enough for non-cara fade.
That's funny.. I do it all the time. Yes i'm talking about good fades not noobs.