[srel] Hi-res Arms And Hands To Match Specopsv2
Dillinger
Join Date: 2003-08-01 Member: 18700Members
Hello, first off, I'd like to kind of introduce myself. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
I just recently started playing Natural Selection, I've been a DoD player and have done a lot of skins over there in the past. Anyway...
I downloaded Dillinja's (nice name! <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->) SpecOpsv2 player models, and just decided to do some hi-res arm and hand skins to match those models in first person.
To use these you'll have to decompile the v_ models you want them on, replace the skins with the ones from the zip file, and recompile.
Hope you guys like it.
Credits:
Skin: Dillinger
Pictures:
<a href='http://webpages.marshall.edu/~blessing5/arm.jpg' target='_blank'>http://webpages.marshall.edu/~blessing5/arm.jpg</a>
<a href='http://webpages.marshall.edu/~blessing5/sleeves.jpg' target='_blank'>http://webpages.marshall.edu/~blessing5/sleeves.jpg</a>
<a href='http://webpages.marshall.edu/~blessing5/dillingerssleeves.zip' target='_blank'>DOWNLOAD HERE</a>
If you don't want to have to decompile, recompile, etc. You can download the low res 256x256 version here:
<a href='http://webpages.marshall.edu/~blessing5/dillingerssleeves_256.zip' target='_blank'>Download Low Res Version Here</a>
I just recently started playing Natural Selection, I've been a DoD player and have done a lot of skins over there in the past. Anyway...
I downloaded Dillinja's (nice name! <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->) SpecOpsv2 player models, and just decided to do some hi-res arm and hand skins to match those models in first person.
To use these you'll have to decompile the v_ models you want them on, replace the skins with the ones from the zip file, and recompile.
Hope you guys like it.
Credits:
Skin: Dillinger
Pictures:
<a href='http://webpages.marshall.edu/~blessing5/arm.jpg' target='_blank'>http://webpages.marshall.edu/~blessing5/arm.jpg</a>
<a href='http://webpages.marshall.edu/~blessing5/sleeves.jpg' target='_blank'>http://webpages.marshall.edu/~blessing5/sleeves.jpg</a>
<a href='http://webpages.marshall.edu/~blessing5/dillingerssleeves.zip' target='_blank'>DOWNLOAD HERE</a>
If you don't want to have to decompile, recompile, etc. You can download the low res 256x256 version here:
<a href='http://webpages.marshall.edu/~blessing5/dillingerssleeves_256.zip' target='_blank'>Download Low Res Version Here</a>
Comments
you do great work for DOD
Well, there was one, but the thread is long gone.
welcome to the forums
Your talent is always welcome here, its nice to see someone else from the DOD forums.
When i saw his name, i thought dill was back <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
Very nice models i will be using them...
gl_maxsize 512 (512x512 textures)
in your console
Anyway Dillinger could you make a version for NORMAL arms?
now ive gotta fix the animations on the spec ops rines so it actually looks ok ingame
<span style='color:white'>***ive tryed swapping the textures around but when i do it messes up the weapons origins, someone help me plz***</span>
now ive gotta fix the animations on the spec ops rines so it actually looks ok ingame
<span style='color:white'>***ive tryed swapping the textures around but when i do it messes up the weapons origins, someone help me plz***</span> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
You decompiled it wrong. Don't use the standed milkshape decompiler it **** up the origins. Decompile with krasitios(sp?).
Its a different sushi lol
I used to be a regular at the dod MSA but...things just arnt the same <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
But stilll, Welcome to the NS MSA! Hope u enjoy your stay here!
edit: btw does anyone have a problem with my avatar? It keeps changing on mine to a white square with writing in it but when i go to its url it fixes itself <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
i finally found the decompiler that works but now all i need is a compiler that doesnt crash when i use it =/