My "bug" report

UnknownUnknown Join Date: 2002-06-12 Member: 759Members
<div class="IPBDescription">And some questions too......</div>I know some of these bugs have been said before and at least one of them is getting fixed.  But I'm still going to list them.

Bugs and/or errors:
1. The server lag issues:
     -Over 1000ping with many players.
     -NS is surprisingly playable with ~500ping
     -Low lag at start of match (about 10 min after then it starts to lag)
2.Higher hive attacks are not working/firing even with all 3 hives avtive.  Also, attack icons sometimes remain red even if all 3 hives are up.
3.Lv.5/Onos can still use redemption even though the tooltips says it can't.
4.Its too hard to hit/damage marine structures with long distance attacks or if you know you hit them, you don't know how much life they have from so far away.
5.When exiting the C.C., sometimes the +forward command gets stuck and you'll always be walking forward no matter what. (This can be fixed by the player by typing in "-forward" without the quotes in the console)
6.Blabbers are sometimes not spawning or they get stuck in the floor.
7.Spit (Lv.2's first attack) hits the player if they are running forward.
8.If you stand on an "egg" and the other player hatches, you become stuck.
9.You can't exit NS without using the console.  If you try to manualy exit, your computer will more then likely crash.
10.HMG continues to show the mussel flash sprite even if it is empty.

Questions:
1.How do I use the Ono's charge attack correctly?  (I've used it well over 50 times and I have only killed one thing using it)
2.Why does Adv.Hivesight make marines 95% invisible? (I can barely see them)
3.Could you make parasited marines have the word "Parasite" under their yellow circle (just like the hives and their locations)?
4.Where are the list of "cheats"? - Need them for LAN map testing.

Comments

  • SaturnSaturn Join Date: 2002-11-02 Member: 4336Members
    1. The server lag issues:
        -Over 1000ping with many players.
        -NS is surprisingly playable with ~500ping
        -Low lag at start of match (about 10 min after then it starts to lag)

    The reason that the 500 ping is still playable is because its NOT ping or latency or lag, but SIMULATED ping because the server processor is being taxed by Natural Selection.

    2.Why does Adv.Hivesight make marines 95% invisible? (I can barely see them)

    Turn on your flashlight...  No, no, seriously.  
    Bind x "impulse 100"
    And replace x with whatever key you want...  I ran into the same problem.  Also, did it happen with one specific alien or with all of them?  Because I only had the problem with the GORG/Builder.
  • UnknownUnknown Join Date: 2002-06-12 Member: 759Members
    I know about turning on the "flashlite".... its just when I did turn it on, they looked almost invisible.  I think I fixed my problem though....had to do some teaking to my card so now Adv.Hivesight works just like it should.

    Also I found the list of "cheats".
  • KovacekKovacek Join Date: 2002-11-01 Member: 3346Members
    The adv. hivesight doesn't work for me either. And I'll be damned if I know how charge works <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->.
    Here's some more bugs

    - Alien tower is incredibley inaccurate, sometimes aiming beside someone and never correcting its aim
    - The enemy team's team-talks show up in the console
    - Fade's teleport attack doesn't work 75% of the time (for me), yet still takes energy
  • UnknownUnknown Join Date: 2002-06-12 Member: 759Members
    To do Fade's tele attack (blink) you have to aim higher then where you are trying to go.
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