[wip] Arcade Armory

funbagsfunbags Join Date: 2003-06-08 Member: 17099Members
edited May 2004 in NS Customization
<div class="IPBDescription">yes yes from the other thread..</div> Here it is, the arcade replacement for the armory. now you have a reason why everyone humps it so much, its just so much fun!

<img src='http://www.picgoo.com/uploads/armory.jpg' border='0' alt='user posted image' />
<img src='http://www.picgoo.com/uploads/armory2.jpg' border='0' alt='user posted image' />
<img src='http://www.picgoo.com/uploads/armory3.jpg' border='0' alt='user posted image' />


Now, for the skinning <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> Who wants to mesh this badboy? I imagine it shouldnt be too hard..
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Comments

  • rabbityrabbity Join Date: 2003-07-02 Member: 17866Members
    if thats scaled to about the size of the default armory, its gonna turn out pretty small or else the marines models will clip into it
  • TresthTresth Join Date: 2002-11-03 Member: 5602Members, Constellation
    <!--QuoteBegin-Mihail+May 23 2004, 08:30 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mihail @ May 23 2004, 08:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> To me, it would be better if it was only a single unit. but eh, o well. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Yeah, but remember marines are able to hump from any angle.
  • funbagsfunbags Join Date: 2003-06-08 Member: 17099Members
    hmm...me thinks your right...OH WELL. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • Lord_MaldazzarLord_Maldazzar Join Date: 2003-11-01 Member: 22193Members
    edited May 2004
    smexy <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    n1 idea <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    but plz skin it with some comic-style textures <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    Shorten the thing in the middle, and make the arcade more organicomically correct.

    More secks plz.
  • TheUdderOneTheUdderOne Join Date: 2004-05-04 Member: 28471Members
    must correct spelling:

    ergonomic!

    technically i would say its more anthropometrics.
  • funbagsfunbags Join Date: 2003-06-08 Member: 17099Members
    what the hell do you mean ergonomic...its an arcade..
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    perhaps specialized grips, footpads, and massaging seats with headrests.
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    the overall shape is only rougly an arcade type game.
  • MihailMihail Join Date: 2003-11-23 Member: 23462Members
    To me, it would be better if it was only a single unit. but eh, o well.
  • funbagsfunbags Join Date: 2003-06-08 Member: 17099Members
    <!--QuoteBegin-Tresth+May 23 2004, 03:36 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Tresth @ May 23 2004, 03:36 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Mihail+May 23 2004, 08:30 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mihail @ May 23 2004, 08:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> To me, it would be better if it was only a single unit. but eh, o well. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Yeah, but remember marines are able to hump from any angle. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    yeah thats why i made it a 4 block instead of 1.
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    nice job, but as far as i know, the arcade machines have flat sides, not concave <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> just being nit-picky. gj though so far
  • funbagsfunbags Join Date: 2003-06-08 Member: 17099Members
    oh yeah...maybe ill just go edit that and see how it looks...
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    edited May 2004
    You miss alot of details .Its very plain.

    The case where you put your quarters in.

    Right now it just looks like a complex box >_<
    <img src='http://www.gamecabinetsinc.com/images/uii1.jpg' border='0' alt='user posted image' />
    <img src='http://www.toysnjoys.com/access_ps2/xarcade01.jpg' border='0' alt='user posted image' />
    <img src='http://www.journey-tribute.com/journey/resources/arcade/s_arcade_machine2.jpg' border='0' alt='user posted image' />

    Minor details bring out alot in a model.
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    <!--QuoteBegin-BigBull+May 24 2004, 03:21 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BigBull @ May 24 2004, 03:21 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Minor details bring out alot in a model. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Yeah, little things like making it look like the right kind of shape.

    Also, 3 joysticks per cab? That's a bit odd. I'd recommend only two per cab, and also get rid of the bizarre little post with a triangle on top.
  • AkalamanaiaAkalamanaia Join Date: 2003-01-04 Member: 11833Members
    <!--QuoteBegin-esuna+May 24 2004, 10:59 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (esuna @ May 24 2004, 10:59 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-BigBull+May 24 2004, 03:21 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BigBull @ May 24 2004, 03:21 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Minor details bring out alot in a model. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Yeah, little things like making it look like the right kind of shape.

    Also, 3 joysticks per cab? That's a bit odd. I'd recommend only two per cab, and also get rid of the bizarre little post with a triangle on top. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    ....Perverd..I CANT GET THAT IMAGE OFF MY MIND NOW!!!ARGHHHHHH J/K <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • Trex2Trex2 Join Date: 2004-03-27 Member: 27562Members
    u r a bunch of crazy **** :|:|:| OMG!!!!
    ARCADE MACHINES AS ASSSS....
    ARMORY!! WOOOHOO!!!
    I ALWAYS WANTED A ARCADE MACHINE!!!
    can u play games on it??
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <!--QuoteBegin-esuna+May 24 2004, 10:59 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (esuna @ May 24 2004, 10:59 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-BigBull+May 24 2004, 03:21 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BigBull @ May 24 2004, 03:21 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Minor details bring out alot in a model. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Yeah, little things like making it look like the right kind of shape.

    Also, 3 joysticks per cab? That's a bit odd. I'd recommend only two per cab, and also get rid of the bizarre little post with a triangle on top.
    <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    more like one joystick + some buttons. i'd scrap it and restart, but that's just me <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> maybe you can still salvage the model.
  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
    OMGZ CORNMANDERO WHEN NEED MORE QUARDERS STAT !!!!1111!!1!!!!11!
  • RipzawRipzaw Join Date: 2004-05-09 Member: 28560Members
    <!--QuoteBegin--=[Drake]=-+May 24 2004, 04:31 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-=[Drake]=- @ May 24 2004, 04:31 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> OMGZ CORNMANDERO WHEN NEED MORE QUARDERS STAT !!!!1111!!1!!!!11! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Anyone seen my shake? I swear I left it on OH MY GOD THERES A SKULK ON MY FACE ARRRRRRrrrr!!!!11!111111111!!!1!oneoneone
  • MihailMihail Join Date: 2003-11-23 Member: 23462Members
    <!--QuoteBegin-Tresth+May 23 2004, 03:36 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Tresth @ May 23 2004, 03:36 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Mihail+May 23 2004, 08:30 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mihail @ May 23 2004, 08:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> To me, it would be better if it was only a single unit. but eh, o well. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Yeah, but remember marines are able to hump from any angle. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I know, but it would still look better, even if they are getting ammo from the side.
  • funbagsfunbags Join Date: 2003-06-08 Member: 17099Members
    completely redid the armory, look at first post.
  • RatonetwothreetwooneRatonetwothreetwoone Join Date: 2004-03-23 Member: 27504Members
    you could just pretend other rines are watching one person play... eh? eh?
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    Looks a lot better now, actually looks like an arcade cab. However, the 3 joysticks still kinda bugs me, especially their positioning which leaves no room for the buttons. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • funbagsfunbags Join Date: 2003-06-08 Member: 17099Members
    alright, i changed the joysticks a bit. i spaced them a lot more, and now the joysticks all have 2 more buttons making it 1 joystick and 3 buttons per station...3 stations..
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    edited May 2004
    I dont think its many polies. So im guessing you can make it the edges alot smoother.

    I think thats your only problem, is smoothing and roundness. Fix that and I think your done.

    This can also be a map model o_O


    I circled where it can be rounder or smoother.

    Then the outline in the screen.
  • ClashenClashen Join Date: 2003-08-22 Member: 20087Members
    I could give a shot at the skinning if you post it as an .mdl file since I can't understand Milkshape <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    hey bigbull ever hear of flatshade <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> he hasnt smoothed it yet, so instead of posting crappy shaded pix, he posted flatshaded pix. Gj btw dudor, i might use for laughs
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    edited May 2004
    RAWR!

    Read the time when i posted.

    <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->


    4 am <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->

    but you know what i meant
  • ThiefThief Ownage Join Date: 2003-08-09 Member: 19214Members, Constellation
    you plan on making this a game-specific arcade machine? (ie. pacman) or just leave it generic

    or maybe make up a label for a made up NS-themed game? When Gorges attack! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
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