[wip] Arcade Armory
funbags
Join Date: 2003-06-08 Member: 17099Members
<div class="IPBDescription">yes yes from the other thread..</div> Here it is, the arcade replacement for the armory. now you have a reason why everyone humps it so much, its just so much fun!
<img src='http://www.picgoo.com/uploads/armory.jpg' border='0' alt='user posted image' />
<img src='http://www.picgoo.com/uploads/armory2.jpg' border='0' alt='user posted image' />
<img src='http://www.picgoo.com/uploads/armory3.jpg' border='0' alt='user posted image' />
Now, for the skinning <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> Who wants to mesh this badboy? I imagine it shouldnt be too hard..
<img src='http://www.picgoo.com/uploads/armory.jpg' border='0' alt='user posted image' />
<img src='http://www.picgoo.com/uploads/armory2.jpg' border='0' alt='user posted image' />
<img src='http://www.picgoo.com/uploads/armory3.jpg' border='0' alt='user posted image' />
Now, for the skinning <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> Who wants to mesh this badboy? I imagine it shouldnt be too hard..
Comments
Yeah, but remember marines are able to hump from any angle.
n1 idea <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
but plz skin it with some comic-style textures <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
More secks plz.
ergonomic!
technically i would say its more anthropometrics.
Yeah, but remember marines are able to hump from any angle. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
yeah thats why i made it a 4 block instead of 1.
The case where you put your quarters in.
Right now it just looks like a complex box >_<
<img src='http://www.gamecabinetsinc.com/images/uii1.jpg' border='0' alt='user posted image' />
<img src='http://www.toysnjoys.com/access_ps2/xarcade01.jpg' border='0' alt='user posted image' />
<img src='http://www.journey-tribute.com/journey/resources/arcade/s_arcade_machine2.jpg' border='0' alt='user posted image' />
Minor details bring out alot in a model.
Yeah, little things like making it look like the right kind of shape.
Also, 3 joysticks per cab? That's a bit odd. I'd recommend only two per cab, and also get rid of the bizarre little post with a triangle on top.
Yeah, little things like making it look like the right kind of shape.
Also, 3 joysticks per cab? That's a bit odd. I'd recommend only two per cab, and also get rid of the bizarre little post with a triangle on top. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
....Perverd..I CANT GET THAT IMAGE OFF MY MIND NOW!!!ARGHHHHHH J/K <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
ARCADE MACHINES AS ASSSS....
ARMORY!! WOOOHOO!!!
I ALWAYS WANTED A ARCADE MACHINE!!!
can u play games on it??
Yeah, little things like making it look like the right kind of shape.
Also, 3 joysticks per cab? That's a bit odd. I'd recommend only two per cab, and also get rid of the bizarre little post with a triangle on top.
<!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
more like one joystick + some buttons. i'd scrap it and restart, but that's just me <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> maybe you can still salvage the model.
Anyone seen my shake? I swear I left it on OH MY GOD THERES A SKULK ON MY FACE ARRRRRRrrrr!!!!11!111111111!!!1!oneoneone
Yeah, but remember marines are able to hump from any angle. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I know, but it would still look better, even if they are getting ammo from the side.
I think thats your only problem, is smoothing and roundness. Fix that and I think your done.
This can also be a map model o_O
I circled where it can be rounder or smoother.
Then the outline in the screen.
Read the time when i posted.
<!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
4 am <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
but you know what i meant
or maybe make up a label for a made up NS-themed game? When Gorges attack! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->