Ns_temple

uffouffo Join Date: 2003-05-03 Member: 16026Members
edited May 2004 in Mapping Forum
<div class="IPBDescription">update threat</div> okies, here goes.
I have actually managed to do some mapping past few weeks again, and ns_temple is getting somewhere, about 70% done now! There's still lots things to do (well not so much, but I have to take a break from mapping every now and then).

I haven't focused too much on lightning yet, so what you are about see, is kinda blant. And some placeholder textures also, and I'm near hitting the texture limits already.

For the record, I'm trying to follow the guidelines as good as I can, but you will find some exceptions and illogicalities. you see, I'm trying to make a "scary" part too, somekind of sacrifice catacombs?

oh, and if you still don't know what I'm talking about, check this <a href='http://www.unknownworlds.com/forums/index.php?showtopic=44386&hl=ns_temple' target='_blank'>thread</a> for more info
just don't look the old pics, I've started this from the scratch 3 times now, so that thread's shots are outdated <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

And without further talks, I present thee the new, revised ns_temple

-RR
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Comments

  • uffouffo Join Date: 2003-05-03 Member: 16026Members
  • uffouffo Join Date: 2003-05-03 Member: 16026Members
  • uffouffo Join Date: 2003-05-03 Member: 16026Members
  • uffouffo Join Date: 2003-05-03 Member: 16026Members
    -and some infestation. sorry about the blurry pics. I'll post some more tomorrow
  • CabooseCaboose title = name(self, handle) Join Date: 2003-02-15 Member: 13597Members, Constellation
    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> OMG, I have been waiting for this for so long!!! I never thought you would attempt to finish it. I can't wait till it's done. I want to play this map soooooo badly!!!
  • CloistCloist Join Date: 2004-02-04 Member: 26041Members
    edited May 2004
    Very nice dude cant wait for the release <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo-->
    Looks great even though you havent focused on the lighting.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    I like this doom-ish style you've used. It's different but I do like it, keeping an eye on this one <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • uffouffo Join Date: 2003-05-03 Member: 16026Members
    <!--QuoteBegin-Kouji San+May 23 2004, 08:38 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Kouji San @ May 23 2004, 08:38 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I like this doom-ish style you've used. It's different but I do like it, keeping an eye on this one <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    doom-ish, eh? haven't looked it that way <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
    thanks

    back to tah work
  • Invader_ScootInvader_Scoot Join Date: 2003-10-13 Member: 21669Members, Constellation, Reinforced - Shadow
    It looks very nice. It also has a very different feel to it then most NS maps.
  • CaCaCaCa Join Date: 2003-06-12 Member: 17319Members
    yeah...

    <b>Stargate</b>, anyone? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • Jesus_GreenJesus_Green Join Date: 2004-05-01 Member: 28351Members
    It looks good. You did a good job of creating the atmosphere you wanted. At least, it looks that way from what I've seen.
  • Once_OnlyOnce_Only Join Date: 2004-05-15 Member: 28700Members
    Did you get these textures from UT?
  • uffouffo Join Date: 2003-05-03 Member: 16026Members
    <!--QuoteBegin-A|IEN+May 24 2004, 09:18 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (A|IEN @ May 24 2004, 09:18 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Did you get these textures from UT? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    no, they're from wadfather
  • AlienCowAlienCow Join Date: 2003-09-20 Member: 21040Members
    Nice, very nice!

    In the ready room, does that say "KHARAAS" ? Coz (correct me if i'm wrong) Kharaa is both singular and plural. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • uffouffo Join Date: 2003-05-03 Member: 16026Members
    edited May 2004
    <!--QuoteBegin-AlienCow!+May 24 2004, 11:08 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (AlienCow! @ May 24 2004, 11:08 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Nice, very nice!

    In the ready room, does that say "KHARAAS" ? Coz (correct me if i'm wrong) Kharaa is both singular and plural.  <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    it says "kharaas". dang, thanks for correcting <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    -edit- But I can always blame the nanites for adding that extra S! yeah, nanites!
  • lillbrorsanlillbrorsan Join Date: 2003-08-21 Member: 20060Members, Constellation, Reinforced - Shadow
    Looks like the textures from vs_tomb wad file (Vampire Slayer).

    Looks ok so far but the lightning and ms details needs to be fixed tbh.
  • BelgarionBelgarion Join Date: 2002-07-19 Member: 973Members
    those blocks around the MS node... it seems as if they would make it rather hard to kill a skulk eating your RT. perfect cover. they look nice though.
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    <!--QuoteBegin-Belgarion+May 24 2004, 10:42 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Belgarion @ May 24 2004, 10:42 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> those blocks around the MS node... it seems as if they would make it rather hard to kill a skulk eating your RT. perfect cover. they look nice though. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    its only 2 small blocks i think its good the way it is and plus itll stop acid rockets from some sides
  • VaratharVarathar Join Date: 2004-03-17 Member: 27382Members
    Yeah, it's nice but i don't like temple theme.
    I just don't like it in Natural selection. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->

    But maps looks so great. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
    Nice work.
  • uffouffo Join Date: 2003-05-03 Member: 16026Members
    <!--QuoteBegin-chrono5454+May 24 2004, 04:49 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (chrono5454 @ May 24 2004, 04:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Belgarion+May 24 2004, 10:42 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Belgarion @ May 24 2004, 10:42 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> those blocks around the MS node... it seems as if they would make it rather hard to kill a skulk eating your RT. perfect cover. they look nice though. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    its only 2 small blocks i think its good the way it is and plus itll stop acid rockets from some sides <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    crossed my mind that if you cannot hold your base RT, you maybe don't deserve one <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • CronosCronos Join Date: 2002-10-18 Member: 1542Members
    Still quite excited about this map, and I'm still willing to assist with backstory if you want <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • uffouffo Join Date: 2003-05-03 Member: 16026Members
    <!--QuoteBegin-Cronos+May 25 2004, 07:39 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cronos @ May 25 2004, 07:39 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Still quite excited about this map, and I'm still willing to assist with backstory if you want <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    story is pretty much decided, but I'm open for other stories too. give it a shot <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
    I worked whole day on a HUGE room which I tried to make catacombs like seen in Thief 1. But I zazied it and started with 2 smaller rooms. So here's one pic from hive so you don't get frustrated.
  • BeastBeast Armonkyi Join Date: 2003-04-21 Member: 15731Members, Constellation
    Ooooooo :o
    Keep up the good work <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> This looks awesome.
  • uffouffo Join Date: 2003-05-03 Member: 16026Members
    and, heh, this is the only room which have survived almost intact (and the only room anyways) to the new version. Back to the mapping, having some trouble adjusting Mighty Door with lots of clonking locks
  • uffouffo Join Date: 2003-05-03 Member: 16026Members
    can't do any mapping in couple next days. I'm having this damn graduating party. why there can't be any mapping parties?
    but anyways, I'll show what that old phase tech thingy was supposed to be like. It's a crap so I'm planning to dump it if I don't get any better ideas (doorway perhaps?)
  • ClemClem Join Date: 2003-12-16 Member: 24447Members
    I dunno, I think it looks kinda cool. Why dump it? Anyways if you need mirroring for your map/homepage/screens make sure to email me to clem@readyroom.de We would be glad to host you.
  • dPPdPP Join Date: 2003-09-27 Member: 21272Members, Constellation
    are these the egypt textures from wad father maybe by sock or someone i used these on my waterwars map <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    but back to yours, very nice indeed this maps looks so fun, but the last pic im not sure about
  • NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
    <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> ns temple gonna pown ns_stargate so hard! work work..
  • tankefugltankefugl One Script To Rule Them All... Trondheim, Norway Join Date: 2002-11-14 Member: 8641Members, Retired Developer, NS1 Playtester, Constellation, NS2 Playtester, Squad Five Blue
    I've been looking forward for this map ever since you started playing with the textures.

    Keep it up!
  • BelgarionBelgarion Join Date: 2002-07-19 Member: 973Members
    it's looking very promising. Scientist - "Gordon (Uffo), we have complete confidence in you."
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