Ns_temple
uffo
Join Date: 2003-05-03 Member: 16026Members
<div class="IPBDescription">update threat</div> okies, here goes.
I have actually managed to do some mapping past few weeks again, and ns_temple is getting somewhere, about 70% done now! There's still lots things to do (well not so much, but I have to take a break from mapping every now and then).
I haven't focused too much on lightning yet, so what you are about see, is kinda blant. And some placeholder textures also, and I'm near hitting the texture limits already.
For the record, I'm trying to follow the guidelines as good as I can, but you will find some exceptions and illogicalities. you see, I'm trying to make a "scary" part too, somekind of sacrifice catacombs?
oh, and if you still don't know what I'm talking about, check this <a href='http://www.unknownworlds.com/forums/index.php?showtopic=44386&hl=ns_temple' target='_blank'>thread</a> for more info
just don't look the old pics, I've started this from the scratch 3 times now, so that thread's shots are outdated <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
And without further talks, I present thee the new, revised ns_temple
-RR
I have actually managed to do some mapping past few weeks again, and ns_temple is getting somewhere, about 70% done now! There's still lots things to do (well not so much, but I have to take a break from mapping every now and then).
I haven't focused too much on lightning yet, so what you are about see, is kinda blant. And some placeholder textures also, and I'm near hitting the texture limits already.
For the record, I'm trying to follow the guidelines as good as I can, but you will find some exceptions and illogicalities. you see, I'm trying to make a "scary" part too, somekind of sacrifice catacombs?
oh, and if you still don't know what I'm talking about, check this <a href='http://www.unknownworlds.com/forums/index.php?showtopic=44386&hl=ns_temple' target='_blank'>thread</a> for more info
just don't look the old pics, I've started this from the scratch 3 times now, so that thread's shots are outdated <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
And without further talks, I present thee the new, revised ns_temple
-RR
Comments
Looks great even though you havent focused on the lighting.
doom-ish, eh? haven't looked it that way <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
thanks
back to tah work
<b>Stargate</b>, anyone? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
no, they're from wadfather
In the ready room, does that say "KHARAAS" ? Coz (correct me if i'm wrong) Kharaa is both singular and plural. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
In the ready room, does that say "KHARAAS" ? Coz (correct me if i'm wrong) Kharaa is both singular and plural. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
it says "kharaas". dang, thanks for correcting <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
-edit- But I can always blame the nanites for adding that extra S! yeah, nanites!
Looks ok so far but the lightning and ms details needs to be fixed tbh.
its only 2 small blocks i think its good the way it is and plus itll stop acid rockets from some sides
I just don't like it in Natural selection. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
But maps looks so great. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Nice work.
its only 2 small blocks i think its good the way it is and plus itll stop acid rockets from some sides <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
crossed my mind that if you cannot hold your base RT, you maybe don't deserve one <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
story is pretty much decided, but I'm open for other stories too. give it a shot <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
I worked whole day on a HUGE room which I tried to make catacombs like seen in Thief 1. But I zazied it and started with 2 smaller rooms. So here's one pic from hive so you don't get frustrated.
Keep up the good work <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> This looks awesome.
but anyways, I'll show what that old phase tech thingy was supposed to be like. It's a crap so I'm planning to dump it if I don't get any better ideas (doorway perhaps?)
but back to yours, very nice indeed this maps looks so fun, but the last pic im not sure about
Keep it up!