Some Questions...

tremere613tremere613 Join Date: 2004-06-26 Member: 29559Members
<div class="IPBDescription">concerning AvP2 and updates for NS</div> ......maybe this is a stupid question but will natural selection ever have another update?
if no then are you being taken over by valve like desert combat for bf42

and wouldnt it have been allot easier to make this mod for alien vs predator 2
iam not sure if AvP2 engine supports virtual structures that can be built by the player or commander view point
but allot of the work done on aliens in NS has already been done like climbing on walls ect...and it wouldnt be any copyright infrigement or even suspicion of it since ur making a mod for the game....

Comments

  • Slow_SmurfSlow_Smurf Join Date: 2004-04-03 Member: 27702Members
    Its been only like 2 months, beta 4 was released on the first of may. Granted its not the shortest patch times for a mod, but it certainly isn't horrible.
  • tremere613tremere613 Join Date: 2004-06-26 Member: 29559Members
    i mean no offense this mod is incredible....its just could be 10x better if slightly tweaked
    marines are allot easier to use
    aliens forms are hard to obtain and lost easly
    community is dieing (as mentioned in another topic) community needs
    maybe new models from the community or a new hud or something to draw
    vets back

    its not that i doubt there will be an update its just theve been so quiet
    1. thier worken for valve now
    2. thier worken on mod for hl2
    3. they gave up?
    4. thier keeping news quiet
    5. they have nothing to post
  • RedfordRedford Monorailcatfjord Join Date: 2002-04-28 Member: 528Members, NS1 Playtester
    edited June 2004
    Posts like this make me giggle like a schoolgirl. *teehee*


    FYI: Flayra had to move. His new house currently lacks the internet. Because of this, Flayra's minions can not access the scource for NS which is securly locked away on Flayra's Hard drive. Thusly, no programming can be made until Flayra is settled in. Next time you make wide sweeping statements of "thier worken for valve now" please gain FACT first. I am fully prepared for nem to nuke this if it's too much of a flame, BTW.
  • tremere613tremere613 Join Date: 2004-06-26 Member: 29559Members
    ok now how about my question about Avp2?
  • DaxxDaxx Join Date: 2002-04-16 Member: 460Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-tremere613+Jun 26 2004, 09:14 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (tremere613 @ Jun 26 2004, 09:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ok now how about my question about Avp2? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    lol, that question is about 2 years out of date <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • BuggyBuggy Join Date: 2003-11-08 Member: 22400Members, Constellation
    avp2 does not contain teamwork at the very least in most cases, and it simply would not work.
  • SkySky Join Date: 2004-04-23 Member: 28131Members
    why oh why would they scrap all the codework they've done and start with a new engine?
  • VampMasterVampMaster Join Date: 2003-03-16 Member: 14585Members
    Main reason, a lot more peoples have HL than AvP2
  • napinapi Join Date: 2003-03-01 Member: 14172Members, Constellation
    <!--QuoteBegin-Buggy+Jun 27 2004, 03:09 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Buggy @ Jun 27 2004, 03:09 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> avp2 does not contain teamwork at the very least in most cases, and it simply would not work. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    and Half-Life does?

    teamwork is based on the game/mod... not the engine it's built on
  • tremere613tremere613 Join Date: 2004-06-26 Member: 29559Members
    shanks is right...
    and please dont give me any stupid answers like ur 2 years late or this is a
    stupid question....you dont have to post on every subject on the board if ur not intrested in this particular discussion press the back button on your browser
  • TOmekkiTOmekki Join Date: 2003-11-25 Member: 23524Members
    sure it's easy for you to say "i think this game would've been better on that and that engine..." but the truth is, it's a little bit too late to start asking that now. sure, you can ASK, but don't expect that anyone's gonna do anything other than start flaming you, because you ARE two years, maybe perhaps four years, late. maybe it would be cooler for you that NS was built on AvP2, but you must realise that there are REASONS why it is a Half-life mod, not anything else. half-life, mods included, has propably the biggest fan/player base any fps has. because of this it is easy for them to just download another mod, instead of buying a whole new game just to play one mod.
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    edited June 2004
    There's been a lot of 'alternative engine' discussions in the past, among them also talk about porting NS to a Lithtek-based engine, so allow me to sum the reasons against such a move up and then <span style='color:red'>***lock***</span> this to halt the already mounting heating process:<ul><li>Too much time and work has been put in the current mod to scrap it all in favor of all but an engine that's got the potential to significantly improve the gameplay.</li><li>Porting a mod takes almost as much development time as creating it in the first place. Further incentive to follow the deductions from point a).</li><li>No other game has as big a potential audience as Half - Life.</li><li>Valves support of the modding community is - all 'the man' rethoric that became so hip in the last few months aside - better than almost anything another developer ever had to offer.</li></ul>
This discussion has been closed.