Scariest Area In A Game?

MantridMantrid Lockpick Join Date: 2003-12-07 Member: 24109Members
What is the scariest (or at least vaguely disturbing) location you've been to in a game? Include a short description of it.

Mine would probably be The Cradle, an abbandoned (yeah, right) building that was an orphanage and insane asylum (simultaneously) from Thief: Dark Shadows.
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Comments

  • NEO_PhyteNEO_Phyte We need shirtgons! Join Date: 2003-12-16 Member: 24453Members, Constellation
    virtually ANY point in Zombie Panic when you are the last survivor <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • Invader_ScootInvader_Scoot Join Date: 2003-10-13 Member: 21669Members, Constellation, Reinforced - Shadow
    Playing Resident Evil for GCN I almost **** my pants on some scenes where some zombies jump out at you, and I yelled, "HOLY SH*T" when I saw the massive spider.
  • MantridMantrid Lockpick Join Date: 2003-12-07 Member: 24109Members
    <!--QuoteBegin-NEO_Phyte+Jun 26 2004, 08:06 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (NEO_Phyte @ Jun 26 2004, 08:06 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> virtually ANY point in Zombie Panic when you are the last survivor <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    OH man... I wish I had a demo of it, I was the last survivor, and there were at least 7 zombies all following me, and I'm just unloading various weapons at them, and not making a dent.
  • NEO_PhyteNEO_Phyte We need shirtgons&#33; Join Date: 2003-12-16 Member: 24453Members, Constellation
    <!--QuoteBegin-Mantrid+Jun 26 2004, 10:09 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mantrid @ Jun 26 2004, 10:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-NEO_Phyte+Jun 26 2004, 08:06 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (NEO_Phyte @ Jun 26 2004, 08:06 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> virtually ANY point in Zombie Panic when you are the last survivor <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->  <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->  <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    OH man... I wish I had a demo of it, I was the last survivor, and there were at least 7 zombies all following me, and I'm just unloading various weapons at them, and not making a dent. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    HLTV was prolly running, so there IS a demo of it (somewhere)
  • CabooseCaboose title = name(self, handle) Join Date: 2003-02-15 Member: 13597Members, Constellation
    Meh, for as fun as being the last survivor is, I'd say the scarriest place in a game would have to be SMB3, the Bowser fighting part... I was like 9 when I played that, it scared the poop out of me <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • pardzhpardzh Join Date: 2002-10-25 Member: 1601Members
    Ever played Nocturne?

    First time a zombie-whatever-the-crap-it-was jumped at me, I quit right there. Hey, I was like 12. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    One of the hell levels from DOOM. It was in Episode 3, but I don't remember which one. Mega atmosphere + total immersion. Great scare factor.
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    The map I just d/led for NS- Epidedim...err...something.

    ENCILADAS!

    Crawling through a vent, slowly, marveling at the detail of the map, then looking behind me and swearing I saw a skulk. Made me jump- but alas, the red lights were playing tricks on me. On the same map- ANY FRICKIN HIVE PERIOD. Its so hard to see things that when a skulk runs through the hive, it blends in perfectly. Truly a great map. But DAMN its scary!

    Other than that: Probably "Fatal Frame"- the whole game.
  • Private_ColemanPrivate_Coleman PhD in Video Games Join Date: 2002-11-07 Member: 7510Members
    what is this Zombie Panic? i cant find anything on it.
  • CabooseCaboose title = name(self, handle) Join Date: 2003-02-15 Member: 13597Members, Constellation
    It's a HL mod. It's in it's beta stages, we are testers and are gloating.
  • RatonetwothreetwooneRatonetwothreetwoone Join Date: 2004-03-23 Member: 27504Members
    the legend of zelda ocarina of time

    i was like 10... and in the forest dungeon theres part with the hands that come down and grab you... oooh man was that scary, and then there was the ghost dungeon or whatever it was... eep
  • TransmissionTransmission Join Date: 2003-03-12 Member: 14456Members
    System Shock 2. I never could finish it. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> Basically any part where the place looks empty but you just know it isn't, and you're freaked out as it is, and then the droids come right up behind you....
  • Sniper_ChanceSniper_Chance Join Date: 2002-12-11 Member: 10549Members
    edited June 2004
    The 2F storage room in Silent Hill 3's Nightmare Brookhaven Hospital. This seriously scared the hell out of me, especially since my bedroom has huge mirror closet doors in it.

    The nightmare hospital in SH2 was just as frightening.
  • MavericMaveric Join Date: 2002-08-07 Member: 1101Members
    <!--QuoteBegin-Caboose+Jun 26 2004, 09:45 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Caboose @ Jun 26 2004, 09:45 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It's a HL mod. It's in it's beta stages, we are testers and are gloating. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    // Must remeber to ask Twilight to get me in on the ZP beta testing... and submit my map, to... uh... play my map with others. Yeah, yeah that'll work...

    Probably scarriest area in a game is a night-time terror mission when fighting snakemen in X-COM: UFO Defence.

    A little bit of background, "terror" missions is what happens once or more per month where aliens attempt to attack a city and terrorize the inhabitants. However, these battles are special; enemies bring along related friends... Snakemen are <i>the</i> worst to fight terror missions against, because their "friends" are aliens called Crysallids.

    These Crysallids just LOVE to run quickly, absorb <i>tons</i> of damage, and turn soldiers and civilians alike into walking zombies. A couple turns later, that zombie becomes another Crysallid. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    Whats worse is that the computer "cheats" in night time missions by remembering your position, and moving back into the shadows and firing from there; but you have no such luxury - your vision is and always will be impared at night.

    My last soldier was in the dropship, armed to the teeth.

    One Crysallid came up the ramp. Dead by reaction fire.
    Another Crysallid came up the ramp the next turn, killed by my own attack order.


    And then...
    Then...
    //twitch
    8 Crysallids marched up the ramp 1 one at a time, allways killed by reaction fire.
    Each one getting... Closer, and... Closer...
    Can't escape. Can't...

    //stokes out
  • TalesinTalesin Our own little well of hate Join Date: 2002-11-08 Member: 7710NS1 Playtester, Forum Moderators
    I'd have to say either Silent Hill 2 (intro, can't even get to town without shutting it off), System Shock 2 (The Midwives... 'Babies need meat!'), or Fatal Frame. Resident Evil is ho-hum jump-at-a-body... the others actually use suspense to let fear build before they tap you on the shoulder.
  • BigMadSteveBigMadSteve Join Date: 2003-02-12 Member: 13472Members
    When I first played it years and years ago Dino Crisis was the most scary game for me. It starts out nice and quiet, like Aliens, just finding evidence of a fight and a body. Then you kneel down to look at some blood when the music starts and the camera shifts to the point of view of a dino storming across the top of crates straight towards you. I was scared shitless tbh.

    Saying that, I began to like the game and I've completed it like 5 times now <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    id have to agree mantrid that asylum freaked me out because i went in with like 2 bottles of holy water and i had to run away from everything <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    another scary game was silent hill 3 i got about half way just got too freaked out to finish it
  • GWARGWAR Join Date: 2002-11-01 Member: 2297Members, Contributor
    System shock is excellent, pick up some of the visual updates people have done for it. Its worth it. <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->

    Its far from a shoot em up, you will be peeing your pance on hard difficulty... ammo is scarce and stealth may be your only option.

    Play it on hard... easy will spoil the game for you.
  • panda_de_malheureuxpanda_de_malheureux Join Date: 2003-12-26 Member: 24775Members
    This one level in Painkiller which is just a house on a field scares the pants off me. After a while inside you figure out it's a mental house, and all these freaky monsters [from hell] attack you. Oh god, one type crawls and is making all these mourning noises, then jumps at you if it gets close (on later levels it crawls on the ceiling). Another is in a stray-jacket and has an electricution thing on it's head. It walks towards you in a slow zombie, stiff walk style, and gets louder and louder (screaming/yelling from the electricity). You have to run away/kill it before it gets to you because it explodes. Scary stuff.
  • RenegadeRenegade Old school Join Date: 2002-03-29 Member: 361Members
    <!--QuoteBegin-Caboose+Jun 26 2004, 08:45 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Caboose @ Jun 26 2004, 08:45 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It's a HL mod. It's in it's beta stages, we are testers and are gloating. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I sent them an E-mail but the never responded <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->

    I never get picked to beta test anything. Even if I helped make it (but that's a <b>whole</b> other story).
  • X_StickmanX_Stickman Not good enough for a custom title. Join Date: 2003-04-15 Member: 15533Members, Constellation
    AVP2, playing as Marine, right up untill the first alien comes at you. It's the WAITING. After playing NS for so long i'm used to aliens leaping out around corners, but when they DON'T do it, i jump around and check behind me, and there's nothing there, and then i jump around again....

    All in all, it took me about an hour to get to the first alien simply because i had to crawl-walk (shift and ctrl held) around every corner, then jump around like a moron for a while.

    Oh yeah, and that bit (right at the start) where you flick the switch, the lights blow out, and you hear an alien running through the vent about 2 feet away from you.... i almost did a backflip over my chair.
  • UltimaGeckoUltimaGecko hates endnotes Join Date: 2003-05-14 Member: 16320Members
    I'd have to go with the Cradle in Thief: Deadly Shadows too. It's the only level I've ever questioned myself, which led to me scaring myself for a second. I was unlocking a door, and then I opened it, but I heard ...former patient, and I thought he was behind me, so I turned around and there was nothing there. I turned back towards the unlocked door...thought I saw a patient so I drop a flashbomb...the screen flashes...and there's nothing there.

    ...just the lights playing tricks on me, I suppose.

    I guess the next 'scary' place, would have to be AvP, as a marine for the first time. When you've finally gotten to the place where there will be aliens...you go up the ladder, and then the hissing of a broken pipe blends in with the same sound a hissing alien makes. First time I played it I was really cautious moving forward...with some cool adrenaline. Something that only really happens when if I'm the last survivor in a CS or NS match, or I'm running back with the flag in UT or something.
  • FinaFina Join Date: 2002-11-01 Member: 3267Members
    <b>System Shock 2</b>

    Cargo holds - It's dark, the heavy maintenance droids are on the prowl, and protocol droids like to break out of their storage containers when you get close.

    One area of recreation deck - Some tight corridors here. Most of the lights are out or malfunctioning. Place is pretty banged up. They catch you by surprise.

    <b>No One Lives Forever 2</b>

    Abandoned arctic base - Almost no music, complete silence. The power is out. The place was left in a haste, papers are scattered on the ground, food still left on the tables. What happened?

    Ohio home - Abandoned house that you're sent to examine. A storm is brewing outside, strong winds causing the shutters to hit the windows. The house is very dark and empty. Thankfully, the power is on if you can find the light switches.

    <b>Undying</b>

    The whole freaking mansion - I'm only into this game a few hours, since I only let myself play it in the middle of the night with all the lights are off and I am alone. Already, the game has freaked me out quite a bit. The worst of those however are when I had first started the game. I can't really explain what happens without spoiling it for everyone else though.

    <b>American McGee's Alice</b>

    While nowhere was especially scary, many areas were quite twisted and disturbing. Skool and the Asylum were especially freaky among the others with the insane children.

    <b>Trespasser</b>

    The Town - This game received a lot of flak for sucking, but if you got past it's problems, it was a good game. Though one thing that made the game so scary was one of it's problems - it's controls. Because your arm and gun were part of the world, if you banged up against an object, you could drop your weapon. This town was very old, buildings had fought nature and lost, and none of the builds felt especially safe. With all of the buildings and corners, there were plenty of areas for raptors to sneak up on you and make you lunch. And you see, when they sneak up on you, you don't know they're there until they're only a few feet away. When they're that close, when you turn around, you'll hit your weapon against them and can't an aim on them, or worse, drop your weapon. This adds together to really make you fear close combat with anything.
  • camO_ocamO_o Join Date: 2004-04-19 Member: 28028Members
    for a SNES game, clock tower was scary as hell. in fact, to this day, i have yet to go past the first few minutes of the game. but then again, i'm not a big fan of horror (i had nightmares after The Ring and got scared during Half-Life).
  • BlobbyBlobby Join Date: 2004-06-11 Member: 29234Members
    edited June 2004
    Eternal Darkness - the quick "dead you in tub" flash scene was pretty shocking. I watch my brothers play it to see their reaction and they just flew strait up while still in the sitting position. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    Abuse!!! Turn down the lights and up the sound... scariest game ever! Such good pacing.

    Shadowman towards the end in that bloody toyland crazy place. That was creapy.

    Turok 2... any of those dark places with the wierd zombies were scary as hell.
  • Billy_SilverfishBilly_Silverfish Join Date: 2003-04-20 Member: 15688Members
    I just didnt' find Thief3's Cradle level at all scary - it was utterly meh and after all the hype I was very disappointed. There are scarier parts in the earlier Thief games, especially when there are undead or burricks around underground.

    <b>Jurassic Park</b> on my Amiga had an amusingly scary bit in it. The game was split into two styles - one was a standard top-down shooter/explorer (think Zelda), and it switched to a first-person mode when you went into a bunker (the first Amiga game to do Doom-style 3d iirc). There had been lots of warnings about raptors hanging out in bunkers in the run up to going inside, and so you'd approach every corner with a huge feeling of dread, only ... there were no dang enemies in the building!

    Another Amiga oldie, <b>Corporation</b>, had very freaky little spider-like droids that just <i>loved</i> to hang out on the ceiling out of sight, then drop down onto your face, face-hugger style. God, the number of times I jumped at those wee buggers.

    <b>System Shock 2</b> has already been mentioned, and for some of the reasons I'd pick too.

    Ask again in a few months and I'm sure I'll be able to add Doom3 and HL2 to the list ^^
  • OmegamanOmegaman Join Date: 2004-01-11 Member: 25239Members
    <!--QuoteBegin-X_Stickman+Jun 27 2004, 01:32 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (X_Stickman @ Jun 27 2004, 01:32 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Oh yeah, and that bit (right at the start) where you flick the switch, the lights blow out, and you hear an alien running through the vent about 2 feet away from you.... i almost did a backflip over my chair. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Exact same experience. Playing it for the first time at midnight, that made fall out of my seat and almost wake everyone with a rambling of curse words. Man, that game knew how to scare.
  • Seph_KimaraSeph_Kimara Join Date: 2003-08-10 Member: 19359Members
    edited June 2004
    The "catwalk room" as it's known on Quad17 (Zombie Panic map) is a pretty scary place. I think it's cool as hell. The lighting makes it nice and creepy. Especially because of the crates. One second you have the low yellow light, then it fades out, and when it comes back, you see that a zombie has crept out from behind a crate and is right in your face. So awesome.

    Being in that room as last survivor with a load of zombies after you is an experience you won't likely forget quickly.
  • ZigZig ...I am Captain Planet&#33; Join Date: 2002-10-23 Member: 1576Members
    used to get scared playing super metroid and later zelda OoT...

    as a youngun i used to get REALLY into games.... like sucked into the atmosphere completely. i think it was part of a brain thing i had.

    well in super metroid and then the "scary" (read: forest) dungeons in OoT, i would get scared because i felt so ALONE...

    samus or link was all alone, all bi his/herself... so alone...


    that got me real scared at times. seems weird now, though.
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Eternal Darkness - the quick "dead you in tub" flash scene was pretty shocking. I watch my brothers play it to see their reaction and they just flew strait up while still in the sitting position.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Oh man, me and my friend jumped, damn that part.

    <b>Alien vs. Predator 2</b>
    The whole begining of the Marine's Campaign. You're cut off from your team, you hear creepy sounds, you find Predator's Victims hanging dripping with blood. You're in a dark, abandoned outpost that's in ruins. Very awesome game.
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