Marine Radar
Cow
Join Date: 2002-11-05 Member: 7194Members
<div class="IPBDescription">Radar problems</div> Well how does it work, I can't seem to use it to find where i am or where to go. It doesn't help. It would be nice if you were to put a dot on it to tell where u are. Btw can u make some things like in AVP(alien vs. Pred.) such as the leap attack for the alien for right click, and right click for zoom for the marine. I would also like to add on the right click right now should be shift so the scope on the marine gun is just for showing.
P.S. Sorry for any bad english or whatever, I'm pretty sleepy, my brother was snoring all night so i only got 15 mins of sleep.
Thanks ZZZzzzZZZZZzzz
P.S. Sorry for any bad english or whatever, I'm pretty sleepy, my brother was snoring all night so i only got 15 mins of sleep.
Thanks ZZZzzzZZZZZzzz
Comments
No point in having a scope, the hallways are too narrow. And we need that right-click interface, anyways, to build stuff.
No offense dude, but if you want a game more like AvP, go play AvP.
Does it mock your lack of playing skill and insult you every time you die?
How can it be annoying? It's just a model.
That way it increases their need for a commander to give them way points, cuts down on ramboing as you have no idea where you are going without help, and adds to the fear of entering a new area.
Onos and Fade are big enough to take out without scope, and the gorge isn't dangerous.
However, having the radar function when you get observatory would be very nice.
But i do think that with an observatory up you should be able to research functioning radar for the marines. But the marine radar isnt as powerfull as the commander one so it should only be able to see maybe 30 - 40 meters around you, or it would almost remove the purpose of a commander.
*cranks up LightWave*
Scopes? pfft
Outdoor maps? Never
BTW sorry for the bad grammar.
<span style='color:green'>***SPORED*** Please do not dodge the swear filter.</span>
Well I would also find it kinda funny if the NS team thought of a laser! lol just a thought though. Some times the scope would block your vision to your target.
A scope would be soooo useful on much of the maps. Many have long corridors that would be nice to be able to see all the way done, yes it would be uselss against a skulk, but guess what there is 4 other aliens in the dam game. it would be hella nice against a fade who likes to shoot rockets down long hallways.
Like i said, fine we dont need a scope, but to say it wouldnt be nice is just you guys that have been around since January to say that 'NOTHING IS WRONG AND NOTHING SHOULD BE ADDED' thast just ignent!
And as far as the LMG model goes, actually i find that Scope to be quite mocking! I mean it just sits there, useless saying 'come on zoom in zoom in you wanna dont you!? just press mouse2, trusts me.' so i do i trust teh scope and i press mouse2 AND THE BLASTED COMM POPS UP and the freaking skulk leaps all the way down the hall in a second and eats me. DAM U SCOPE! DAM U!
haha that was fun.... but seirously Scope would be nifty.
At first I thought that was just another "easter egg", but now that you mention it... <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo-->
"Your mother wears combat boots!"
v
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