Can Aliens Win Against A Competent Marine Team?

KinKKinK Join Date: 2002-11-05 Member: 7169Members
<div class="IPBDescription">well? hehe</div> As far as I can tell, marines wipe out the alines 99/100 times. *IF* you can get the third hive up and *IF* you can get the resources for onos (first is easy, second is not). I just seealien bases decimated by siege guns. Then Mariens in HA and HMG's can easily kill just about any alien, altho it takes a few to bring down an onos. As soonas they realise you have Ono's they usually take out a hive.

Ive seen aliens win ONCE and I think it was due to the commander sucking on the marine team. So....Seriously, how do the guys who play in clan matches beat the marines when they use the aliens? I assume in a clan match both sides are good so its good players vs good players.

I know im a half decent player myself and even with cloaking 3 it takes a matter of seconds for marines to wipe me out, and if its more than 1 at a time, you have little chance. Grenade launchers + siege turrets + heavy armor seem to make it VERY stacked against the aliens....


So im comming here for all the ADVICE I can get...i've read the "sticky" posts on the subject, none really seem to help me become a killing machine when the guy im fighting dies in 5 hits and can kill me in 2 seconds =)

Comments

  • Lord_FrodoLord_Frodo Join Date: 2002-09-26 Member: 1333Members
    Of course it's possible to win with aliens against competent marines. The PTs have mentioned several sessions where the marines don't win a round all night, and that's with Flayra commanding... if aliens can beat the guy who designed the game when he's commanding, I think that tells you something.

    My record's actually pretty evenly split between alien wins/losses. Sometimes we've gotten really thwomped, but other times we've kicked the crap out of the silly meatpops.

    My advice for winning as aliens: Go fast. You need to disable the marines' warmaking capabilities before they get a chance to get all of their advanced technology. Also, starve the marines of their resources. If you can keep them from getting very many resource towers, you shouldn't see more than one or two HA/HMG marines ever.
  • WheezerWheezer Join Date: 2002-11-02 Member: 3926Members, Constellation
    Indeed

    A gorge in battle is very often underestimated.
    Web and healing are very effective in close combat,
    and when you get the third hive the babblers can keep marines at bay
    They can't stop to reload their hmg because of the steady stream of annoying little skulks
  • KinKKinK Join Date: 2002-11-05 Member: 7169Members
    Dont get me wrong I FAR enjoy playing aliens more, I just would like to win more often than the once so far. The healing spray idea is a good one. Very obvious, but underused because the fun of just healing spraying..well. Sucks for most peeps as they just wanna be a deathmachine.....so... im gonna take it upon myself to be a gd alien medic =)
  • Mr_Special_EDMr_Special_ED Join Date: 2002-11-05 Member: 7076Members
    Gotta agree with the folks who feel the ALIENS are the underdogs. I played on ALIENS all NIGHT tonight, and man, it was tough. You get some kills in, you're fast as **obscenity** with the SKULK, you get to be FADE - but it's not enough. It just isn't. Even at their WEAKEST, the MARINES are tough to beat. Nothing beats having a COMMANDER able to spawn HEALTH after HEALTH after HEALTH. Same with AMMO. I know ALIENS have a repleneshing bar, but comparatively speaking, it runs out FASTER than a MARINES. And without a GORGE, theres noone around to heal you. At least as a MARINE you really dont need anyone around except a watchful COMMANDER to drop what you need.

    I know some folks like to solely play ALIENS and have "mastered" it, but fact of the matter, the MARINES are the team to beat, not the other way around.
  • The_SeerThe_Seer Join Date: 2002-11-02 Member: 5250Members
    I think people under-estimate the whole "rush and keep attacking and keeping them on their toes" thing. If a whole alien team is doing that, then the marines will be all frustrated and die. Usually aliens win like, 10 times in a row once all the good players start forming attacks and junk. Most alien players go Gorge early game and wait 10 minutes to get a resource tower up, when they could be keeping the marines on defense and trying to take out their infantry portals and CC. If you keep them on defense the first five minutes, and two or three people go Gorges afterwards, you'd be surprised at how you control the map.
  • Lord_FrodoLord_Frodo Join Date: 2002-09-26 Member: 1333Members
    <!--QuoteBegin--Mr. Special ED+Nov 6 2002, 06:02 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mr. Special ED @ Nov 6 2002, 06:02 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Gotta agree with the folks who feel the ALIENS are the underdogs. I played on ALIENS all NIGHT tonight, and man, it was tough. You get some kills in, you're fast as **obscenity** with the SKULK, you get to be FADE - but it's not enough. It just isn't. Even at their WEAKEST, the MARINES are tough to beat. Nothing beats having a COMMANDER able to spawn HEALTH after HEALTH after HEALTH. Same with AMMO. I know ALIENS have a repleneshing bar, but comparatively speaking, it runs out FASTER than a MARINES. And without a GORGE, theres noone around to heal you. At least as a MARINE you really dont need anyone around except a watchful COMMANDER to drop what you need.

    I know some folks like to solely play ALIENS and have "mastered" it, but fact of the matter, the MARINES are the team to beat, not the other way around.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    hehehehe.... you watch the newest gameplay video? A lone skulk kills four marines without dying... and the marines are tough to beat at their weakest, eh? right.
  • KinKKinK Join Date: 2002-11-05 Member: 7169Members
    I play aliens almost exclusively and I still feel they are the underdog. As a lone skulk ive taken several marines, but usually they are newbs or laggers. Good players are VERY hard to kill as a skulk, even if they have no upgrades....unless the skulk is upgraded out the **obscenity** of course =)


    I have actually played marines once, to try them out. I knifed a fade. LOL. Damn i wish I had an SS of it =)
  • Cypher_XCypher_X Join Date: 2002-08-26 Member: 1234Members
    Oh god this question yet again! lol
    At first I was the same way. Thinking marines were too powerful with seige turrets and normal turrets. Offensive chambers doing too little damage and what not. Now it's completely different.

    Well to be honest I feel marines are the underdogs now! Play against a alien team who knows how to use their available skills... and you're screwed. I find in almost all my games aliens win now. If you're first learning how to play aliens along with a team that is trying to learn as well, of course you'll be unsuccesfull.... but marines just don't cut it anymore against fade+lerk+gorge 2 hive combo. And if Aliens get 3 hives? oh man you're screwed. An Onos, 2 fades, xeno'in skulks, umbra'in lerks, supporting gorges with DC's and OC's. Nothin's purdier!

    Just give aliens a little time and just learn how to use ALL of their features. Once you do that you're set!
  • BobFunkBobFunk Join Date: 2002-11-01 Member: 3125Members
    In the last two days of intense NS playing (I've been playing WAY more than I should) I have only seen 1 marine victory. And claiming that it should just be due to bad marine teams seems stupid, since I've often been on servers where most of the teams changed after each round, on some servers I've both been marine while we got our **obscenity** kicked and afterwords I've been the alien with the highest score when the marines got raped.

    As long as the aliens know what they are doing and plays highly aggressive they sure can win.
  • FeanaroFeanaro Join Date: 2002-11-06 Member: 7258Members
    I played a game with a great Commander(His name was Mofo Biatch or something. And I was skeptical of him but damned if he wasn't the best I've ever seen) and good men(or women). Until the commander had to go sleep(It was like 2AM) the Aliens were going toe to toe for the most part. We had almost pushed them back to hell but when the Commander left they regained their peice of the map. Dunno if they won though, 'bout then I got a connection problem. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo-->
  • LichoLicho Join Date: 2002-11-02 Member: 3858Members, NS1 Playtester
    edited November 2002
    Well I play with few friends on TeamSpeak usually as aliens (since most people go to marine) and ve won some games where marines had 50% more people and very good commander..
    Once we had 2nd hive we just pushed them back cooperating (gorgs from back heals, lerk throws umbra, fade goes in and tears up turrets and marines incoming from phase gate clearing 3rd hive in minute or two completely and killing about 8 marines).
    Personnaly I play mostly aliens or as marine commander, I never lost as marine commander but that just shows incometence of aliens wasting resources instead of going 2nd hive and cooperate to clear thousands of pretty useless marine turrets (they are almost as easy to clear as with marine grenade launcher if just 2 aliens cooperate (fade/lerk))
  • salamander69salamander69 Join Date: 2002-11-03 Member: 6515Members
    If you cant win as marines with heavy armor and grenade launchers you're doing something wrong. Aliens have nothing this powerful. I am really unbiased, I've played both and hands down alien is gimped. Dont know why some people are so protective of the marines side, its kind of wierd you dont want the game to be balanced so you can win easy. Even after the patch you can win as the aliens now, but it takes forever (2 hours) to take out the marines base even when they have only one resource collector with all the damn siege turrets.
  • TabrisTabris Join Date: 2002-11-02 Member: 4273Members
    <!--QuoteBegin--salamander69+Nov 6 2002, 11:31 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (salamander69 @ Nov 6 2002, 11:31 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->If you cant win as marines with heavy armor and grenade launchers you're doing something wrong. Aliens have nothing this powerful. I am really unbiased, I've played both and hands down alien is gimped. Dont know why some people are so protective of the marines side, its kind of wierd you dont want the game to be balanced so you can win easy. Even after the patch you can win as the aliens now, but it takes forever (2 hours) to take out the marines base even when they have only one resource collector with all the damn siege turrets.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Play with me sometime..... Ill change your mind that aliens have nothing powerful.
  • LichoLicho Join Date: 2002-11-02 Member: 3858Members, NS1 Playtester
    HA HMG marines are no problem, personnaly killed group of three of them with just lerk (umbra, flying and biting them). GL marines are more of a problem, you need to be fast to get them before they turn all nearby corridors into hell.
  • RueRue Join Date: 2002-10-21 Member: 1564Members
    when im a marine i dont notice the lerks using that umberala skill much but when they do i still dont see much cahnge i still kill them in a few seconds :/
  • matsomatso Master of Patches Join Date: 2002-11-05 Member: 7000Members, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, Reinforced - Shadow, NS2 Community Developer
    The main reason people differ in what way the game is balanced is that it is balanced both ways. On small servers, the Kharaa has the advantage. On large servers, the marines have the advantage.

    Before the patch, the sweet spot was about 5v5. After the patch it will have moved up a bit, don't know how much though. But marines will be dead meat on 4v4 servers with the new patch.
  • VangorVangor Join Date: 2002-05-22 Member: 655Members
    The problem is, a good, smart Kharaa team actually have to compete against a dumb Marine Team. With a bit of knowledge, then Marines are often unstoppable, of course, mistakes are a must in certain places, if the Kharaa can get to it, of course, this doesn't happen often. The majority of the time, the Marines have a mass of people who suck so much at any real skill besides holding down the trigger that they would call it bs cause they can't bite a Sentry Turret from long range, people who are afraid to learn new skills such as moving while attacking, and then those people who can't live with a loss. So, for the Kharaa, it is often the honorable yet unskillful newbs, and the skillful, honorable pro's there, going 6v11 with half a team that doesn't know how to build. That is a major thing.

    However, get a good team, Kharaa can own up on the Marines, like wise the Marines can overrun a Kharaa team, it will all come down to if the people can count or not, or if they have any sense of fairness to their glory of winning, which it seems unfortunate, that going 11v5 and the Marines win, they are still so proud of themselves that they run right to Marines again.

    Doesn't it seem odd, that when the Marines win, people flock to join Marines again because they think they are so super, but when Kharaa win, people flock to join Marines out of pitty. So, unfair teams always seem to come.
  • UGLJonUGLJon Join Date: 2002-11-04 Member: 6940Members
    Well, gee, people are arguing about which one is the underdog. Good. Balance is in the making!
  • KinKKinK Join Date: 2002-11-05 Member: 7169Members
    Only time prepatch i won as an alien, when allw as lost all the mariens left. was 9 vs 4 at the end. Started 9vs 5 in the marines favor. Shoucl lock the damn teams and let ya only join the losing team =)
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