[spr-rel]color-coded Upgrade Icons

VerthandiVerthandi Join Date: 2002-12-12 Member: 10687Members, NS1 Playtester
edited July 2004 in NS Customization
<div class="IPBDescription">also: customized color scheme offer</div> <b>"At the beginning of time, there were the standard icons. Then came the numbers. Now, there is... COLOR."</b>

Designed to reduce the monotony of the standard issue Frontiersmen HUD, these icons come preset with a different color for each level of Armor upgrade and Weapon upgrade (<span style='color:green'>green </span>for Level 1, <span style='color:yellow'>yellow </span>for Level 2, and <span style='color:red'>red </span>for Level 3). A trivial amount of work (i.e. work that will go unnoticed) was also done on the finer details of the icons.

Download now and receive one free color scheme request - you pick any combination of colors you want for each upgrade icon below (including the Motion Tracking, Jetpack, and Heavy Armor upgrade icons), and the finished product will be delivered to the address* of your choice, absolutely free-of-charge!

<span style='font-size:8pt;line-height:100%'>*currently only accepting e-mail addresses, and forum Messenger accounts</span>

<i><u>Product preview:</i></u>
<img src='http://sjc.edu.hk/~verthandi/upgrades.gif' border='0' alt='user posted image' />

<i><u>Product in action</i></u>
(Marines, VoiceComm icon, and co_Pulse not included)
<img src='http://sjc.edu.hk/~verthandi/icons.jpeg' border='0' alt='user posted image' />

(User 'Major' is evidently "walking down a tunnel, towards a bright light", but rest assured it had nothing to do with the product)
<img src='http://sjc.edu.hk/~verthandi/icons2.jpeg' border='0' alt='user posted image' />
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Comments

  • SilverwingSilverwing bulletsponge Join Date: 2003-11-23 Member: 23395Members, Constellation
    Heh, good post, good idea and nicely done.
    Not my cup of JawaJuice, personally, but I am sure a lot will find it useful.


    GJ
  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
    LOL sounds like ur selling something
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    add numbers to it and it's perfect <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • Al_KaholicAl_Kaholic Join Date: 2004-01-31 Member: 25821Members, Constellation
    <!--QuoteBegin-CaptainPanaka+Jul 12 2004, 12:03 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CaptainPanaka @ Jul 12 2004, 12:03 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> add numbers to it and it's perfect <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Yeah, right now I'm using numbered upgrade icons, but if ever I wanted my HUD to look like a bag of Skittles I know where to come. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • VerthandiVerthandi Join Date: 2002-12-12 Member: 10687Members, NS1 Playtester
    edited July 2004
    <!--QuoteBegin-CaptainPanaka+Jul 13 2004, 12:03 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CaptainPanaka @ Jul 13 2004, 12:03 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> add numbers to it and it's perfect <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Hmm, yes, perhaps I should...

    <i>/me gets to work.</i>
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    <!--QuoteBegin-Verthandi+Jul 12 2004, 06:41 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Verthandi @ Jul 12 2004, 06:41 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Hmm, yes, perhaps I should...

    <i>/me gets to work.</i> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    <span style='color:red'><3</span> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • DTStrongBadDTStrongBad Join Date: 2003-07-20 Member: 18299Members
    KOOL idea new and inavative!
  • Black_ViperBlack_Viper Join Date: 2003-12-08 Member: 24157Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Yeah, right now I'm using numbered upgrade icons, but if ever I wanted my HUD to look like a bag of Skittles I know where to come. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    LoL! Same...
    Great work ill have to learn how to change the color of the hud and 640hud7 (aka ammo/hp) So youd have a Skittles pack...

    GJ
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    <!--QuoteBegin-Verthandi+Jul 12 2004, 10:31 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Verthandi @ Jul 12 2004, 10:31 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->(User 'Major' is evidently "walking down a tunnel, towards a bright light", but rest assured it had nothing to do with the product)<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->ROFL!!!

    Nice, I'm usin' it, lets me tell the upgrade without even lookin' at it. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • Jean_Luc_PicardJean_Luc_Picard Join Date: 2003-02-03 Member: 13051Members
    Usin and LOVIN it!
  • KaineKaine Join Date: 2002-08-07 Member: 1096Members, Constellation
    great idea, nicely executed... but... i'm a touch colorblind and can't really tell the difference between the green and yellow... reckon you could mebbe... make it yellow, orange, red or something? pleeeeease? (if not i'll do it myself later <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> )
  • VerthandiVerthandi Join Date: 2002-12-12 Member: 10687Members, NS1 Playtester
    edited July 2004
    Nice choice of colors, I'll get working on it right away.

    <i>edit: Completed. Download available below.</i>

    <img src='http://sjc.edu.hk/~verthandi/upgrades2.gif' border='0' alt='user posted image' />
  • KaineKaine Join Date: 2002-08-07 Member: 1096Members, Constellation
    thanks <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • Mr_ShoeMr_Shoe Join Date: 2003-08-10 Member: 19352Members
    Shouldn't it be red, yellow, green? Red being the lowest, like your in critical, yellow second lowest, green highest? I don't know, maybe I'm just dumb.
  • LockNLoadedLockNLoaded Join Date: 2002-09-05 Member: 1282Members
    Great idea- but i agree. The sequence of colors should be red,yellow then green.

    Think u can reverse them?
  • VerthandiVerthandi Join Date: 2002-12-12 Member: 10687Members, NS1 Playtester
    Well, my original train of thought was similar to the terrorist threat rating system:
    <span style='color:green'>Green </span>- Everything's cool; little sign of danger
    <span style='color:yellow'>Yellow </span>- Things are heating up
    <span style='color:red'>Red </span>- Apocalypse NOW!

    Anyway, here's the 'traffic light' system: <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
    <span style='color:red'>Red </span>- Stop (wasting your puny bullets)
    <span style='color:yellow'>Yellow </span>- Get ready (to frag some Alien scum)
    <span style='color:green'>Green </span>- Go (annihilate everything non-human in a 50-mile radius)

    <img src='http://sjc.edu.hk/~verthandi/upgrades3.gif' border='0' alt='user posted image' />
  • wallerwaller Join Date: 2004-04-28 Member: 28281Members
    <!--QuoteBegin-Verthandi+Jul 12 2004, 10:31 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Verthandi @ Jul 12 2004, 10:31 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <b>"At the beginning of time, there were the standard icons. Then came the numbers. Now, there is... COLOR."</b>

    Designed to reduce the monotony of the standard issue Frontiersmen HUD, these icons come preset with a different color for each level of Armor upgrade and Weapon upgrade (<span style='color:green'>green </span>for Level 1, <span style='color:yellow'>yellow </span>for Level 2, and <span style='color:red'>red </span>for Level 3). A trivial amount of work (i.e. work that will go unnoticed) was also done on the finer details of the icons.

    Download now and receive one free color scheme request - you pick any combination of colors you want for each upgrade icon below (including the Motion Tracking, Jetpack, and Heavy Armor upgrade icons), and the finished product will be delivered to the address* of your choice, absolutely free-of-charge!

    <span style='font-size:8pt;line-height:100%'>*currently only accepting e-mail addresses, and forum Messenger accounts</span>

    <i><u>Product preview:</i></u>
    <img src='http://sjc.edu.hk/~verthandi/upgrades.gif' border='0' alt='user posted image' />

    <i><u>Product in action</i></u>
    (Marines, VoiceComm icon, and co_Pulse not included)
    <img src='http://sjc.edu.hk/~verthandi/icons.jpeg' border='0' alt='user posted image' />

    (User 'Major' is evidently "walking down a tunnel, towards a bright light", but rest assured it had nothing to do with the product)
    <img src='http://sjc.edu.hk/~verthandi/icons2.jpeg' border='0' alt='user posted image' /> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Can i have that jp spr??
  • Dark_SoulDark_Soul Hive King Join Date: 2003-11-11 Member: 22527Members
    wow, this must be the funniest post for a release i ever read <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    nice stuff too, original idea and it works
  • VerthandiVerthandi Join Date: 2002-12-12 Member: 10687Members, NS1 Playtester
    <!--QuoteBegin-waller+Jul 13 2004, 10:58 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (waller @ Jul 13 2004, 10:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Can i have that jp spr??<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Credit goes to g0opy for <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=19&t=68529' target='_blank'>the original sprites</a>. I only did the recoloring.
  • the_master_of_puppetsthe_master_of_puppets Join Date: 2004-05-11 Member: 28600Members
    also can u lead me where u got that hud also looks sweet
  • VerthandiVerthandi Join Date: 2002-12-12 Member: 10687Members, NS1 Playtester
    <u>About the Main HUD (640hud7.spr)</u>
    The main HUD was a massive hack. It combined elements from the HL HUD, a TFC HUD, a CS HUD, a CS:CZ HUD, and a little of my own work.
    Many of the elements of the HUD were resized and/or moved, so you cannot install only the HUD. You will also need to use the included .txt files.
    <b>If you have other customizations that use edited copies of the included .txt files, then you will need to make the changes manually.</b> <span style='font-size:8pt;line-height:100%'><i>(Instructions included in each .txt file)</span></i>

    <u>About the Experience Gauge (640experience.spr)</u>
    The Marine Experience gauge was edited from the default. I put in a nice smooth gradient, and removed the graduations. No changes were made on the Alien experience gauge.

    <img src='http://sjc.edu.hk/~verthandi/hud.gif' border='0' alt='user posted image' />
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    I definitely need to try that! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> gj
  • RabbiSatanRabbiSatan Join Date: 2003-03-16 Member: 14562Members, Constellation
    Verthandi and his sense of humour are at it again <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    Great release.
  • VerthandiVerthandi Join Date: 2002-12-12 Member: 10687Members, NS1 Playtester
    Glad you could join the party, Satan. Can I mix you up an Icon cocktail?
  • the_master_of_puppetsthe_master_of_puppets Join Date: 2004-05-11 Member: 28600Members
    ty very my much the hud is great
  • LockNLoadedLockNLoaded Join Date: 2002-09-05 Member: 1282Members
    Remember to add this to the RELEASE ONLY thread!
  • Wolf_KahlerWolf_Kahler Join Date: 2002-11-29 Member: 10252Members
    Zelda games tend to go from green, to blue, to red.

    This is fun too.
  • VerthandiVerthandi Join Date: 2002-12-12 Member: 10687Members, NS1 Playtester
    <!--QuoteBegin-=DD=Wolf Kahler+Jul 15 2004, 12:21 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (=DD=Wolf Kahler @ Jul 15 2004, 12:21 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Zelda games tend to go from green, to blue, to red.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Hence, it shall be so.

    <img src='http://sjc.edu.hk/~verthandi/upgrades4.gif' border='0' alt='user posted image' />
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-Verthandi+Jul 14 2004, 10:59 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Verthandi @ Jul 14 2004, 10:59 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-=DD=Wolf Kahler+Jul 15 2004, 12:21 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (=DD=Wolf Kahler @ Jul 15 2004, 12:21 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Zelda games tend to go from green, to blue, to red.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Hence, it shall be so.

    [IMG] <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Pure pwnage. Zelda4Ever!
  • OrganoXOrganoX Join Date: 2004-03-21 Member: 27473Members
    omg! Rainbow icons <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> im gonna give it a try, anyways.
    GJ
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