Mine Ladders Mini-tutorial

interiotinteriot Join Date: 2003-01-22 Member: 12586Members
edited July 2004 in NS General Discussion
<div class="IPBDescription">He's climbing the stairway to heaven...</div> This isn't a huge secret, but not a ton of people seem to be aware of them.

I didn't realize this until NS3.0, so I don't know if 1.04 mines (the ones with the frickin laser beams) could be stood on or not. But 3.0-beta mines can be placed anywhere, don't attract nearly as much attention as earlier versions, and most importantly, for some can reason support the weight of a marine.

So, with enough patience, enough suicides, and opponents who aren't too perceptive or nosy, you can eventually climb almost anywhere. But there's actually quite a bit of challenge, because 1) if FF is off, mistakes often can't be corrected, 2) unless you're really really extremely bored, you want your ladder to be semi-useful, and it takes creativity to find a useful spot, and 3) usually an extensive ladder will be noticed by the opposing team, and a really really extensive ladder won't be in place until onoses come, at which point they huff and puff and your ladder is gone.

Here's one example of what I think is a fairly useful mine ladder (requiring only one mine -- the best kind). Others I like can be found <a href='http://paperlined.org/games/pc/natural_selection/3.0/platformer_locations/' target='_blank'>here</a>, and instructions for practicing this on a bare server can be found <a href='http://paperlined.org/games/pc/natural_selection/3.0/as_platformer.html' target='_blank'>here</a>.

<a href='http://paperlined.org/games/pc/natural_selection/3.0/platformer_locations/' target='_blank'><img src='http://paperlined.org/games/pc/natural_selection/3.0/platformer_locations/co_rebirth_002.jpg' border='0' alt='user posted image' /></a>

In my opinion, mine ladders are most useful for 1) getting places earlier than you'd be able to go with JP, often catching aliens completely by surprise, or 2) going places as HA that onoses can't reach. However, given that doing this costs 50% of a JP, and crawling HAs are about 20 times less meneuverable than a JP, it really is mostly a gimmick. But maybe an interesting gimmick anyway.

Comments

  • comradecomrade Join Date: 2003-11-30 Member: 23774Members
    you can get in that vent without a mine
  • coriscoris Join Date: 2003-07-08 Member: 18034Members, Constellation
    <!--QuoteBegin-moomin.+Jul 18 2004, 12:48 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (moomin. @ Jul 18 2004, 12:48 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> you can get in that vent without a mine <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    By jumping?
    I have to test that <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • comradecomrade Join Date: 2003-11-30 Member: 23774Members
    <!--QuoteBegin-coris+Jul 17 2004, 06:52 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (coris @ Jul 17 2004, 06:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-moomin.+Jul 18 2004, 12:48 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (moomin. @ Jul 18 2004, 12:48 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> you can get in that vent without a mine <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    By jumping?
    I have to test that <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    yes
  • interiotinteriot Join Date: 2003-01-22 Member: 12586Members
    edited July 2004
    Without a mine, without JP, and sv_gravity=800? <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif' /><!--endemo-->

    And I thought it was hard to make the jump <b>with</b> a mine.
  • comradecomrade Join Date: 2003-11-30 Member: 23774Members
    yeah, you have to curve to get in there.

    Sorry for kinda derailing your thread with the first post.
  • coriscoris Join Date: 2003-07-08 Member: 18034Members, Constellation
    Verified possible.
  • TOmekkiTOmekki Join Date: 2003-11-25 Member: 23524Members
    mine ladders are fun in classic... and quite useful, too. all you need is a little creativity. you need to position yourself facing the wall then look down a little, and place the mine. and it's better to place it too low than too high <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • Hologram0Hologram0 Join Date: 2002-11-19 Member: 9303Members, Constellation
    Mine ladders help remove skulk infestations early game for marines in generator on ns_nothing. Problem is skulks suiciding and blowing up one of your steps...
  • ktimekillerktimekiller Join Date: 2003-02-25 Member: 13958Members
    this reminds of this one time, when marines used mine on a cliff to stand on top of it, because they lost, and i used sent of fear, so i go, and i see 2 marines,(all talk was on) and they start screaming noo nooo!! and i jump!(im an onos) and i land on top of their head, i crush one of them(there was 3) and the mine explodes, and the other 2 falls off, and i fall off too, when we returned to ready room, everyone was cracking up like crazy, it was funny
  • JavertJavert Join Date: 2003-04-30 Member: 15954Members
    On the same map, you can reach the vent in Marine spawn using at least three mines. Good for getting at them gassing lerks.
  • StoatBringerStoatBringer Join Date: 2003-06-09 Member: 17144Members, Constellation
    I destroy your puny mines with my mighty skulk body! <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html//emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif' /><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    One time more than 4 marines hide outside marine spawn in the dark far down the cliff on ns_hera, placed all over the wall.
    We got killed by skulks and gorges that just touched the mines.

    Mine ladders are good to kill that last hiding gorge up the vent, sadly most mine ladders are just pathetic.

    Mines are not good to get into vents but to place into them.
  • lochnesslochness Join Date: 2002-12-13 Member: 10753Members
    we once won a game on ns_nothing cause we built an armory outside of redroom, built an extensive mine ladder to get into it, and then got a phase and seiged the only hive
  • IBTIBT Join Date: 2003-10-22 Member: 21879Members
    <!--QuoteBegin-Hologram0110+Jul 17 2004, 08:52 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Hologram0110 @ Jul 17 2004, 08:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Mine ladders help remove skulk infestations early game for marines in generator on ns_nothing. Problem is skulks suiciding and blowing up one of your steps... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html//emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif' /><!--endemo--> "FAREWELL CRULE WORLD!!!"
    <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo--> "AAAKKKK!!! GET IT AWAY FROM MY STEP!!!"
    "this aughta be good, where are my chips?" <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html//emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif' /><!--endemo-->
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