[pack-wip] Super Mario Total Conversion Pack

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Comments

  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    whee, i guess its alive again, all you animators contact me via irc or msn

    irc.gamesurge.net #thrill2kill or #nsmodelling

    my msn is hot_fusion16@hotmail.com
  • RipzawRipzaw Join Date: 2004-05-09 Member: 28560Members
    <!--QuoteBegin-Chrono+Jul 12 2004, 08:40 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Chrono @ Jul 12 2004, 08:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ripzaw on your it seems there is a light blusih box around the sprite like the outside isnt completely transparent but other then that its awsome <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Fixed it... I'll edit the screens later when I get back from work. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> <!--emo&::tsa::--><img src='http://www.unknownworlds.com/forums/html//emoticons/tsa.gif' border='0' style='vertical-align:middle' alt='tsa.gif' /><!--endemo-->
  • RipzawRipzaw Join Date: 2004-05-09 Member: 28560Members
    edited July 2004
    <!--QuoteBegin-zwing+Jul 12 2004, 07:57 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (zwing @ Jul 12 2004, 07:57 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> edit2: looking back on other threads, could you color code your sprites. ripzaw  <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Lol... I don't wanna give mario a bag of skittles ta <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    Edit : Sorry about double post.
  • raz0rraz0r Join Date: 2003-07-24 Member: 18395Members
    could you update the front page post if possible, i'm really not up for looking through 37 pages of updates :/
  • milk1milk1 Join Date: 2004-06-30 Member: 29635Members
    lol I think this stuff is great, only if cal allowed custom models : /
  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
    DONT U DIE ON ME SOLDIER "i mean THREAD"

    /gets a Medic
  • stingavandalstingavandal Join Date: 2004-07-17 Member: 29952Members, Constellation
    yoshi eats onos eats
    bowser jumps and hits fades jump and hit
  • DarkCharismaDarkCharisma Join Date: 2004-03-26 Member: 27552Members
    <!--QuoteBegin-stingavandal+Jul 17 2004, 11:37 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (stingavandal @ Jul 17 2004, 11:37 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> yoshi eats onos eats
    bowser jumps and hits fades jump and hit <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    WTH?
  • weggyweggy Join Date: 2003-06-04 Member: 16998Members
    It would make my day if an undeployed DC was a Thwimp, and then it grew into a Thwomp <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    I love it regardless however. I wish I knew more about modelling and whatnot, id love to help you guys with this. But as I dont, all I have to offer is my encouragement. Good luck!
  • Dorian_GrayDorian_Gray Join Date: 2004-02-15 Member: 26581Members, Constellation
    edited July 2004
    <!--QuoteBegin-DarkCharisma+Jul 17 2004, 10:33 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DarkCharisma @ Jul 17 2004, 10:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-stingavandal+Jul 17 2004, 11:37 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (stingavandal @ Jul 17 2004, 11:37 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> yoshi eats onos eats
    bowser jumps and hits fades jump and hit <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    WTH? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    I think he's suggesting that we make the fade bowser and yoshi onos, despite all the posts in both this thread and the previous thread, that said, in <span style='font-size:24pt;line-height:100%'><span style='color:red'>LETTERS LIKE THIS</span></span> that we did not need suggestions for the models, but instead needed something useful, such as animators.

    Edit: I also seem to remember large red letters saying not to spam and only post constructive criticism.
  • stingavandalstingavandal Join Date: 2004-07-17 Member: 29952Members, Constellation
    <span style='font-size:8pt;line-height:100%'>sorry</span>
  • darkflame_666darkflame_666 Join Date: 2003-12-18 Member: 24531Members
    Come on gray, you have to assume a person with a post count that low will not really be up to speed with threads like this, and doing stuff like that is just showing them they want nothing to do with you <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif' /><!--endemo-->
  • ReboneRebone Join Date: 2004-04-22 Member: 28081Members, Constellation
    <!--QuoteBegin-Dorian Gray+Jul 8 2004, 12:25 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dorian Gray @ Jul 8 2004, 12:25 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Okay, yes this is a doublepost, but whatever.

    Finished the magikoopa. It's a little high PC wise, at 1640, I might be able to optimize slightly (without removing too much detail). However, its not common to see 10+ of these at once, like you would a skulk replacement.

    <img src='http://dorian.carpe-noctem.ca/mario/magifinal1.jpg' border='0' alt='user posted image' />
    <img src='http://dorian.carpe-noctem.ca/mario/magifinal2.jpg' border='0' alt='user posted image' />

    As somebody suggested in the first thread on this, the glasses will probably be translucent, with some skinned eyes behind them (now I can't make the mesh just one big jumble <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo--> ). <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    very late comment,but oh well <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->

    it looks like something from teh simpsons <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • ByekaByeka Name changed from Freak83 Toronto Join Date: 2003-03-13 Member: 14484Members, Constellation
    <!--QuoteBegin-domokun155+Jun 23 2004, 01:24 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (domokun155 @ Jun 23 2004, 01:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I can animate! I'll try if you hook me up with the stuff. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    First post on page 33. I didn't see any replies to this...
  • MagrathMagrath Join Date: 2003-06-27 Member: 17739Members
    What is the knife going to be or are you going to keep it the way it is. I suggest a fireflower with short range (same as in the Super Smash Bros.)
  • Mr_GargMr_Garg Join Date: 2004-05-07 Member: 28532Members
    Okay they DON'T WANT OPINIONS OR SUGGESTIONS and the knife is like a plunger or a wrench I can't remember which is the knife models were done for both.
  • God_KillerGod_Killer Join Date: 2004-02-16 Member: 26592Members
    This project is like so f***ing cool!

    I want a zelda one! A metroid one! Kid Icarus! Megaman!

    ooo this is too good, hope you an animator, or get good with it! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • Dead_ManDead_Man Join Date: 2004-03-19 Member: 27417Members
    Looks awesome!
    Although, I think the RR player model is a bit big, any chance of making it smaller?
    BTW - What are the CC and Armoury models gunna be? (I dunno I might have skiped past these)
    Have you got any idea on a release date? I'll be sitting at my computer here refreshing the page untill it comes out...so please make it quick!
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    we will be a while before its going to be released, but i can say i have a person animating mario for me
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    <!--QuoteBegin-CoolCookieCooks+Jul 26 2004, 09:08 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CoolCookieCooks @ Jul 26 2004, 09:08 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> we will be a while before its going to be released, <b>but i can say i have a person animating mario for me</b> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    <span style='color:red'><3</span>
  • Invader_ScootInvader_Scoot Join Date: 2003-10-13 Member: 21669Members, Constellation, Reinforced - Shadow
    Come on guys letting a model pack as great as this one die because there are no animators! I mean, animators should <b>want</b> to work on this pack! Please, just one more try in reviving the mario pack! Let it live on!



    Mario forever!
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    Animating player models CAN be pain... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • wallerwaller Join Date: 2004-04-28 Member: 28281Members
    edited August 2004
    I want my screenshot back of me in the faceoff ready room asking cooks if i looked sexy :[

    <edits>

    Oh, wait.<img src='http://www.unknownworlds.com/forums/uploads//post-19-1085318955.jpg' border='0' alt='user posted image' /></edits>
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    i thought ice was going to animate? what happened? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • Evil_IceEvil_Ice Join Date: 2004-07-09 Member: 29827Members, Squad Five Blue
    None of them ever asked me to
  • TheTitanTheTitan IL, USA Join Date: 2003-08-28 Member: 20307Members, Constellation
    WOW, simplly WOW

    good thing i kept my Nintendo

    great work guys
  • MattzoballMattzoball Join Date: 2003-10-27 Member: 22051Members
    Is anyone still working on this?
  • RhaALRhaAL Join Date: 2003-11-11 Member: 22491Members
    itll never be released, by the time it is released we will have hl2 and noone will care
  • RipzawRipzaw Join Date: 2004-05-09 Member: 28560Members
    <!--QuoteBegin-RhaAL+Aug 12 2004, 03:40 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (RhaAL @ Aug 12 2004, 03:40 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> itll never be released, by the time it is released we will have hl2 and noone will care <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Yeah but you now suck for saying that. HL2 still a couple of months away. Enough time tbh.
  • evilwallpaperevilwallpaper Join Date: 2004-01-30 Member: 25745Members, Constellation
    <!--QuoteBegin-RhaAL+Aug 12 2004, 08:40 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (RhaAL @ Aug 12 2004, 08:40 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> itll never be released, by the time it is released we will have hl2 and noone will care <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Half life is over 4 years old and people still play it, I really doubt people will stop playing things on the HL engine so quickly, people still play Quake 1.

    If NS does ever get converted to the HL2 engine I'm sure it wouldn't be too hard to convert a few models, sprites and sounds.
This discussion has been closed.