[mwip]high-definition Fade

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Comments

  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    its not dead frostymoose told me on aim its pretty much done all it needs is animations
  • Black_ViperBlack_Viper Join Date: 2003-12-08 Member: 24157Members
    OO yah!
    Yayness to the UI33|2 Extreme!
  • frostymoosefrostymoose Join Date: 2003-09-12 Member: 20799Members
    edited July 2004
    Yes, it's what you may call done...I may however be compelled to redo the texture later this summer with what I beleive to be new-found texture skills. I've just sent out an email to the guy who did the alien player animations (according to the good ol' readme).
  • Jean_Luc_PicardJean_Luc_Picard Join Date: 2003-02-03 Member: 13051Members
    Status Mr. Laforge!
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    Can we see what you got so far?
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    would it be possible to reassign it to the original fade bone structure?
  • Dark_SoulDark_Soul Hive King Join Date: 2003-11-11 Member: 22527Members
  • RhaALRhaAL Join Date: 2003-11-11 Member: 22491Members
    plz try and finish this before ns is on source
  • usernameusername Join Date: 2004-06-22 Member: 29473Members
    ummm... i'm pretty sure ns won't just be ported to source. ns2 will be a completely new game, and won't be out for a good amount of time.

    [/maynotbetrue]
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    i believe it will be ported over until they work on the new version
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    ns being ported over hasnt been announced. its unannounced. big unannounced system. hmmmmm......
  • DeathKnightDeathKnight Join Date: 2004-05-11 Member: 28607Members
    I am personally looking forward to this model being finished, it would look very cool. 6johndoe6 has come up with an interesting theory.....**looks around after hearing rustling nearby** **says, "Where did he go? Guess he knew too much"**
  • silverfalconsilverfalcon Join Date: 2004-04-22 Member: 28104Members
    ns will be ported over to hl2

    there was talk about this when the porting was shown off about a month ago, i think it was flayra who said they would love to see ns on hl2. so if they want to see it on hl2 u can bet it will get ported

    then you got ns2 which is completly different, besides the rumours galore that run around all over, if you take a look at what the actually mod team members say, there are alot of hints and suggestions that ns2 is already in the works, i bet they got alot done so far they just aint going to release any info on it til shortly after half life 2 comes out.

    just my two cents

    <>silver falcon
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    i was under the impression they hadnt even chosen an engine to put it on.
  • SWAT_PointmanSWAT_Pointman Join Date: 2003-10-05 Member: 21458Members
    Can't let it die <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
  • cortexcortex Join Date: 2003-11-28 Member: 23707Members
    Ya dont let this die D:

    only thing i dont like about this are the muscles on the legs look a bit off somehow...

    <b>and</b> i reckon this model would look better with more defined head.
    See how the head is sort of just connected to its back (which makes it look hump-backed) i say give the fade a more defined neck or gouge out some parts of the back.

    sry i didnt post this earlier... my old account had password problems and the admins didnt respond <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->

    anyway keep up the work frostymoose... almost there <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • SWAT_PointmanSWAT_Pointman Join Date: 2003-10-05 Member: 21458Members
  • Ninja_Burrito1Ninja_Burrito1 Join Date: 2004-04-29 Member: 28325Members
    BUMP?<!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->?


    RAWR!

    Dont let this die I was really looking forward to it!























    YAR! <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo-->
  • DiablusDiablus Join Date: 2003-03-31 Member: 15080Members
    edited July 2004
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Yes, it's what you may call done...I may however be compelled to redo the texture later this summer with what I beleive to be new-found texture skills. I've just sent out an email to the guy who did the alien player animations (according to the good ol' readme). <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->



    Chilll out, quit bumping it. Hes going to release it when its done later this summer, and If this thread is gone of course he will make a new one, so quit bumping its not going to die. Its going to be released. sheesh. crazy NS players! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    <!--QuoteBegin-6john6doe6+Jul 15 2004, 03:56 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (6john6doe6 @ Jul 15 2004, 03:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i was under the impression they hadnt even chosen an engine to put it on. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    bingo.

    i have heard flayra say many different things....

    "i would love to see ns on hl2"
    -and-
    "i love the unreal engine and it's code"

    are the two most discussed... give the next engine discussion a rest until they make an announcement.
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    well even so, the unreal engine might be good, but i despise the unreal games. i really hope its on the source.
  • Mr_GargMr_Garg Join Date: 2004-05-07 Member: 28532Members
    The main factor I love in the Unreal Games is like the Karma Data and the Ragdolls those are hilarious but also realistic so but right now you have a better chance at an Unreal Mod cause HL2 ain't coming out anytime soon <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
    Also The Unreal Guys I believe are doing a thing for the Best Mod and the winner gets a Money Prize of like a few $1000
  • Dark_SoulDark_Soul Hive King Join Date: 2003-11-11 Member: 22527Members
    So, what's the status on this?

    <span style='font-size:7pt;line-height:100%'>yes bump but I don't care</span>
  • MrSnappleMrSnapple Join Date: 2004-07-14 Member: 29900Members
    I thought this thing was done..


    <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> <!--emo&::fade::--><img src='http://www.unknownworlds.com/forums/html//emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif' /><!--endemo-->
  • VancaVanca Join Date: 2004-03-03 Member: 27090Members, Constellation, Reinforced - Shadow
    It still needs to be animated.
  • Evil_IceEvil_Ice Join Date: 2004-07-09 Member: 29827Members, Squad Five Blue
    edited August 2004
    it's a good thing they let everyone know it needs to be animated huh?
    that's one thing I notice alot of in the NS forums, people starting things, getting close to finishing them, and then not letting everyone know what it needs to get finished, that is why so many projects die...
    accept some help from the community or something, at least then it won't be your fault if the project dies... simple concept, and it will keep the community occupied enough so they stop bumping the same thread over and over as if nothing else was going on...
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    can it not be just put onto the original fades skeleton?
  • CartiCarti Join Date: 2003-07-12 Member: 18099Members, Constellation
    Looks nice.

    Looks like a rat to me though ^_^
  • usernameusername Join Date: 2004-06-22 Member: 29473Members
    i don't think it would fit the original fade's skeleton too well, this one is shaped differently, more like the original concept.

    but it's worth a try.
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    Pics of the finished skin might help/be nice...
This discussion has been closed.