Yes, it's what you may call done...I may however be compelled to redo the texture later this summer with what I beleive to be new-found texture skills. I've just sent out an email to the guy who did the alien player animations (according to the good ol' readme).
I am personally looking forward to this model being finished, it would look very cool. 6johndoe6 has come up with an interesting theory.....**looks around after hearing rustling nearby** **says, "Where did he go? Guess he knew too much"**
there was talk about this when the porting was shown off about a month ago, i think it was flayra who said they would love to see ns on hl2. so if they want to see it on hl2 u can bet it will get ported
then you got ns2 which is completly different, besides the rumours galore that run around all over, if you take a look at what the actually mod team members say, there are alot of hints and suggestions that ns2 is already in the works, i bet they got alot done so far they just aint going to release any info on it til shortly after half life 2 comes out.
Can't let it die <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
only thing i dont like about this are the muscles on the legs look a bit off somehow...
<b>and</b> i reckon this model would look better with more defined head. See how the head is sort of just connected to its back (which makes it look hump-backed) i say give the fade a more defined neck or gouge out some parts of the back.
sry i didnt post this earlier... my old account had password problems and the admins didnt respond <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
anyway keep up the work frostymoose... almost there <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Yes, it's what you may call done...I may however be compelled to redo the texture later this summer with what I beleive to be new-found texture skills. I've just sent out an email to the guy who did the alien player animations (according to the good ol' readme). <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Chilll out, quit bumping it. Hes going to release it when its done later this summer, and If this thread is gone of course he will make a new one, so quit bumping its not going to die. Its going to be released. sheesh. crazy NS players! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<!--QuoteBegin-6john6doe6+Jul 15 2004, 03:56 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (6john6doe6 @ Jul 15 2004, 03:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i was under the impression they hadnt even chosen an engine to put it on. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> bingo.
i have heard flayra say many different things....
"i would love to see ns on hl2" -and- "i love the unreal engine and it's code"
are the two most discussed... give the next engine discussion a rest until they make an announcement.
The main factor I love in the Unreal Games is like the Karma Data and the Ragdolls those are hilarious but also realistic so but right now you have a better chance at an Unreal Mod cause HL2 ain't coming out anytime soon <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> Also The Unreal Guys I believe are doing a thing for the Best Mod and the winner gets a Money Prize of like a few $1000
Evil_IceJoin Date: 2004-07-09Member: 29827Members, Squad Five Blue
edited August 2004
it's a good thing they let everyone know it needs to be animated huh? that's one thing I notice alot of in the NS forums, people starting things, getting close to finishing them, and then not letting everyone know what it needs to get finished, that is why so many projects die... accept some help from the community or something, at least then it won't be your fault if the project dies... simple concept, and it will keep the community occupied enough so they stop bumping the same thread over and over as if nothing else was going on...
Comments
Yayness to the UI33|2 Extreme!
[/maynotbetrue]
there was talk about this when the porting was shown off about a month ago, i think it was flayra who said they would love to see ns on hl2. so if they want to see it on hl2 u can bet it will get ported
then you got ns2 which is completly different, besides the rumours galore that run around all over, if you take a look at what the actually mod team members say, there are alot of hints and suggestions that ns2 is already in the works, i bet they got alot done so far they just aint going to release any info on it til shortly after half life 2 comes out.
just my two cents
<>silver falcon
only thing i dont like about this are the muscles on the legs look a bit off somehow...
<b>and</b> i reckon this model would look better with more defined head.
See how the head is sort of just connected to its back (which makes it look hump-backed) i say give the fade a more defined neck or gouge out some parts of the back.
sry i didnt post this earlier... my old account had password problems and the admins didnt respond <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
anyway keep up the work frostymoose... almost there <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
RAWR!
Dont let this die I was really looking forward to it!
YAR! <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo-->
Chilll out, quit bumping it. Hes going to release it when its done later this summer, and If this thread is gone of course he will make a new one, so quit bumping its not going to die. Its going to be released. sheesh. crazy NS players! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
bingo.
i have heard flayra say many different things....
"i would love to see ns on hl2"
-and-
"i love the unreal engine and it's code"
are the two most discussed... give the next engine discussion a rest until they make an announcement.
Also The Unreal Guys I believe are doing a thing for the Best Mod and the winner gets a Money Prize of like a few $1000
<span style='font-size:7pt;line-height:100%'>yes bump but I don't care</span>
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> <!--emo&::fade::--><img src='http://www.unknownworlds.com/forums/html//emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif' /><!--endemo-->
that's one thing I notice alot of in the NS forums, people starting things, getting close to finishing them, and then not letting everyone know what it needs to get finished, that is why so many projects die...
accept some help from the community or something, at least then it won't be your fault if the project dies... simple concept, and it will keep the community occupied enough so they stop bumping the same thread over and over as if nothing else was going on...
Looks like a rat to me though ^_^
but it's worth a try.