Ns_hulk - Progress Thread

Rendy_CZechRendy_CZech Life is a Koan Join Date: 2003-10-11 Member: 21608Members
edited July 2004 in Mapping Forum
<div class="IPBDescription">download, pictures, comment & criticise</div> <b><span style='font-family:Arial'><span style='font-size:14pt;line-height:100%'><span style='color:red'>NS_HULK V3</span></span></span></b>

<span style='color:gray'><b>Status</b>:
~70% of brushwork

-currently twaking leaves and clipnodes, before continue
</span>


<b><u>Some words</u></b>
About this map I've dreamed every night. Before 10 months I've decided: "My dreams must became reality !!!" <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> and I downloaded Hammer. First attempt to map was so ugly as nothing you have ever seen. On second version I worked about half a year, map was nicer than old version, but ... boom ... max_map_leaves killed my dream.

I learned from my mistakes, I spend hours and hours on this forums asking other members about Hammer. I killed hundreds of leaks...

And today, there is first download of ns_Hulk. I hope you enjoy it. Its only preview version, it has nothing to do with full playable NS map. Only small preview of what I've done.

<b>DOWNLOAD></b><a href='http://torment.wz.cz/NS/ns_hulk_pre1.zip' target='_blank'>ns_Hulk_preview1</a>

<b><u>Location:</u></b>
Starship UCC Cerebus - Terran Starfleet

<b><u>Story:</u></b>
UCC Cerebus is scout ship equiped with hyperspace engine unit. Its mission is to reach and explore far parts of Universe, find new lifeforms and get contact with it. But after leaving Sol system, every communication with crew was broken. After 2 years, the ship suddendly appeard near Space Station Nothing. The TSA garrison on Nothing tryed to contact, but all channels were dead. From the ships hull sticked out gigantic asteroid.

Nothings TSA executive officer, decided to send out small Frontiersmen unit and investigate the situation. You are one of them, you are in the dropship.

From scanner comes first data:
-reactor is still alive
-all escape pods are launched
-hyperdrive is powered but inactive
-the amount of oxygen is in normal, the atmosphere is breathable
-no life forms detected onboard

Dropship docked in docking bay, pilot entered access codes, airlock door are opening. U smell death in the air. Everything is now up to you


<b><u>Locations</u></b>
-Dropship<span style='color:orange'>[done]</span>
-Docking bay<span style='color:orange'>[done]</span>
-Crew sector<span style='color:orange'>[done]</span>
-Cargo storages<span style='color:orange'>[done]</span>
-Cargo bay<span style='color:orange'>[done]</span>
-Escape pods<span style='color:orange'>[done]</span>
-Asteroid<span style='color:orange'>[done]</span>
-Reactor
-Hyper Engine
-Armory
-Particles cannon and particles accelerator
-Bridge<span style='color:orange'>[done]</span>
-AI core
-Train

<b><u>Genre</u></b>
serious
medium sized



Coments and critique will be welcomed.

I need someone who can help me with layout tweaking

<span style='color:red'>Exuse my very bad english, sorry...</span>


<b>Layout, help me to improve it!!!!!!!!!</b>

Comments

  • NaigelNaigel Join Date: 2003-07-23 Member: 18376Members, Constellation
  • Rendy_CZechRendy_CZech Life is a Koan Join Date: 2003-10-11 Member: 21608Members
    I know - "No pics , no download" <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    There are some, I think the best...


    <img src='http://torment.wz.cz/NS/ns_hulk0115.jpg' border='0' alt='user posted image' />
    <img src='http://torment.wz.cz/NS/ns_hulk0122.jpg' border='0' alt='user posted image' />
    <img src='http://torment.wz.cz/NS/ns_hulk0123.jpg' border='0' alt='user posted image' />

    Pressure chambers
    <img src='http://torment.wz.cz/NS/ns_hulk0128.jpg' border='0' alt='user posted image' />

    Glass corridor
    <img src='http://torment.wz.cz/NS/ns_hulk20001.jpg' border='0' alt='user posted image' />

    Hive loc. - Cargo B
    <img src='http://torment.wz.cz/NS/ns_hulk20005.jpg' border='0' alt='user posted image' />

    Cargo Bay
    <img src='http://torment.wz.cz/NS/ns_hulk20020.jpg' border='0' alt='user posted image' />

    Escape pods
    <img src='http://torment.wz.cz/NS/ns_hulk30006.jpg' border='0' alt='user posted image' />
  • NaigelNaigel Join Date: 2003-07-23 Member: 18376Members, Constellation
    Ahh, screens... nice! But... wasn't there already a ns_hulk progress thread already? Or am I confused with another map <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • Rendy_CZechRendy_CZech Life is a Koan Join Date: 2003-10-11 Member: 21608Members
    <!--QuoteBegin-Naigel+Jul 21 2004, 03:25 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Naigel @ Jul 21 2004, 03:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Ahh, screens... nice! But... wasn't there already a ns_hulk progress thread already? Or am I confused with another map <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I wanted start new thread, the old was too long.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited July 2004
    Thats a very nice map you've got there. From the lighting and architecture down to the use of ambient sounds. Good job. It really gives the player a nice creepy atmosphere to explore.
    Theres one corridor which is pretty dark even on my system (the long bendy corridor). I just hope it isn't going to be a problem on less fortunate people who already have a "ns maps being to dark" problem

    <span style='color:gray'>I found only one little problem concerning the clipping hull. When you move in the direction of the arrow its like there is an invisible platform there <b>(see picture below).*</b>A clipbrush should fix it.</span>

    Keep up the good work!!!
    80% meaning you'll release it within 3 to 4 weeks? (pushy arent I <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> )

    <span style='color:gray'>*The screenshot served it's purpose</span>
  • Rendy_CZechRendy_CZech Life is a Koan Join Date: 2003-10-11 Member: 21608Members
    <!--QuoteBegin-Kouji San+Jul 21 2004, 04:49 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Kouji San @ Jul 21 2004, 04:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 80% meaning you'll release it within 3 to 4 weeks? (pushy arent I <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> ) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Probably not, because I'm leaving tomorow. I want to enjoy holiday, refresh myself and gather some new strenght for mapping <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    The bug about U written and screenshoted it is from WIP section of map, but I thank you for report <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • Jesus_GreenJesus_Green Join Date: 2004-05-01 Member: 28351Members
    The map looks great.
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    indeed looking really good. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • FiredragonFiredragon Join Date: 2003-07-16 Member: 18207Members, Constellation
    Hey Rendy ya have a great looking map there I love it. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> I'm looking forward to playing the final version if ya finish it lol.




    Some suggestions:maybe add a resnode to the escape pod room either top or bottom.

    I forget the section but it's close to the first hive I think it's abunch of windie corridors or something maybe add another resnode there somewhere?


    Critique:I Like the architecture very nice and I especially like the hive area or close to a hive where there's eggs on the walls.

    I think it's a atmospheric map so far to me it's kinda "ALIENISH" like which I adore <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> lol.
    Anyway very great map Rendy keep up the great work.


    Some things I'm doing on the map allready,I'm practicing my turret placement,OC placement,multiple bases etc.Of course I know the map areas could be subject to change I just thought I'd get some structure placement in before rooms are changed or whatever.
  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
    Teh SeX at teh lighting !
  • Rendy_CZechRendy_CZech Life is a Koan Join Date: 2003-10-11 Member: 21608Members
    Check the 1 post for layout, need someone to help me with it. PLZZZ
  • Felix-SCFelix-SC Join Date: 2003-07-30 Member: 18579Members
    This map is great, I love it, I look forward for the completion of the map. Serious piece of work you got there . Also the Dropship thing got my attention. I just love those kind of maps.
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    hm... the layout is nearly perfect as it is now... the only thing <b>I</b>'d change is something with the drop ship... dead ends are not that good on NS maps imo. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    So just add a part left of the dropship... some kind of docking tunnel, like they use in space (best pic I could find <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> - the white thingy... )

    <img src='http://edition.cnn.com/TECH/space/9812/14/sci.fi.space.station/docking.jpg' border='0' alt='user posted image' />

    Should be weldable (open) from the south entry of it imo... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
    <span style='font-size:14pt;line-height:100%'>holy hulk. Its big thing. Using your map! </span>
  • PogoPPogoP Environment Artist Join Date: 2004-01-31 Member: 25827Members, NS2 Developer, Constellation
    Holy Hulk. Instant classic.
  • Rendy_CZechRendy_CZech Life is a Koan Join Date: 2003-10-11 Member: 21608Members
    <!--QuoteBegin-CaptainPanaka+Jul 27 2004, 09:03 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CaptainPanaka @ Jul 27 2004, 09:03 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ... the only thing <b>I</b>'d change is something with the drop ship... dead ends are not that good on NS maps imo. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
    <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Dropship only serves to spawn marines at game start, some kind of intro
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    ah... like the old ns_nancy room? ah... okay... <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Sign In or Register to comment.