Yah I love being Onos just because of Devour. I ALWAYS use Devour (Mainly on a HA) and then smash everybody else.
Devour is fine like it is right now, dont change it or I might bite you all later <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
<!--QuoteBegin-weggy+Jul 26 2004, 08:00 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (weggy @ Jul 26 2004, 08:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-|ds|meatshield+Jul 26 2004, 12:53 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (|ds|meatshield @ Jul 26 2004, 12:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Wirhe+Jul 26 2004, 06:53 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Wirhe @ Jul 26 2004, 06:53 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-weggy+Jul 26 2004, 02:46 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (weggy @ Jul 26 2004, 02:46 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Diablo_fx+Jul 25 2004, 06:45 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Diablo_fx @ Jul 25 2004, 06:45 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Wirhe+Jul 26 2004, 12:20 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Wirhe @ Jul 26 2004, 12:20 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Nobody wants to be in an onos's belly for 45 seconds.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> I don't want to be in anyone's belly for even 5 seconds -especially if the game has been already decided. Spoils the fun, now that you cannot even F4 out. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> theres still retry, reconnect <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Jesus christ, are you people so impatient you cant wait 10 seconds? If I was adminning and I saw someone do that, I would perma-ban them on the spot.
And on the devour idea... no. Just no. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Why would I want to reconnect to a game where you will only get fragged? I'd rather find a new server, like when I get constantly devoured. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> And Weggy, note the words "already decided." <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
I don't see why admins would ban, or even kick, people out if they reconnect to avoid devour-wait. Both take about as long anyway, with the player having to wait for connection, hop back to rines, and wait for spawn. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> That's because then the ONOS doesn't get the res for the kill. It's kind of like pressing f4 to escape death. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Lets see how big we can get this quote tree =D
Exactly. Thats not fair to the Onos. YOU got devoured, YOU pay the price. Next time, dont get devoured. Then you dont have to whine.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Is there a logical reason why marines can't cut/blast/shoot their way out of a onos' belly? Okay so the normal marines are burning form the acid, but surely the HA marines can muster the strength to get out. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Its been un-officially decided the Onos has gastric juices which paralyze humans. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> You shouldn't be punished for getting devoured by like a cloaked onos, other then lose your stuff of course.
<!--QuoteBegin-B1lly+Jul 27 2004, 02:50 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (B1lly @ Jul 27 2004, 02:50 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Perhaps it could be more balancing if devouring an higher lvl armored marine should lessen running speed of onos.
Eg. onos devours lvl3 ha -> he runs slower onos devours lvl1 marines -> no change in speed
and, adding fun, a jet-pack marine can make the onos jump/fly using jetpack :asd: <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Good idea. Well the HA part, not the JP thing.
Also balance-wise, I don't see why a marine can't just kill himself in the onos. Devour is essentially a 1-shot melee kill that works on any marine. That's already a damn powerful weapon. The added bonus of keeping the marine out of play is unnecessary and, more importantly, NOT FUN AT ALL.
Devour already lowers running speed. I think light marines should devour about twice as fast as heavies though; it's a valuable tool to take a big gun out of the fight right away even without HAs, but it's very annoying for LA marines who have to play against an Onos who devours the first person who gets caught in stomp regardless of equipment. Devour should be a helpful tool in all situations without just being lame when it's not necessary.
<!--QuoteBegin-Maian+Jul 28 2004, 03:55 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Maian @ Jul 28 2004, 03:55 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Good idea. Well the HA part, not the JP thing.
Also balance-wise, I don't see why a marine can't just kill himself in the onos. Devour is essentially a 1-shot melee kill that works on any marine. That's already a damn powerful weapon. The added bonus of keeping the marine out of play is unnecessary and, more importantly, NOT FUN AT ALL. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> obviusly, not the jp. It was only a joke.
And i think there's another thing. At least it seems to me that if u devour somebody and continue using attack 1 (gore) the speed of the devouring is slower. EG it takes more time to devour somebody.
Another hint. Perhaps the devouring action should be slower, not an istant-eating thing.
Comments
Devour is fine like it is right now, dont change it or I might bite you all later <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
I don't want to be in anyone's belly for even 5 seconds -especially if the game has been already decided. Spoils the fun, now that you cannot even F4 out. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
theres still retry, reconnect <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Jesus christ, are you people so impatient you cant wait 10 seconds? If I was adminning and I saw someone do that, I would perma-ban them on the spot.
And on the devour idea... no. Just no. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Why would I want to reconnect to a game where you will only get fragged? I'd rather find a new server, like when I get constantly devoured. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> And Weggy, note the words "already decided." <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
I don't see why admins would ban, or even kick, people out if they reconnect to avoid devour-wait. Both take about as long anyway, with the player having to wait for connection, hop back to rines, and wait for spawn. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
That's because then the ONOS doesn't get the res for the kill. It's kind of like pressing f4 to escape death. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Lets see how big we can get this quote tree =D
Exactly. Thats not fair to the Onos. YOU got devoured, YOU pay the price. Next time, dont get devoured. Then you dont have to whine.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Is there a logical reason why marines can't cut/blast/shoot their way out of a onos' belly? Okay so the normal marines are burning form the acid, but surely the HA marines can muster the strength to get out. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Its been un-officially decided the Onos has gastric juices which paralyze humans. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
You shouldn't be punished for getting devoured by like a cloaked onos, other then lose your stuff of course.
Eg. onos devours lvl3 ha -> he runs slower
onos devours lvl1 marines -> no change in speed
and, adding fun, a jet-pack marine can make the onos jump/fly using jetpack :asd: <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Good idea. Well the HA part, not the JP thing.
Also balance-wise, I don't see why a marine can't just kill himself in the onos. Devour is essentially a 1-shot melee kill that works on any marine. That's already a damn powerful weapon. The added bonus of keeping the marine out of play is unnecessary and, more importantly, NOT FUN AT ALL.
Good idea. Well the HA part, not the JP thing.
Also balance-wise, I don't see why a marine can't just kill himself in the onos. Devour is essentially a 1-shot melee kill that works on any marine. That's already a damn powerful weapon. The added bonus of keeping the marine out of play is unnecessary and, more importantly, NOT FUN AT ALL. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
obviusly, not the jp. It was only a joke.
And i think there's another thing. At least it seems to me that if u devour somebody and continue using attack 1 (gore) the speed of the devouring is slower. EG it takes more time to devour somebody.
Another hint. Perhaps the devouring action should be slower, not an istant-eating thing.