Common NS problems
Tzarcon
Join Date: 2002-02-28 Member: 259Members
<div class="IPBDescription">Your problem may be here</div> As many people have been asking about the same problems over and over again, I think it is time for a list of common problems for everyone to read. If I find out about any new problems I will update this topic. (Note: Recommend making this topic sticky)
<b>Many servers are "lan games" and cannot be joined, or your own server is always a lan game</b>
If this is happening to you, don't worry. Everyone is experiencing this problem. This is because the servers have sv_lan set to 1. Servers with this issue are not using the dedicated server packs. sv_lan is set to 1 by default (don't ask me why). To turn it off, open up the listenserver.cfg in your ns directory and set sv_lan to 0. You'll then be able to start up a server and have others join.
<b>Half-Life thinks Natural Selection isn't installed, and NS doesnt appear in the dropdown list in the filters section, so I can't play</b>
The Natural Selection desktop shortcut is bugged. You can fix this problem by deleting it and using the shortcut in the start menu, or by starting up regular HL and selecting Natural Selection in the custom games menu.
<b>The game is always extremely laggy and pings are in the thousands!</b>
Although there probably arn't any people that don't already know why this problem exists, I had better have it here anyway. This has absolutely <b>nothing</b> to do with the netcode. It is a server issue. It is because the current dedicated server code uses too much CPU power, this slowing down the server. A patch has been released to fix this issue, but many servers havent installed it yet
<b>The marines get resources far faster than the aliens do! This puts the game far off balance, the marines always win, and no-one wants to play aliens! (Obsolete)</b>
This is a very large bug with the resource system. It happened by accident right before release. The Patch fixed it, some servers don't have the patch yet, but all of them should
<b>Whenever I build something, I can build it instantly, and I have unlimited resources as an alien</b>
This isn't really a bug, but many people have asked about this. This happens when sv_cheats is set to 1. A few servers have this setting
<b>A few notes...</b>
Siege Turrets are supposed to shoot through walls. They're h4x0r guns. I put this here because numerous people have asked about this
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Other than that, no other bugs come to mind at the moment. If I remember any others I will post them here. I hope this topic helped you guys.
<b>Many servers are "lan games" and cannot be joined, or your own server is always a lan game</b>
If this is happening to you, don't worry. Everyone is experiencing this problem. This is because the servers have sv_lan set to 1. Servers with this issue are not using the dedicated server packs. sv_lan is set to 1 by default (don't ask me why). To turn it off, open up the listenserver.cfg in your ns directory and set sv_lan to 0. You'll then be able to start up a server and have others join.
<b>Half-Life thinks Natural Selection isn't installed, and NS doesnt appear in the dropdown list in the filters section, so I can't play</b>
The Natural Selection desktop shortcut is bugged. You can fix this problem by deleting it and using the shortcut in the start menu, or by starting up regular HL and selecting Natural Selection in the custom games menu.
<b>The game is always extremely laggy and pings are in the thousands!</b>
Although there probably arn't any people that don't already know why this problem exists, I had better have it here anyway. This has absolutely <b>nothing</b> to do with the netcode. It is a server issue. It is because the current dedicated server code uses too much CPU power, this slowing down the server. A patch has been released to fix this issue, but many servers havent installed it yet
<b>The marines get resources far faster than the aliens do! This puts the game far off balance, the marines always win, and no-one wants to play aliens! (Obsolete)</b>
This is a very large bug with the resource system. It happened by accident right before release. The Patch fixed it, some servers don't have the patch yet, but all of them should
<b>Whenever I build something, I can build it instantly, and I have unlimited resources as an alien</b>
This isn't really a bug, but many people have asked about this. This happens when sv_cheats is set to 1. A few servers have this setting
<b>A few notes...</b>
Siege Turrets are supposed to shoot through walls. They're h4x0r guns. I put this here because numerous people have asked about this
--------------------------------
Other than that, no other bugs come to mind at the moment. If I remember any others I will post them here. I hope this topic helped you guys.
This discussion has been closed.
Comments
A known bug that was just too minor to justify further release-delay. May be fixed in future releases
This will happen if you don't have the latest version of directx installed. Get the latest directx at <a href='http://www.microsoft.com/directx' target='_blank'>http://www.microsoft.com/directx</a>
If this fails, try this:
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I suddenly remember someone saying to change the sound acceleration from the highest to one notch above the least (none), and it solved all the problems I had been having since install, filtering and blue screens included. Just for anyone else it might help, here's exactly how:
1. Run you dxdiag.exe (you can easily get to it using the find file program)
2. Click on the "Sound" tab.
3. Change "Hardware Sound Acceleration Level" to basic (one notch above the least)<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Problem:</b>
when going to join a game or to the console the console does not load and the message "can not loug client.dll" appears, NS then closes.
<b>solution:</b>
You most likely downloaded the dedicated server and not the actual game. The server version will not allow you to play NS. just run a server.
to fix this go to <a href='http://natural-selection.org/ns_home.html' target='_blank'>http://natural-selection.org/ns_home.html</a> and download the game.. it will save as an exe, not a zip..
you are looking for ns_install_v1.exe (the version will change in time of course) , not "ns_v1_linux_dedicated_server.tar.gz" or ns_v1_w32_dedicated_server.zip
O yeah, Nice computer. Open GL mode, win 98, .. umm.... great internet connection.
This, it seems is caused by hud_fastswitch 1. (verified by several people).
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' valign='absmiddle' alt='tiny.gif'><!--endemo--> <span style='font-size:8pt;line-height:100%'> <i>"Get some!"</i> </span>
There is no model for a ducking, standing still marine. When a marine ducks, the model stays the same for about a second, and then sinks about 2 feet into the deck so that his knees are at floor level.
When you move, the marine appears to be crouch-walking correctly. Stopping causes the marine to stand up and again sink into the deck.
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Oh and because I'm here, I want to biatch about the giant range on the siege turret. I've played several games as commander where my units did not destroy a single structure - I just built a siege turret in each corner of an occupied room, and waited about 5 minutes. After that time, my marines could just walk in and take over any adjacent area after subduing any active alien PCs. I'd like to see the siege turrett's range reduced, and perhaps made easier to take out... but that's just me. I'm almost allways commander, and I feel sorry for the aliens... the siege turret makes their builder almost completely useless later in the game.
if a marine is in an alien vent he seems to be impossible to hit (especialy by skulks)
bah I don't remember the map name, however it is the one with NoName Hive
I was a marine and jeted up to the vents with an HMG to take out the NoName hive, I unload my clip, compleatly safe, then as I am reloading a skulk (fn genious skulk) mist have been waiting for the HMG reload sound and comes CHARGING in and chomps on me untill I manage to pull out the pistol and waste him
He didn't touch me, I don't know why
This again happened when I was a skulk and chased a marine into a vent (the one that is at ground lvl from the resource node out side of marine spawn
no one could touch him in there
If I manually scroll to the event I have no such problems.
--Scythe--
<b><span style='color:blue'>In order for blink to work, you must think of it as a catapult flinging you in a perfectly straight line forward. Anything and everything nearby will stop you. Including the floor. So if you're aiming even the tiniest bit downwards, you won't go anywhere. Try aiming a bit up.</span></b>
The Natural Selection desktop shortcut is bugged. You can fix this problem by deleting it and using the shortcut in the start menu, or by starting up regular HL and selecting Natural Selection in the custom games menu.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Actually this can be fixed quite easily.
If you look in the properties for the NS desktop shortcut, there's a field called "Start in" (or something like that, I'm using swedish Win, so not sure of english names). This field is empty, and that's the whole problem. What should be there, is the path to the hl.exe file. So do this:
In the field above it, called "Name", there's something similar to this: C:\Games\Half-Life\hl.exe -console -noipx -game ns
Now copy the part up to (but no including) "\hl.exe" (in this case: <b>"C:\Games\Half-Life"</b>) and paste it into the "Start in" field. Click OK and you're all set!
No more problem with getting the NS mod activated and filtered. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
You can't have voicecomm bound to a mouse button in commander mode at the moment. Sorry, it's a bug. Try binding it to a key.
also I don't know if Lurks are suposed to be able to go up ladders or not
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Hello All,
Just a short question... I was wondering if this point is already fixed in the 1.01 server ??
Cheers,
Xaw
1. In game, sounds are twice as fast as they should be. This ranges from the skulk chomping sound to the player microphone sounds. Everything.
2. When I try to exit NS/HL, or try to connect to a server of a different mod, the computer will goto a BSOD, one with more text than a normal one (BSOD). It says that a read-only file, (c/s)maudio.sys has been attempted to be written to, and the computer must restart... and so it does after a few seconds...
For me, I keep going down the alien corridor and jumping down the hole. Once I hit the bottom I would teleport in front of the alien corrider and start again. Trying to move in a different direction would cause my screen to jerk in the direction I moved, but I'd get snapped back into place pretty quick. Try to redirect myself into a different room didn't work because even if I got inside, I'd be teleported back to where I was SUPPOSED to be at that time. It's the second time this has happened to me.
Gorges constanly get stuck in their own builings
Onos constantly get stuck EVERYWHERE! (ie in wall/roof while tring to jump chambers, in roof when a marine spawns under you at an inf portal, going up an elevator and getting wedged inbetween the top floor the the elevator platform...)
I specifically tested this when i hit a resource center down to 0 bars of health,then bombed it 20+ times with acid rocket,then 20+ times with bile bombs.It didnt die.I then whacked it once with my claws and it died.Also,i emptied 34 greandes into a SINGLE defence tower.....it did not suffer any damage whatsoever.200 damage per nade * 34....i think thats should dispell doubts about me not doing enough damage.
Also,if someone,repeatedly(as in non-stop) "uses" the a lift button,the lift will become "spoilt" and be unable to transport all the way to the top.
Edit : Mines placed on the FLOOR in "stealth mode" will not be activated when enemies step on them.Mined the area just beyond a door with 10 mines and they did not go off when a onos charged through them......
I noticed that if you jump on the ladder, you can then go up it. You just can't start at the bottom.
Sounds like a disk error on your computer. Natural Selection has no way to keep you from deleting a file from your hard drive. Click start, run, "chkdsk c:" without the quotes.
You are about to suffer from a hard drive failure. That error means that the OS is finding problems on the disk platters themselves. The NS directory you are trying to remove is a backup from when you installed NS multiple times without first uninstalling. It is never in use by anything.
I suggest you get a good backup of your PC as soon as possible to removeable media, then run a 'chkdsk /f' from a command prompt and hope that the OS can repair the bad sectors. And be ready to buy a new drive soon, most likely.
The solution I've found is to click on a different structure to select it. This frees up whetever was stuck and lets you keep playing.
Hope that helps.
It loads all normal, goes into game menu, filters, then while connecting to server, the game just quits to desktop without any warnings or errors. And yes, he has enough memory, yes he has enough disc space, yes he has newest directX (plays with opengl tho), and he has geforce 4 Ti video card.
So what could possibl cause the problem. Oh and he has Windows xp pro. Everything else works fine, even HL and CS but not NS...
Maybe the WinXP is causing some **obscenity** in NS?
Anyone aware about Xp compatibility?