Interview With A Ns Developer

KaliKali Join Date: 2002-07-01 Member: 858Members
edited August 2004 in NS General Discussion
<div class="IPBDescription">Next version, Marine vs. Marine, BUS,NS2</div> Interview with NS developer on
Website: <a href='http://www.natural-selection.de' target='_blank'>http://www.natural-selection.de</a>
Interview: <a href='http://modguide.ngz-network.de/forum/wbboard/thread.php?threadid=3646&boardid=247&styleid=7' target='_blank'>http://modguide.ngz-network.de/forum/wbboa...d=247&styleid=7</a> ( in english )
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Comments

  • Rapier7Rapier7 Join Date: 2004-02-05 Member: 26108Members
    Not to sound rude, but that was the most elaborate way of saying, "Some stuff is going in, can't say what, though." EVER.
  • ZunniZunni The best thing to happen to I&amp;S in a long while Join Date: 2002-11-26 Member: 10016Members
    Would you mind revisiting this and putting it in the format of:
    Question:
    Answer:

    I found myself getting confused by which was which...
  • Invader_ScootInvader_Scoot Join Date: 2003-10-13 Member: 21669Members, Constellation, Reinforced - Shadow
    Were we supposed to learn anything from that interview?
  • dhakbardhakbar Join Date: 2004-08-01 Member: 30305Members
    <!--QuoteBegin-Invader Scoot+Aug 2 2004, 02:58 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Invader Scoot @ Aug 2 2004, 02:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Were we supposed to learn anything from that interview? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    No.

    Interviews aren't meant to inform, they are meant to create unsubstantiated hype.
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    Who's saying what and where? Its a big block of text??



    Can't seem to glean anything new and interesting from it.. nothing the bugfix list couldn't tell you, anyway. Thanks for the link though.
  • KaliKali Join Date: 2002-07-01 Member: 858Members
    Interview optimized
  • SariselSarisel .::&#39; ( O ) &#39;;:-. .-.:;&#39; ( O ) &#39;::. Join Date: 2003-07-30 Member: 18557Members, Constellation
    Interview not up to standard.
  • KaliasKalias Superskulk Join Date: 2002-11-01 Member: 2560Members
    edited August 2004
    <!--QuoteBegin-Condensed interview+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Condensed interview)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><Question> - Don't know
    <Question> - Can't say
    <Question re: beta5> - Minor balance changes and bugfixes only.
    Sign up for constellation!
    Thank you for your time.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    ...and since when was NS 'designed for 6v6'?

    Poor.
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    edited August 2004
    <span style='color:white'>Be nice.</span>
  • dhakbardhakbar Join Date: 2004-08-01 Member: 30305Members
    edited August 2004
    <span style='color:white'>Related post nuked.</span>
  • BuggyBuggy Join Date: 2003-11-08 Member: 22400Members, Constellation
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->[20:31] Voogru: Nothing I can think of, other than to keep playing NS & become a constie if your not already one. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Somehow, I found that line rather disturbing.
  • RyoOhkiRyoOhki Join Date: 2003-01-26 Member: 12789Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->At the moment I dont know of any gameplay changes that will take place,<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Sigh. Looks like it's still just unchained servers for me.
  • CypherCypher Join Date: 2003-03-16 Member: 14579Members
    <!--QuoteBegin-Ryo-Ohki+Aug 2 2004, 07:21 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ryo-Ohki @ Aug 2 2004, 07:21 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->At the moment I dont know of any gameplay changes that will take place,<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Sigh. Looks like it's still just unchained servers for me. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Forlorn already got the info out of flayra that he wasnt going to impliment unchained chambers for a while (if at all)
  • dr_ddr_d Join Date: 2003-03-28 Member: 14979Members
    <!--QuoteBegin-Cypher-+Aug 2 2004, 07:26 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cypher- @ Aug 2 2004, 07:26 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Ryo-Ohki+Aug 2 2004, 07:21 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ryo-Ohki @ Aug 2 2004, 07:21 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->At the moment I dont know of any gameplay changes that will take place,<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Sigh. Looks like it's still just unchained servers for me. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Forlorn already got the info out of flayra that he wasnt going to impliment unchained chambers for a while (if at all) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    That's because they are horrendously unbalanced.
  • CypherCypher Join Date: 2003-03-16 Member: 14579Members
    besides, implimenting it right now would be retarded...with all the balance issues we already have, drastically changing the game right now would be stupid
  • AlkillerAlkiller Join Date: 2004-05-23 Member: 28847Members
    In the description of the Public Beta forum it says to suggest no major gameplay changes because they probably won't be do anything about it. But they might look into to it..
  • ThansalThansal The New Scum Join Date: 2002-08-22 Member: 1215Members, Constellation
    ye gods you people are cule.

    no there isin't much interesting in there, however it is still an interview, and 2 people took the time to do it, so cut em some slack.

    As for the Constie remark?
    yah, they still need $$ (few of the people actualy involved in NS have jobs, and those that do have jobs generaly end up having to quit NS)
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    $20 is very cheap, I'm sure the vast majority of people who play NS have paid full price for at least one game that hasn't lasted them nearly as long as this one. I must be missing the controversy involved in encouraging people to support the game's development.

    Anyway, what's with the extreme negativity towards this interview and the site that hosted it? Is that really necessary? Cut them some slack, it's still better than nothing.
  • im_lostim_lost TWG Rule Guru Join Date: 2003-04-26 Member: 15861Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Cut them some slack, it's still better than nothing.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Or, at the very least, it isn't worse than nothing.
  • SariselSarisel .::&#39; ( O ) &#39;;:-. .-.:;&#39; ( O ) &#39;::. Join Date: 2003-07-30 Member: 18557Members, Constellation
    It is like interviewing a team player about management decisions. You don't get much details.
  • KaliKali Join Date: 2002-07-01 Member: 858Members
    You should read a bit between the lines <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • SariselSarisel .::&#39; ( O ) &#39;;:-. .-.:;&#39; ( O ) &#39;::. Join Date: 2003-07-30 Member: 18557Members, Constellation
    <!--QuoteBegin-Kali+Aug 3 2004, 04:38 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Kali @ Aug 3 2004, 04:38 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You should read a bit between the lines <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Nice try. No.
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    What are you so upset about? It's an interview that doesn't give much new information. Oh well. Is there even a need to post about it if it bothers you that much?
  • c_omac_oma Join Date: 2004-06-20 Member: 29425Members
    the information density in these forums is much less than that interview, still... <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html//emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif' /><!--endemo-->
  • SmoodCrooznSmoodCroozn Join Date: 2003-11-04 Member: 22310Members
    <!--QuoteBegin-Kali+Aug 2 2004, 02:46 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Kali @ Aug 2 2004, 02:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> [19:44] Schimmel : from the forum Members about this, like lowering the starting res to 20 and tweaking lerk (25) and gorge (5)
    <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    That was my idea! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • KaliasKalias Superskulk Join Date: 2002-11-01 Member: 2560Members
    edited August 2004
    <!--QuoteBegin-Hobojoe+Aug 3 2004, 12:17 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Hobojoe @ Aug 3 2004, 12:17 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Kalias+Aug 2 2004, 05:37 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Kalias @ Aug 2 2004, 05:37 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->...and since when was NS 'designed for 6v6'?<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    the start <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Funny... I can't seem to recall this ever being stated by a developer.

    Ever.

    ...and alas my searches for 'designed for' and '6v6' filtered by member 'Flayra' on any date displayed nought of interest.

    Perhaps you can point me in the direction of some proof? Most seem to claim this lot simply because it was how clans in other games played. It may even be that it's most balanced at 6v6, but I highly doubt it was 'designed' to be unbalanced at everything else... in fact designing it for any specific number is a poor way to go about making such a game.
  • obuhobuh Not Quite Smart at NS Join Date: 2003-03-31 Member: 15072Members, Constellation
    Well, the FAQ states that <i>competitive play</i> is to be played 6 vs 6:

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Competitive Play FAQs

    [...]

    What are the essential competitive rules at least?
    Here are the basics, as the NS team designed the game for:

    1. Tournament mode on (mp_tournamentmode 1)

    2. Teams of six (6v6). Each side plays both alien and marine at least once.

    [...]<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
  • SaltzBadSaltzBad Join Date: 2004-02-23 Member: 26833Members
    It also states you may not use the console <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • obuhobuh Not Quite Smart at NS Join Date: 2003-03-31 Member: 15072Members, Constellation
    <!--QuoteBegin-SaltzBad+Aug 3 2004, 10:42 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SaltzBad @ Aug 3 2004, 10:42 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It also states you may not use the console <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Because we all know the console is evil ! : )
  • StarenseNStarenseN Join Date: 2004-06-12 Member: 29265Members
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