City Of Absent Heroes
Geminosity
:3 Join Date: 2003-09-08 Member: 20667Members
in Off-Topic
<div class="IPBDescription">anyone still play?</div> I've been hanging around the CoH boards for a while now. Arguing this, chattting about that but to be honest I've not been playing whatsoever =s
I recently tried to play but by the time I managed to escape from outbreak I just couldn't be bothered going on so I just chatted to some random people and logged out.
Is anyone still playing CoH? Has it lost it's sparkle for anyone else?
I know some people have dropped out and I'm not so sure I'll be continuing my subscription either but it's always nice to know who's around while I try and make myself stop paying for a game that I've not really touched for over a month ^^;
I recently tried to play but by the time I managed to escape from outbreak I just couldn't be bothered going on so I just chatted to some random people and logged out.
Is anyone still playing CoH? Has it lost it's sparkle for anyone else?
I know some people have dropped out and I'm not so sure I'll be continuing my subscription either but it's always nice to know who's around while I try and make myself stop paying for a game that I've not really touched for over a month ^^;
Comments
Ironicly, I just started playing NS on a regular basis. I'd been logging into CoH without distraction.
I just got super-speed, so I'm busy playing around with that.
However, how long I stick with it will depend on how nerfed Mind Controllers truly are. Only after investing a few weeks in this guy did I discover that they have a lousy reputation for longevity. I've yet to witness any loss of higher level effectiveness, but I'm skeptical about my long term prospects.
I don't particularly feel like starting over, especially if it means starting over with a blaster or scrapper, or one of the more popular archetypes.
Side rant:
Honestly, if they intend to have viable support classes, they should give you XP for . . . well, doing your job and supporting other players. So when I sit there and hold enemies with dominate, telekenisis, and mesmerize, I only get XP for the small amount of damage those skills inflict on the enemy, while the fact that I'm keeping my teammates from getting damaged (and lining incappacitated guys up for them to slaughter) goes completely unrewarded. Same for the health/damage buffs I give out.
And what's the point of 'confuse'? You know, other than to give me yet another way to cause damage without being rewarded.
Bah.
To be honest I don't like the archetypes, I'm tired of the grind and the powersets just don't gell with me at all. I spent most of my time when I did play rerolling which is funny because in almost every other MMO I can find something I'm happy with and settle almost right from the start =o
Oh and while many people call it "City of Blasters", the game is really about AE damage. Big multi-hit attacks are the name of the game whether you're a scrapper or a blaster. If you went anything else good luck being a support class in a game where the damage classes get better xp for soloing and team better with each other than with the others ^^;
I did freak out when I saw someone called Geminosity on the COH boards, then I noticed the avatar and it clicked.
On the off-chance anyone from here met me, my characters were Sgt. Jefferson, an AR/Devices blaster, and Smackhammer, a super-strength/invunerability tanker. And i loved them both. It was the game itself that got boring.
Smack baddie. Get mission. Go INSIDE and smack baddie, mission completed. Get another mission. Smack baddies inside and use item X (which you need to kill all the baddies to get to). Get another mission. Hunt for specific baddie (probably COT) for half an hour, smack baddie, mission completed.
REPEAT AD-INFINITUM
First, unless you start a team, or have friends who play regularly, it's really tough to find people who are open to filling a slot with a controller (again, especially a mind controller).
Second, even when you team effectively with someone, again, you get the short end of the stick. My friend is a blaster, and we typically tear through groups of opponents, even when they're several levels superior to our skills. Of course, the battles consist of my dominating each opponent in turn (or, if that fails, putting them to sleep for a cycle) while he picks them off.
Equal energy expended, equal importance. But guess who levels much, much more quickly?
Sigh. Unappreciated crowd control.
<!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html//emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif' /><!--endemo-->
Luckily I don't want a cape but the fact they're peeing on people who happen to have a different taste in costumes by making them earn the piece in questions sickens me -.-
I don't mind earning costume pieces as long as we all have to do it or none do. I hate seeing some suffer while others are fine.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Luckily I don't want a cape but the fact they're peeing on people who happen to have a different taste in costumes by making them earn the piece in questions sickens me -.-
I don't mind earning costume pieces as long as we all have to do it or none do. I hate seeing some suffer while others are fine.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I don't quite get this point. Firstly, no one I know calls getting to lvl 20 a grind. Its easy for any class to do this. Just who are the ones suffering?
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20 might not be a grind for you but the highest I ever reached was 11 lol.
Mind you, I talk more than I play <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->