Doom 3 Duct Tape Mod!

littlewildlittlewild Join Date: 2002-11-20 Member: 9467Members
<div class="IPBDescription">There's got to be some duct tape....</div> "It seems that one of the biggest complaints about Doom 3 has been resolved. Thanks to Glen Murphy, you may now use your flashlight and weapon at the same time, thanks to the ingenious 'Duct Tape' mod!"

<a href='http://ducttape.glenmurphy.com/' target='_blank'>http://ducttape.glenmurphy.com/</a>
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Comments

  • InvaznInvazn Join Date: 2004-03-04 Member: 27142Members
    everything looks like plastic. Is the game really worth it?
  • UltimaGeckoUltimaGecko hates endnotes Join Date: 2003-05-14 Member: 16320Members
    <!--QuoteBegin-Invazn+Aug 7 2004, 03:32 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Invazn @ Aug 7 2004, 03:32 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> everything looks like plastic. Is the game really worth it? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    In the future, everything is made out of plastic and metal and light loses the ability to bounce causing harsh shadows perfect for zombie-horror atmoshpere.


    Haven't you seen any movies....ever?
  • MausMaus Join Date: 2002-11-03 Member: 5599Members
    Hey, let's take a game that relies on darkness and throw light everywhere! <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • littlewildlittlewild Join Date: 2002-11-20 Member: 9467Members
    <!--QuoteBegin-Maus+Aug 7 2004, 04:20 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Maus @ Aug 7 2004, 04:20 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Hey, let's take a game that relies on darkness and throw light everywhere! <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    If you don't like it, don't use it.
    If you think it is more sensible to not have to switch between your torch light and your guns like a mad man, use the mod.
  • MelatoninMelatonin Babbler Join Date: 2003-03-15 Member: 14551Members, Constellation
    edited August 2004
    the flashlight and no weapon thing is totally an atmosphere thing.
    its also there to add a slightly tactical element.. will you see what lerks beyond at the cost of becoming temporarily vounerable.

    should call it a duct tape hack <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    <!--QuoteBegin-Invazn+Aug 7 2004, 08:32 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Invazn @ Aug 7 2004, 08:32 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> everything looks like plastic. Is the game really worth it? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Go look for reviews. I don't think it's recieved a score less than 9/10 or 90% yet.
  • StarchyStarchy Join Date: 2003-04-21 Member: 15727Members, Constellation
  • littlewildlittlewild Join Date: 2002-11-20 Member: 9467Members
    <!--QuoteBegin-Melatonin+Aug 7 2004, 05:02 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Melatonin @ Aug 7 2004, 05:02 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> the flashlight and no weapon thing is totally an atmosphere thing.
    its also there to add a slightly tactical element.. will you see what lerks beyond at the cost of becoming temporarily vounerable.

    should call it a duct tape hack <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    In the dark areas you can't really see where you are going. You <b>have</b> to use the torch light to know where you are going. It is not really a tactical or atmosphere thing.

    Any way, feel free to ignore this and continue switching.
  • littlewildlittlewild Join Date: 2002-11-20 Member: 9467Members
    <!--QuoteBegin-esuna+Aug 7 2004, 05:35 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (esuna @ Aug 7 2004, 05:35 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Invazn+Aug 7 2004, 08:32 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Invazn @ Aug 7 2004, 08:32 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> everything looks like plastic. Is the game really worth it? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Go look for reviews. I don't think it's recieved a score less than 9/10 or 90% yet. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Gamepro - 80%
    Gamespot - 85%
    FiringSquad - 85%
    IGN - 89%
  • ScytheScythe Join Date: 2002-01-25 Member: 46NS1 Playtester, Forum Moderators, Constellation, Reinforced - Silver
    While this mod does make sense I certainly won't be installing it. Half the scaryness of darkness is knowing that you can't go in with your gun, you've gotta put your weapon away to see. That adds a helluvalotta suspence.

    --Scythe--
  • SurgeSurge asda4a3sklflkgh Join Date: 2002-07-14 Member: 944Members
    Not to mention it takes about .3 milliseconds to switch from flashlight to weapon anyways. But still, that time can be dangerous.
  • InfinitumInfinitum Anime Encyclopedia Join Date: 2002-08-08 Member: 1111Members, Constellation
    <!--QuoteBegin-Scythe+Aug 7 2004, 10:00 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Scythe @ Aug 7 2004, 10:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Half the scaryness of darkness is knowing that you can't go in with your gun, you've gotta put your weapon away to see. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    The other half is the hilarity of trying to beat a Cacodemon to death with your light!
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    <!--QuoteBegin-littlewild+Aug 7 2004, 10:52 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (littlewild @ Aug 7 2004, 10:52 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-esuna+Aug 7 2004, 05:35 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (esuna @ Aug 7 2004, 05:35 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Invazn+Aug 7 2004, 08:32 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Invazn @ Aug 7 2004, 08:32 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> everything looks like plastic. Is the game really worth it? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Go look for reviews. I don't think it's recieved a score less than 9/10 or 90% yet. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Gamepro - 80%
    Gamespot - 85%
    FiringSquad - 85%
    IGN - 89% <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Then on the other hand...

    GamePro 4/5
    Insider Gamer Online 9/10
    My Guy Games 10/10
    UGO A
    1Up 100
    Action Trip 90
    GameMecca 4.5/5
    WarCry 10/10
    eToyChest 95%
    Gaming Nexus 9.0
    PGNx 9.4
    EuroGamer.net 9/10
    GamePlanet.nz 4.5/5

    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • jumpingjodajumpingjoda Join Date: 2003-12-14 Member: 24367Members, Constellation, Reinforced - Shadow
    I got a crappy card so i can't play this great great game, but i would play it without this light hack.
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    In their defense, they recognize the atmospheric nature of the flashlight. Therefore, the light is only attached to the shotgun and machine gun, and the cone is narrower (though a little brighter). You still have the "normal" flashlight. They specifically didn't light the pistol to keep the suspense at the beginning of the game.

    But yeah, I'll stick with the way id intended it.
  • CommunistWithAGunCommunistWithAGun Local Propaganda Guy Join Date: 2003-04-30 Member: 15953Members
    I can't imagine doom 3 with lights. It would totally suck. Almost as bad as playing Doom3 without sound. Now thats a shame.
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    i really like the feeling of crapping yourself while your flashlight is out


    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Not to mention it takes about .3 milliseconds to switch from flashlight to weapon anyways.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    in that .3 milliseconds many times i have had one of those flame guys (imp if i remember correctly) fly out of nowhere at me when i open a door.



    this is the scariest game ive ever played, mostly because you cant see whats goin on unless your light is out, and when its out you cant shoot at all!

    i would say that if they added a light to any weapon it should only be the pistol, and you should just be able to hold the light and the pistol, 2 hands ya know. it would give much more use for the pistol, right now i barely use it and have a ton of ammo.

    but if there were a mod for the light with the pistol, i still probably wouldnt use it.
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    edited August 2004
    there should be a duct tape pickup item . a roll with a very short piece of ducttape, so you have to deceide wich weapon you want to equip with a flashlight..
    and then make the weapon a bit harder to aim, because the flashlight makes the gun more frontheavy <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
    oh.. and maybe make it to fall off after a while, because its old duct tape , this way its not all the time usable <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->


    and when you pick up a roll of duct tape we need the quake3 "quaddamage" voiceactor saying " DUCT TAPE!!! "
  • jumpingjodajumpingjoda Join Date: 2003-12-14 Member: 24367Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-sheena yanai+Aug 7 2004, 04:00 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (sheena yanai @ Aug 7 2004, 04:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> and when you pick up a roll of duct tape we need the quake3 "quaddamage" voiceactor saying " DUCT TAPE!!! " <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Yeah that would be... strange <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • kuperayekuperaye Join Date: 2003-03-14 Member: 14519Members, Constellation
    maybe we should all stop complaining and play the game like its meant to be played, in the dark.

    In a haunted house they dont have all the lights on so you can what is going on, that would ruin the fun of it.

    In Horror movies they dont occur in broad daylight because whats so scary about that.

    The reason some people find this scary because they are afreaid of the dark. You Know the boogy man
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    <!--QuoteBegin-kuperaye+Aug 7 2004, 01:25 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (kuperaye @ Aug 7 2004, 01:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> maybe we should all stop complaining and play the game like its meant to be played, in the dark.

    In a haunted house they dont have all the lights on so you can what is going on, that would ruin the fun of it.

    In Horror movies they dont occur in broad daylight because whats so scary about that.

    The reason some people find this scary because they are afreaid of the dark. You Know the boogy man <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    In a haunted house you don't spend 10 minutes wandering the corridors looking for a fricken PDA because the level designers shut off all the lights.
  • RatonetwothreetwooneRatonetwothreetwoone Join Date: 2004-03-23 Member: 27504Members
    D D D DUUUCT TAAAAAPE
  • HibameHibame Join Date: 2003-11-16 Member: 22974Members, Reinforced - Shadow
    This mod is bull ****

    It isnt a ducktape mod its him adding the flashlight on effect lines from the flash light script to the guns scripts at the bottum, there are no model replacements. You can tell this becouse theres only one type of cone.... Hell just to say it none of the animations are part of the models in this game, and the models are uncompiled (the engine compiles almost everything in the game in realtime).

    Im sick of seeing these freaking people claming to make mods when the sdk isnt even out. There just eidting **** around to **** up your doom3.

    Sorry to go a bit offtopic but Iv been meaning to get this off for a while.

    The co-op pack was **** all he did was enable the singleplaer maps on multi-player deathmatch. He didnt even edit the maps so that your game doesnt get **** up, like the doors that lock behind you and how you cant access your pda in multi-player.


    (sorry for the spelling mistakes I have yet to install word)
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-UltimaGecko+Aug 7 2004, 01:39 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (UltimaGecko @ Aug 7 2004, 01:39 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Invazn+Aug 7 2004, 03:32 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Invazn @ Aug 7 2004, 03:32 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> everything looks like plastic. Is the game really worth it? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    In the future, everything is made out of plastic and metal and light loses the ability to bounce causing harsh shadows perfect for zombie-horror atmoshpere.


    Haven't you seen any movies....ever? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Actually, nothing looks like plastic anymore. They toned that effect WAAAAAY WAAAAAY DOWN. Heres a great example:

    <a href='http://pcmedia.gamespy.com/pc/image/doom32_1091862430.jpg' target='_blank'>http://pcmedia.gamespy.com/pc/image/doom32_1091862430.jpg</a>

    None of the monsters have it anymore either, except on the metal parts of their body.

    BAM.
  • EEKEEK Join Date: 2004-02-25 Member: 26898Banned
    edited August 2004
    Why does this matter? 80% of the enemies in this game emit their own light sources, or make a lot of noise. I can't think of one time I walked in a 100% pitch black room in doom 3 and started getting smacked around by something I couldn't see right away. The only time this happens is with zombies, and you can hear them a mile away (and you can run that far by the time they make 10 feet) Even the worst of them, the Cherubs, only show up in brightly lit areas.
  • ZelZel Join Date: 2003-01-27 Member: 12861Members
    gah! how do i get rid of this mod!

    the tiny itty bitty little super bright light cone on my shotgun and machinegun only serves to BLIND ME while highlighting my crosshair. whoop de doo!

    my eyes start to adjust to the darkness but now ive got this stupid rediculously bright spot in the center of the screen, and its too small to see anything with.
  • ArawnArawn Join Date: 2003-02-01 Member: 12954Members
    edited August 2004
    <!--QuoteBegin-esuna+Aug 7 2004, 06:53 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (esuna @ Aug 7 2004, 06:53 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-littlewild+Aug 7 2004, 10:52 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (littlewild @ Aug 7 2004, 10:52 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-esuna+Aug 7 2004, 05:35 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (esuna @ Aug 7 2004, 05:35 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Invazn+Aug 7 2004, 08:32 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Invazn @ Aug 7 2004, 08:32 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> everything looks like plastic. Is the game really worth it? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Go look for reviews. I don't think it's recieved a score less than 9/10 or 90% yet. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Gamepro - 80%
    Gamespot - 85%
    FiringSquad - 85%
    IGN - 89% <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Then on the other hand...

    GamePro 4/5
    Insider Gamer Online 9/10
    My Guy Games 10/10
    UGO A
    1Up 100
    Action Trip 90
    GameMecca 4.5/5
    WarCry 10/10
    eToyChest 95%
    Gaming Nexus 9.0
    PGNx 9.4
    EuroGamer.net 9/10
    GamePlanet.nz 4.5/5

    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Gamespot has it right if you ask me...I really like Greg Kasavin, everything he said in that review is absolutely correct. I like Doom 3, but if it only had average graphics there would be no atmosphere and no one would play it. This game definitely isn't a perfect 10/10 and really probably not even worthy of a 9; the only reason I play this game is because it looks so good and I like to stare at the graphics. Monsters materializing behind you is so stupid and I've always disliked games that do that...they're compensating for a lack of creepiness by cheap thrills like a monster appearing out of nowhere or leaping once you open a door.
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    In its defence I hear it looks a lot better to PLAY than the screenshots make out.
  • ArawnArawn Join Date: 2003-02-01 Member: 12954Members
    Definitely. I don't deny (and neither does Gamespot) that the graphics are the best of any game ever to come out so far. The screenshots look a little subdued but in-game it looks fantastic and there are tons of little effects that a screenshot will never capture like the light hitting your weapon and the scripted sequences/animation which really makes the game.
  • BloodySlothBloodySloth Join Date: 2003-08-27 Member: 20284Members
    Actually i watched a video review on gamespot and the guy seems to complain about a lot of stuff that isnt unique to doom 3 at all. Like you having no trouble with many of the enemies when the rest of mars base seems to have gotten slaughtered. That only happens in lets see... EVERY other fps i've ever played.
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