[wip] Default Lmg
REDDmonkey
Join Date: 2004-03-10 Member: 27256Members
<div class="IPBDescription">Just a bit higher poly</div> Heres something ive been working on for a few hours today, its not that good, i was just wondering if anybody liked it lol. Im not sure if it'd look much different in game but its a high(er) poly version of the default lmg. As you can probably see, there's less detail at the back because you dont see most of that area in game anyway. The polycounts around 2000 at the moment unoptimized, but that doesnt seem too bad for a v_ model anyway. C&C or any ideas etc. Btw, the top one is the default lmg <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
Comments
Always like high poly reworks.
I'd like to see it in game though <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
I'm lovin' it
I might actualy use the ns lmg again! D:
if this one gets done ill model the others default weapons
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Go for it! Would love to see all the models and their skins redone to higher poly etc. would be really cool, would definatly use that LMG in game - nicely done.
edit* wrong file, one minute
edit 2* the right ones attached now -_-
looks like you remade it entirely...
SHWEET
Distustingly wonderful.. I wanna vomit, its just.. AAH!
Please, finish this one, or else... Eh.. Santa wont give u any presents.. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Well, I love it.. I've always liked the original LMG, just looked a bit low-quality.
But this is high, high as it gets! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
Wonderful lad, keep it up
Hope it gets finished
This is <3
(did anyone miss me? =( )
I always knew that the main concept of default lmg is really cool, but lack of detail kill the gun, now........something completly different <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
I like it !
I think its the way its positioned, i never really liked a clip sticking though the middle of my screen :/
If that gets finished, ditto!
SUHHH-WEEEET
I might actualy use the ns lmg again! D: <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
what he said <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
finally someone starting with this high-poly stuff (that had been suggested for I don't know but.... months ago? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> )
yep... that's what I meant... there was a signup, but it never really started cause of lack of concept art ( 0.o )
So I'm really happy that this one comes along now w/o the concepts <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
Edit: pic was too jpeggy
Edit 2: Forums buggered up the pic and didn't upload it, or so it seems
mesh looks nice so far, dorian.