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Hello Subnauts!
We’re writing to you today to let you know that we have made the difficult decision to close the Unknown Worlds forums.
We want to thank you all for your support here in reporting bugs, and providing feedback on both Subnautica and Below Zero, during the course of Early Access and beyond.
Your support remains, as always, incredibly important and valuable to us, and with that in mind, we would like to invite you to continue to interact with us and the wider community on some of our more active platforms, especially
our official Discord
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All of the content on the forums will remain available in read-only mode, but it will no longer be possible to create new topics or posts as of June 21st 2021.
We hope to welcome you all on our Discord and
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Unknown Worlds Team.
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Natural Selection Discussion
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NS General Discussion
Damage Vs Armor/cara Charts
TheGlow
Join Date:
2002-11-22
Member:
9650
Members
August 2004
in
NS General Discussion
<div class="IPBDescription">Whats the latest?</div> I remember 1.04 having extensive info on this.
anyone have updated ones?
Showing focus, etc?
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romano
Join Date:
2002-11-02
Member:
4296
Members
August 2004
<a href='http://www.cri-hacks.com/damage/' target='_blank'>http://www.cri-hacks.com/damage/</a>
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Grillkohle
Join Date:
2003-12-23
Member:
24695
Members, Constellation
August 2004
edited August 2004
Hmmm.
Put that thing on Shotgun Level 0 against Hive 1 Fade with 0 Carapace.
<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->
Start 300 150
1 294 144 Shotgun
2 289 138
3 284 132
4 279 126
5 274 120
6 269 114
7 264 108
8 259 102
9 254 96
10 249 90
11 243 84
12 238 78
13 233 72
14 228 66
15 223 60
16 218 54
17 213 48
18 208 42
19 203 36
20 198 31
21 192 25
22 187 19
23 182 13
24 177 7
25 172 1
26 158 0
27 141 0
28 124 0
29 107 0
30 90 0
31 73 0
32 56 0
33 39 0
34 22 0
35 4 0
36 -12 0<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
A little much to kill a fade, or am I wrong...
*edit* The shotgun calculator is broken, anything else seems to work out fine.
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gazOzz
Work's a ...
Join Date:
2003-12-25
Member:
24747
Members, Retired Developer, NS1 Playtester, Contributor, Constellation
August 2004
It shows number of pellets needed... Each shotgun shot has 10 pellets... So acording to simulator; you will need 3 full shots (every single pellet must hit and register) and 6 more pellets for your 4th shot...
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Comments
Put that thing on Shotgun Level 0 against Hive 1 Fade with 0 Carapace.
<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->
Start 300 150
1 294 144 Shotgun
2 289 138
3 284 132
4 279 126
5 274 120
6 269 114
7 264 108
8 259 102
9 254 96
10 249 90
11 243 84
12 238 78
13 233 72
14 228 66
15 223 60
16 218 54
17 213 48
18 208 42
19 203 36
20 198 31
21 192 25
22 187 19
23 182 13
24 177 7
25 172 1
26 158 0
27 141 0
28 124 0
29 107 0
30 90 0
31 73 0
32 56 0
33 39 0
34 22 0
35 4 0
36 -12 0<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
A little much to kill a fade, or am I wrong...
*edit* The shotgun calculator is broken, anything else seems to work out fine.