New Fading Article
Firewater
Balance Expert Join Date: 2002-12-12 Member: 10690Members, Constellation
<div class="IPBDescription">www.nslearn.org</div> Prodigy has written an article about fading, and contains much needed information in order to be a good/great fade.
Please visit www.nslearn.org for more information. If you would like addtional training on top of the article please schedule a session on the forums.
Please visit www.nslearn.org for more information. If you would like addtional training on top of the article please schedule a session on the forums.
Comments
i always take cara but i suck as fade and so need the +100ap
though he did leave out the x number of hits to kill x lvl armor marine (unless i missed it but i did not see a sec. 1d)
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Since when did acid rocket do double to structures....?
Link for the lazy. <a href='http://www.purework.net/nslearn/' target='_blank'>nslearn.org</a>.
practice and practice and practice is what u need
fades are IMO the most skill-requiring lifeform and hardest to master
There are two counters to this:
1) Experience
2) Cold blood when you are fleeing
Anyway, dont read that bs. Easiest was to learn fade is play combat, save all your levels and fade.
2 tips,
learn when to run
get lastinv (last used weapon function) on a easy button (mouse 2 I have)
Judgement, some more judgement and finally an extra helping of good judgement is what a fade needs - but theres nearly infinite room for upping your Fading beyond that, at least as far as terrain use goes - strafeturning, crouching into small gaps, blinking along ceilings et cetera. But those things are mostly optional and serve mostly to let you take bigger risks.
And Lito is right. Fading is extremely FPS dependant - for one because of the strafeturn mechanics (low FPS won't allow you to turn at a high enough angle), for another because your controls become jerky and finally because its just annoying as hell
That is so not true... if you have 2 hives and HA are knocking on your door, I'd rather take a cara fade over a regen fade...
Also sometimes in clan play you have 2 fades, have one go regen the other go cara it works fairly well on smaller maps.
Regen on really large maps, but cara works really good on smaller maps, like veil or eclipse
But im finding combat is good because Im learning alot about Fades and Onos.
Yea, the only problem is you tend not to focus on living longer, because you know youll respawn as the same form. But total playtime as the form is insanely higher.
Also Im been focusing on not mixing similar upgrades, like celerity AND adren, or regen AND cara since that wont be kosher in ns_. Ive been leaning with regen lately, to pop out and back in, because im not gettin meta. Or wanting to run to the hive. But im slowly shifting to use cara more, running to the hive, etc.
Im sure once I get the hang of it for another week maybe, Ill be confidant in going Fade in ns, even at 1 hive.
But I think skill is equally as important as judgement. Skill is for the killing part, judgement for the staying alive part.
All skill = 1 marine death and your death
All judgement = fade is only there for intimidation
LEARN WHEN TO RUN
If you keep that in mind combat is the best way to lern fade because if you do make a mistake you dont get punished for it, plus its easier to get to fade in co then ns.
Try and play combat as fade dying as few times as you can, that is truly the best practise for fade in ns.
And as for strat in ns, always go carapace, unless you are fading on one hive (which you probably shouldnt be but anyway). Once you have two hives you get this ability called metabolism which will give you health back anyway so you dont need regen, and what it will do is stop you getting taken out instantly by those 3 marines around the corner who you didnt realise all had shotguns.
As for movement upgrade, well its up to you really, I go for celerity but this one is really personal choice.
fades are essential with only one hive too, and adren is the best movement upgrade
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Regen heals 27 health a tick, while meta gives you 20 and doesnt allow you to attack. Hmmmm, which is better. As for dieing to 3 sgers....scouting is nice. Cara gives you 1(2 at 2 hives) more blast to live then rgn, so vs 3 sgers if you cant live without it then you prolly will not with it.
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If your mouse1 key is sticky, yes. Otherwise Celerity, or even Silence can do better.
And I'll agree with grahf, Cara Fades stink unless you're desperately defending an active Hive or one with DCs.