Use Of Sensory Chambers?
ZeroByte
Join Date: 2002-11-01 Member: 3057Members
I haven't seen anyone placing sensory chambers in the frontlines yet, so I'd like to know if theres anyone who's done it before and how to make the best use of it. I think that if marines touch sensory chambers, they get parasited automatically. So are there and good places to put them so that marines get parasited by them?
Comments
That's just plain wrong. Parasites are extremly important because it allows you to know what the marines are doing. You know where they are, you can see where they are moving so you can sit in an ambush position and chuckle.
By knowing where they are, they will not be able to sneak out and harass your Gorges. They won't be able to sneak off and attack your resource towers. They won't be able to sneak off and try to build on a node (muhaha - wait till they start dropping turrets factories and resources nodes, then chomp them up as they build). If you see a whole bunch moving out together, you can get your whole team together for a mega-ambush and just eat them all - lock, stock and HMG-barrel.
Basically, a fully parasited marine team is a fully dead marine team. You just have to remind them of it.
Parasites are one of the main reasons to stay a skulk even in the midgame, even apart from speed and and general scouting.
From the manual:
Function: any hostiles a sensory chamber can "see" are added to the Hive Sight. Placed strategically they have turned many marine surprise assaults into costly ambushes. Sensory Chambers also "stain" any hostile that touches them, adding them permanently to hive sight (just as the parasite ability does).
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That's like saying Motion Tracking is useless.
And it's not.
I use parasite very often as a Skulk. I've even got to get two parasite kills (they were both wounded allready).
So can I just get this clear? Once you've parasited a marine as a skulk then they will be permamently parasited, even after spawning?
Or not?
Im guessing not..
I <i>think</i> parasite wears off either after a certain number of spawns or after a certain amount of time, if not actually lasting the whole game.
And PLEASE fellow Skulks, use it early and often, as it makes the marines easy pickins early and often.
And if you're going to tackle a marine resource point or dreaded turret camp, tag that too! It'll also show up on the hud in yellow.