douchebagatronCustom member titleJoin Date: 2003-12-20Member: 24581Members, Constellation, Reinforced - Shadow
<!--QuoteBegin-CoolCookieCooks+Aug 12 2004, 04:28 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CoolCookieCooks @ Aug 12 2004, 04:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> the normal gorge sounds are used by fade and lerk.. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> i know, i meant just leave the sounds used by gorge and such normal, then add in some new sounds in the QC file.
<!--QuoteBegin-=DD=Wolf Kahler+Aug 12 2004, 11:42 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (=DD=Wolf Kahler @ Aug 12 2004, 11:42 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Edit the QC to have it call for custom sounds, maybe? Not sure if it's hard-coded, though... Might not work. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Sounds called on player models will be heard all over the map, so better only do this for the v model.
<!--QuoteBegin-Obst & Gemuese+Aug 12 2004, 05:02 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Obst & Gemuese @ Aug 12 2004, 05:02 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-=DD=Wolf Kahler+Aug 12 2004, 11:42 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (=DD=Wolf Kahler @ Aug 12 2004, 11:42 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Edit the QC to have it call for custom sounds, maybe? Not sure if it's hard-coded, though... Might not work. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Sounds called on player models will be heard all over the map, so better only do this for the v model. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> but then if you're not the gorge you'll see one motor along with no sound :\
I've hosted the updated version on NSA Dark, If you need hosting, just contact me on aim, I do the uploading now <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
aight, thanks a lot for the suggestions here guys, means a lot to me
I got the smoke in, perfectly positioned behind the Vespa while driving and idle
Now i'm gonna see if I can fix the sounds
I hope the sound issue didn't cause to many troubles with you guys ... after all i'm glad I added the original sounds to the zip so you can replace them again <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
I'll speak to you guys later with an updated log <span style='font-size:7pt;line-height:100%'>... hehe that sounded cool</span>
Hmmmz, it's impossible to put the sounds in the .qc since the idle and run anims only take a few frames (like 8 or less) which causes the brmmmbrmmm sound to play a few times during 1 second which produces a sound that kills your ears (liek someones blowing in his microphone lol)
Hmmmmm this is hard, stupid player sounds hardcoded <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
Evil_IceJoin Date: 2004-07-09Member: 29827Members, Squad Five Blue
I'll forgive you... <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> as for the sounds, I wouldn't worry bout em too much, I like the new anims, the jump looks a bit slow though.. is that the same speed frames/fps as the default? gj regardless
<!--QuoteBegin-Dark Soul+Aug 12 2004, 06:22 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dark Soul @ Aug 12 2004, 06:22 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Hmmmz, it's impossible to put the sounds in the .qc since the idle and run anims only take a few frames (like 8 or less) which causes the brmmmbrmmm sound to play a few times during 1 second which produces a sound that kills your ears (liek someones blowing in his microphone lol) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> just a wild stab, but could you try reducing the FPS of both anims to like 1fps which would stretch them out to the length of the sound? Just a thought <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<!--QuoteBegin-Dark Soul+Aug 12 2004, 04:58 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dark Soul @ Aug 12 2004, 04:58 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->This community is awesome Look what I made for ya guys:
yeah you can replace it with beep beep sounds <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> all you have to do is find one that suits the vespa, in wav format, rename it as "role4_idle1.wav". Copy and paste it into "steam's nsp/sound/player/" folder. Be sure to back the old one up. Now your gorge will go beep beep once in a while instead of the default growling.. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
OMGz some has to make 3 stripes skins (white black stripes red black stripes etc) then make a lil movie of the driving round the map in line with the Italian job music in it
<!--QuoteBegin--=[Drake]=-+Aug 12 2004, 07:56 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-=[Drake]=- @ Aug 12 2004, 07:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> OMGz some has to make 3 stripes skins (white black stripes red black stripes etc) then make a lil movie of the driving round the map in line with the Italian job music in it
omg how i would laugh <b>XD</b> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> lol
antifreezeThe guy with the goods!Join Date: 2003-05-12Member: 16232Members, Constellation
<!--QuoteBegin--=[Drake]=-+Aug 13 2004, 01:56 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-=[Drake]=- @ Aug 13 2004, 01:56 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> OMGz some has to make 3 stripes skins (white black stripes red black stripes etc) then make a lil movie of the driving round the map in line with the Italian job music in it
omg how i would laugh <b>XD</b> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> LOL. I'm waiting for that!
<!--QuoteBegin-rabbity+Aug 12 2004, 07:39 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (rabbity @ Aug 12 2004, 07:39 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> yeah you can replace it with beep beep sounds <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> all you have to do is find one that suits the vespa, in wav format, rename it as "role4_idle1.wav". Copy and paste it into "steam's nsp/sound/player/" folder. Be sure to back the old one up. Now your gorge will go beep beep once in a while instead of the default growling.. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> I just tried that but it almost never plays It's very silent too
But this will probably be the only solution unless somebody else can think of something ...
EDIT: <span style='color:red'>ok, it's updated with smoke now, and I removed all sounds except for the beepbeep as quoted above, thanks for the help rabbity</span>
<span style='font-size:19pt;line-height:100%'><a href='http://users.pandora.be/dark-soul/vespa_gorge.zip' target='_blank'>*vro0m vr0om*</a></span> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> im rolling on freaking ladders. This model wins!
This is the most fantastic thing ive ever seen! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> gj
<span style='font-size:19pt;line-height:100%'><a href='http://users.pandora.be/dark-soul/vespa_gorge.zip' target='_blank'>*vro0m vr0om*</a></span> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> im rolling on freaking ladders. This model wins! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Rolling on the ladders? W T F?! So you still think it's that? Even after your horrible thread?
now the <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html//emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif' /><!--endemo--> says to little <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
no matter how good this is, and no matter how much fun i had using it, i wont continue to use it, because the jump and walk sounds are the same in the fade, and after blinking a few 100 times the motor sounds gets pretty annoying
well, the pack DID include the default sounds incase of that <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<!--QuoteBegin-Fox One+Aug 13 2004, 02:00 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Fox One @ Aug 13 2004, 02:00 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Dark Soul+Aug 12 2004, 04:58 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dark Soul @ Aug 12 2004, 04:58 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->This community is awesome Look what I made for ya guys:
<!--QuoteBegin-DamDSx+Aug 13 2004, 10:11 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DamDSx @ Aug 13 2004, 10:11 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> no matter how good this is, and no matter how much fun i had using it, i wont continue to use it, because the jump and walk sounds are the same in the fade, and after blinking a few 100 times the motor sounds gets pretty annoying <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> it's updated now, check above <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
lol now we need a skulk with LoLler blades, a Lerk with a jetpack, and a fade with moon boots and onos with a saddle. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
That's right, now the only sound you'll hear now and then is the beepbeep sound, but only for the gorge <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
Comments
i know, i meant just leave the sounds used by gorge and such normal, then add in some new sounds in the QC file.
Sounds called on player models will be heard all over the map, so better only do this for the v model.
Sounds called on player models will be heard all over the map, so better only do this for the v model. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
but then if you're not the gorge you'll see one motor along with no sound :\
means a lot to me
I got the smoke in, perfectly positioned behind the Vespa while driving and idle
Now i'm gonna see if I can fix the sounds
I hope the sound issue didn't cause to many troubles with you guys ... after all i'm glad I added the original sounds to the zip so you can replace them again <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
I'll speak to you guys later with an updated log <span style='font-size:7pt;line-height:100%'>... hehe that sounded cool</span>
Hmmmmm this is hard, stupid player sounds hardcoded <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
/EDIT: Oops double post, sry
as for the sounds, I wouldn't worry bout em too much, I like the new anims, the jump looks a bit slow though.. is that the same speed frames/fps as the default?
gj regardless
just a wild stab, but could you try reducing the FPS of both anims to like 1fps which would stretch them out to the length of the sound? Just a thought <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Look what I made for ya guys:
<img src='http://users.pandora.be/dark-soul/ns_sign.gif' border='0' alt='user posted image' />
lol<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Couldn't resist, sorry. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<img src='http://img.photobucket.com/albums/v166/kevlarfox/nsstuff/sign_f4.gif' border='0' alt='user posted image' /> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html//emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif' /><!--endemo-->
all you have to do is find one that suits the vespa, in wav format, rename it as "role4_idle1.wav". Copy and paste it into "steam's nsp/sound/player/" folder. Be sure to back the old one up. Now your gorge will go beep beep once in a while instead of the default growling.. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
then make a lil movie of the driving round the map in line with the Italian job music in it
omg how i would laugh <b>XD</b>
then make a lil movie of the driving round the map in line with the Italian job music in it
omg how i would laugh <b>XD</b> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
lol
/me cracks whip
Release!!
then make a lil movie of the driving round the map in line with the Italian job music in it
omg how i would laugh <b>XD</b> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
LOL. I'm waiting for that!
all you have to do is find one that suits the vespa, in wav format, rename it as "role4_idle1.wav". Copy and paste it into "steam's nsp/sound/player/" folder. Be sure to back the old one up. Now your gorge will go beep beep once in a while instead of the default growling.. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I just tried that but it almost never plays
It's very silent too
But this will probably be the only solution unless somebody else can think of something ...
EDIT: <span style='color:red'>ok, it's updated with smoke now, and I removed all sounds except for the beepbeep as quoted above, thanks for the help rabbity</span>
<span style='font-size:19pt;line-height:100%'><a href='http://users.pandora.be/dark-soul/vespa_gorge.zip' target='_blank'>*vro0m vr0om*</a></span>
<span style='font-size:19pt;line-height:100%'><a href='http://users.pandora.be/dark-soul/vespa_gorge.zip' target='_blank'>*vro0m vr0om*</a></span> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
im rolling on freaking ladders. This model wins!
<span style='font-size:19pt;line-height:100%'><a href='http://users.pandora.be/dark-soul/vespa_gorge.zip' target='_blank'>*vro0m vr0om*</a></span> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
im rolling on freaking ladders. This model wins! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Rolling on the ladders? W T F?! So you still think it's that? Even after your horrible thread?
Rofl - Rolling on floor laughing.
Look what I made for ya guys:
<img src='http://users.pandora.be/dark-soul/ns_sign.gif' border='0' alt='user posted image' />
lol<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Couldn't resist, sorry. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<img src='http://img.photobucket.com/albums/v166/kevlarfox/nsstuff/sign_f4.gif' border='0' alt='user posted image' /> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html//emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
lol ^^
it's updated now, check above <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->