Need A Ride?
Warfare
Join Date: 2002-10-29 Member: 1697Members
<div class="IPBDescription">Strap yourself in, boys</div> As a lerk, remember that you can lift people. They'll have to jump in order for you to gain height, so you can only go up and down, not fly with him on the back, but still, you can get gorges into areas they couldn't get to without wasting 17 resources (gorge to skulk, skulk to gorge). wich could be used for a offense chamber.
I found it very useful, especially for fades who needed to get into some vents.
I found it very useful, especially for fades who needed to get into some vents.
Comments
Um... it isn't. Hence exploit.
It's not a bug that they can't get through vents. So I guess you mean that going skulk, climbing into a vent then evolve is exploit? It's all strategy.
This is a blatant exploit and defending it is ridiculous.
A fade can get into a vent using the skulk routing. Its not very cost effective but if you're a half decent fade, the time will go by fast and you're ready for another swift skulk/fade morph.
This is a blatant exploit and defending it is ridiculous.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
How is building a staircase out of your teammates an exploit? Can you not climb on someone elses back to reach something higher than you normally could?
Also, how do you know the lerk is so scrawny? Ants can lift ridiculous percentages of their body weight, why can't a fictional bacteriologically enhanced teradactyl do to same?
We mostly thought it made sense for a skulk to be able to hang onto a lerk's back, and a bunch of players were even talking about using the jetpack to jump onto a lerk's back and then knifing it while sitting on top of it!
Don't be so quick to call something an exploit, because there is always a chance that it is a feature that came up the dev's couldn't fit in correctly, like this one.
Move along, people.
What in the world <i>would</i> you call an exploit?
Its really sad that every new tactic, script and strategy a person has posted here has been called "exploit". You know what ruined CS...it wasnt the cheaters...it was the WHINERS! An exploit is what happened before the patch when commanders dropped a rediculous amount of health, ammo, weapons and armor into hives long before marines went there just so the marines had no problem anihilating the Aliens upon arrival. An exploit would be if a Fade figured a way to blink thru a certian wall, or if a marine found a way to tap into the hive sight and vice versa. Exploit is just a wussy way of saying cheat. Jumping on another guys back is NOT cheating!
But if it something isn't implemented properly, it's very likely that it's not going to work as intended (EXPLOIT).
<!--QuoteBegin--Parasite+Nov 8 2002, 04:08 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Parasite @ Nov 8 2002, 04:08 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->We dont have a "boost" button in HL we have "duck and jump on the other guy" and its not an exploit.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
What about four players piggybacked? Eight? Twelve? Forget that for a moment - what about stacked chambers? You can't tell me <i>that's</i> intentional - the blasted things don't even have bottoms.
What ruins games is people who convince themselves that what they're doing isn't exploitive.
Let me reiterate what makes an exploit an exploit:
1) It allows you to do something you could not otherwise do. Keep in mind that this extends beyond simple movement/jumping/firing/etc, so stacking players is legit, as is improving your visibility by removing eye candy.
2) It provides an <i>unfair</i> advantage over other players. The key word is unfair; do the other players have reasonable access to this advantage? Could they obtain the same advantage if they put some effort into it?
3) It goes against the spirit of the game or the intent of the creator. Although we could debate this point for days on end, really it all comes down to what the development team intended, so only they can answer that question. Based on the reply about how they wanted to make an animation for it however, I'd say it's a good bet that yes, it's in the spirit of the game.
So far none of this applies, so it is decidely not an exploit until the development team says it is.
What ruins games is people who convince themselves that what they're doing isn't exploitive.
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Chamber stacking...well, I cant argue that one, but its simple to do and extremely usefull and Im sure they checked it in the betas. There are dozens of places you <i>cant</i> build chambers and I think that would be one of them if it were a huge problem for the team.(Id really like to hear what the team has to say about that one)
Player stacking however is not an dexploit, not like all this teeth removal business. That is an exploit. Hopefully, the team did something to prevent this. Like auto killing the perpetrator upon typing "exec h4><0|2.cfg" into console. Is there a way to prevent configs from being executed?