Armory Healing
j3st
Join Date: 2004-06-28 Member: 29602Members
<div class="IPBDescription">what i don't get about it...</div> i don't get why they made it so that the armory heals u randomly when u hold the e key when u are up to it!
would it be too advantageous if the marine gets healed at regular intervals? i mean if it is, wouldn't prolonging each interval the marine gets healed make it fair?
i just hate it when i'm getting gassed by a lerk...sometimes i go up to the armory and it's fine and heals me, sometimes it refuses to and i just die in 20 seconds spamming the e key and holding it... <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html//emoticons/mad-fix.gif' border='0' style='vertical-align:middle' alt='mad-fix.gif' /><!--endemo-->
would it be too advantageous if the marine gets healed at regular intervals? i mean if it is, wouldn't prolonging each interval the marine gets healed make it fair?
i just hate it when i'm getting gassed by a lerk...sometimes i go up to the armory and it's fine and heals me, sometimes it refuses to and i just die in 20 seconds spamming the e key and holding it... <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html//emoticons/mad-fix.gif' border='0' style='vertical-align:middle' alt='mad-fix.gif' /><!--endemo-->
Comments
.Suppose it's best just to call for a med from the comm, or in combat get resupply.
It was a plugin in 2.0, but its been officially implemented as a feature.
And the armory isn't supposed to be one big medpack. You're commander is supposed to supply you with medpacks on the field. But if you've got some time on your hands, nothing crucial is going on, and you're near the armory, you can hump it for a medpack to save the comm some res.
If the armory did heal at regular intervals, the commander would just stick an armory down during a hive assault and have the team hump it for medpacks, relieving the commander of one of its biggest jobs in the game.
It was a plugin in 2.0, but its been officially implemented as a feature.
And the armory isn't supposed to be one big medpack. You're commander is supposed to supply you with medpacks on the field. But if you've got some time on your hands, nothing crucial is going on, and you're near the armory, you can hump it for a medpack to save the comm some res.
If the armory did heal at regular intervals, the commander would just stick an armory down during a hive assault and have the team hump it for medpacks, relieving the commander of one of its biggest jobs in the game. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I just kill myself if all I have is lmg.
That way I respawn with armor ^^;
It was a plugin in 2.0, but its been officially implemented as a feature.
And the armory isn't supposed to be one big medpack. You're commander is supposed to supply you with medpacks on the field. But if you've got some time on your hands, nothing crucial is going on, and you're near the armory, you can hump it for a medpack to save the comm some res.
If the armory did heal at regular intervals, the commander would just stick an armory down during a hive assault and have the team hump it for medpacks, relieving the commander of one of its biggest jobs in the game.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I already do that, not for meds though, for ammo.
It's alot cheaper in the long run.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I just kill myself if all I have is lmg.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> You're also adding to your spawn queue numb nuts <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
It's alot cheaper in the long run. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I think its fine to spend a bit more res to have your rine's concentration on covering, rather than humping the armory for another clip.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I just kill myself if all I have is lmg.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Thats fine when you play on servers with 20+ players. The more marines on the field, the less significant a death of one of them is.
When you play on servers that are actually somewhat balanced due to smaller player numbers (14 players is good; 16 players makes for excellent games; 18 players is pushing it...), you need all the marines you can get alive and shooting things.
I always forget to reload it though. You'd think the devs would put some sort of ammo indicator for it, sheesh.
Gold, pure gold...
1)Approach armory
2)Hold down "e"
3)Continue holding down "e" untill hp is 100
4)Slap yourself for not discovering this on your own
1)Approach armory
2)Hold down "e"
3)Continue holding down "e" untill hp is 100
4)Slap yourself for not discovering this on your own <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I would attack you with something like "way to read threads: blah" but I'll just tell you to read the whole thread.
Can't see why it's random. It shouldn't give a medpack instantly, but it shouldn't take 10 seconds to get one either.
It's also a great thing to do when you're defending a pg and need to reload, start reloading - hop in the pg - hold e on armoury - phase back when almost reloaded. Saves your com time, keeps you healed up and keeps you safe while you reload.
1. it takes an average of 3 seconds holding down the e key to get a medpack...
However the armory only gives out a medpack every X seconds...
When u have lotsa ppl humpin without health... it only gives to one of em... then has to "recharge"
Ive NEVER had a problem if im the only one in base...
but if there is a bunch of people gettin armor/meds from it.. it takes a while to get the rotation around to you..... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
Thats how i see it workin.... im not sayin im right..... but thats how it appears to work to me
~Jason
I know sometims it can be frustraiting waiting for meds, but lots of things in the game are . like being devoured . but its in the game and its no big deal it happens
so yeah I don't really have a big problem with random meds
nice sword by the way