[req] Playermodel Conversion

Lord_MaldazzarLord_Maldazzar Join Date: 2003-11-01 Member: 22193Members
edited August 2004 in Concepts and Requests
<div class="IPBDescription">from hgrunt to soldier xD</div> hi,

could someone plz convert model nr.10 of the hgrunt-section of this page?
<a href='http://www.sdmodels.cjb.net/' target='_blank'>http://www.sdmodels.cjb.net/</a>

its the ultimate Hgrunt.

i tried on my own, but i wasnt successful...

or maybe someone could tell me what exactly is to do...

i got the highpoly HGrunt which someone already converted to NS on my HDD...

...

could anyone plz do this, or tell me how i can convert this model for NS?

thx <!--emo&::tsa::--><img src='http://www.unknownworlds.com/forums/html//emoticons/tsa.gif' border='0' style='vertical-align:middle' alt='tsa.gif' /><!--endemo-->


[EDIT]: <a href='http://www.geocities.com/swat3gangsta/Hgrunt_Ultimate.zip' target='_blank'>here</a> is a direct link to the file.

Comments

  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    You realize it's 6223 polies, right? Now imagine a readyroom full of them...
  • Darth_ShadeDarth_Shade Join Date: 2004-06-27 Member: 29580Members, Constellation
    u can use diffrent one for rr i think


    the one in nsp/models/soldier.mld is for rr

    and models/player/soldier/soldier.mdl is for ingame
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    but still, if all those marines f4, they keep the marine model not the RR model.
  • Darth_ShadeDarth_Shade Join Date: 2004-06-27 Member: 29580Members, Constellation
    <!--QuoteBegin-CoolCookieCooks+Aug 27 2004, 03:42 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CoolCookieCooks @ Aug 27 2004, 03:42 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> but still, if all those marines f4, they keep the marine model not the RR model. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    hmms thats true....
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    edited August 2004
    It's player.mdl, silly. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
    And you're gonna lag as a marine at the start of a big game. Or worse, lag when skulk-rushing a group of rines. <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    there is also a forum for these sort of things :o

    <a href='http://www.unknownworlds.com/forums/index.php?showforum=47' target='_blank'>Concepts And Requests</a>
  • SinSpawnSinSpawn Harbinger of Suffering Join Date: 2002-11-12 Member: 8359Members
    I prefer no.4 jAbutin's Hacked Grunts
  • Lord_MaldazzarLord_Maldazzar Join Date: 2003-11-01 Member: 22193Members
    im not interested in comments like "i like this one much more" or "its too high poly for your comp"

    can anyone convert this into a NS playermodel? yes or no?
  • BloodySlothBloodySloth Join Date: 2003-08-27 Member: 20284Members
    edited August 2004
    The Hgrunts are pretty good, but the last one on the list of male assassin replacements would be much more uberawesome for LA, imo.
  • Lord_MaldazzarLord_Maldazzar Join Date: 2003-11-01 Member: 22193Members
    edited August 2004
    ...

    looks like nobody is interested / able to convert this model....

    ...

    i'll have to ask somewhere else...

    cu all, im leaving. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
  • UESCdurandalUESCdurandal Join Date: 2003-05-24 Member: 16660Members
    A Corporal Shepard as LA would be really cool. why it isn't possible to convert it?
  • kingpinkingpin Join Date: 2004-08-20 Member: 30742Members
    well can it be converted?
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    Of course! It'll just take someone to remake the skeleton, or reassign the vertices.
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    <!--QuoteBegin-UESC DURANDAL+Aug 28 2004, 07:00 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (UESC DURANDAL @ Aug 28 2004, 07:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> A Corporal Shepard as LA would be really cool. why it isn't possible to convert it? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    it IS possible... but it's a hell to reassign all the vertices... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
  • Mac_DaddyMac_Daddy Join Date: 2004-06-13 Member: 29279Members
    can any1 do that soon?
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