Ns_kama
Moconnor
Join Date: 2002-07-26 Member: 1004Members
<div class="IPBDescription">thread of progression</div> Ahoy hoy everybody.
I will continue to update this thread with new info+pics on my new
map ns_kama (came-a)
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PROGRESS
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<b>80%</b> as of 31st Jan 2005
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Brief story line
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Set in sub lvl5 of the (yet to be named) colony. This level houses the revolutionary
"kama heating technology"
This section of the colony was being expanded but digging was brought to an
abrupt halt when the workers broke through to a small cavern.
Of course this cavern contained the Khara and they began to spread through the facility
and the TSA is called in to eliminate them . . .blah blah blah. . . It still needs work but thats
the jist of it. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
Please give all&any C+C you like(remember its nly 35% done. . .loadsa room for change) I got a style that I absolutly love and so far its working well.
.::edit::. update progress report
---------------
Screenies
---------------
I will continue to update this thread with new info+pics on my new
map ns_kama (came-a)
------------------
PROGRESS
------------------
<b>80%</b> as of 31st Jan 2005
---------------------
Brief story line
---------------------
Set in sub lvl5 of the (yet to be named) colony. This level houses the revolutionary
"kama heating technology"
This section of the colony was being expanded but digging was brought to an
abrupt halt when the workers broke through to a small cavern.
Of course this cavern contained the Khara and they began to spread through the facility
and the TSA is called in to eliminate them . . .blah blah blah. . . It still needs work but thats
the jist of it. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
Please give all&any C+C you like(remember its nly 35% done. . .loadsa room for change) I got a style that I absolutly love and so far its working well.
.::edit::. update progress report
---------------
Screenies
---------------
Comments
Very nice. I wanna test it :-)
no vents in this minimap
green = hive
blue = ms
orange = rs
yellow = unfinshed, this is where i will be building on from.
~edit~
Lot and lots of vents and alternate routes are always a plus. It's an RTS map quality called entropy. (more routes and choices means higher entropy)
By the way if it's the Karate-style weapon Kama I don't think it's pronounced came-a, but I'm guessing you just made up the name. Info below if it is the weapon you named it after.
KAMA (SICKLE)
History: In 1470, when traditional weapons were confiscated by the Japanese military, Okinawan commoners utilized the kama as a fighting blade, often attaching a chain to the base for greater reach. This longer weapon was known as a kusarigama.
Traditional use: The kama was originally used for cutting grass. In close range fighting, the sickle could be used to trap an opponent's weapon, or for striking.
Current use: The kama is most commonly used in kata (forms) competition and demonstrations. The forms include circular movements which improve blocking and countering techniques.
Someone should make a Samurai HL mod <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Josemite: Haha is my texturing skills that good that you think they are
detailtextures. . .cus there not. prolly just my poo touchup i did on the pics. . . <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
its not that bad? . . .
-[Kobayashi]- : well i love the texure them i got going. . .its different. . .there staying. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
I never planned on adding crates, but i suppose some sorta cover will needa be added, i think about it. thanks for the input. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
little insight into the name: the letters K A M & A are the initials for something.
means something to me.
There are a few visual tweaks:
- overlays on those white lights, right now they seem a bit intense and distracting.
- pic 3 the lower celin there has some lights that arnt lit and the rest of it is plane
- pic 4 the light in the top corner needs to be moved away from the wall abit to darken the bright yellow ish looking infestation
- pic 7 The texturing is boring along the wall, try to spice it up with some lights or steam pipe... or something a ledge or two...
Looks great, should play out really well with the layout! Keep it up!
keep it up, and keep us updated
<img src='http://firedrake.org/beerdiary/lanparty/stats04/map.CTF-Coret.png' border='0' alt='user posted image' />