Ns Beta 5 And Metamod

VadakillVadakill The Almighty BSO Join Date: 2002-04-02 Member: 373Members, NS1 Playtester
edited September 2004 in General Server Discussion
<div class="IPBDescription">Before people start saying it's crashing</div> Use this version of metamod and you should not have any problems with AdminMod, AMX or metamod plugins when using Natural Selection Beta 5. If you are having problems with crashes try removing Scoreboard, spawning or map changing plugins first.

Link: <a href='http://forums.unitedadmins.com/index.php?showtopic=39088' target='_blank'>http://forums.unitedadmins.com/index.php?showtopic=39088</a>
«13

Comments

  • XenoXeno Join Date: 2002-11-01 Member: 2343Members
    <!--QuoteBegin-Vadakill+Sep 4 2004, 03:38 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Vadakill @ Sep 4 2004, 03:38 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Use this version of metamod and you will not have any problems with AdminMod, AMX or metamod plugins when using Natural Selection Beta 5.

    Link: <a href='http://forums.unitedadmins.com/index.php?showtopic=39088' target='_blank'>http://forums.unitedadmins.com/index.php?showtopic=39088</a> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    are you saying we will have no problems WHATSOEVER?

    i believe some plugins will royally mess the server. like co wave respawn. and somebody told me icons on the scoreboard mess up your ns aswell. thanks for the link though.

    your sentence is just kinda misleading.
  • SVisionsSVisions Join Date: 2003-08-10 Member: 19375Members
    edited September 2004
    I thought that had fixed it, we loaded that up with about 4 people on an ns map and tested everything, all seemed fine.

    So we switched to combat and filled the server, as soon as it went to change to an NS map it crashed. This is the 3rd crash we've had on an NS map. Honestly I would like to see a full server with MM and beta 5 that DOESN'T crash on NS maps. I'm removing MM+AMXX for now. And no, I have no plugins running.
  • billcatbillcat Join Date: 2002-11-02 Member: 4903Members, Constellation
    edited September 2004
    I'm seeeing crashes as well, I'm trying to remove all metamod plugins but I really need amxmodx..

    Not sure what causes this but I hope it gets tracked down.

    EDIT: Seems to be related to metamod. I was running 1.17.2 and after I removed it the crashes stopped. Lil hard to run a server with no mm tho.
  • voogruvoogru Naturally Modified (ex. NS programmer) Join Date: 2002-10-31 Member: 1827Members, Retired Developer, NS1 Playtester, Contributor, Constellation
    This is a metamod problem.

    Dropping your weapons or a marine dies (and weapons drop from him) and the server will crash. This is cause a new entity was added to store the ammo for weapons next to the weapon.
  • GamezLordGamezLord Join Date: 2003-02-12 Member: 13457Members, Constellation
    voogru any idea if p10 that hullu did fixes the problem ?
  • voogruvoogru Naturally Modified (ex. NS programmer) Join Date: 2002-10-31 Member: 1827Members, Retired Developer, NS1 Playtester, Contributor, Constellation
    <!--QuoteBegin-GamezLord+Sep 4 2004, 01:39 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (GamezLord @ Sep 4 2004, 01:39 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> voogru any idea if p10 that hullu did fixes the problem ? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    p10? I don't know what you're talking about.
  • GamezLordGamezLord Join Date: 2003-02-12 Member: 13457Members, Constellation
    <a href='http://forums.unitedadmins.com/index.php?showtopic=39088' target='_blank'>http://forums.unitedadmins.com/index.php?showtopic=39088</a>

    i.e
    metamod-1.17.2p10
  • voogruvoogru Naturally Modified (ex. NS programmer) Join Date: 2002-10-31 Member: 1827Members, Retired Developer, NS1 Playtester, Contributor, Constellation
    <!--QuoteBegin-GamezLord+Sep 4 2004, 01:44 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (GamezLord @ Sep 4 2004, 01:44 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <a href='http://forums.unitedadmins.com/index.php?showtopic=39088' target='_blank'>http://forums.unitedadmins.com/index.php?showtopic=39088</a>

    i.e
    metamod-1.17.2p10 <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I don't see why not, try it and find out I guess.

    I don't metamod, so I have little experience with it.
  • SVisionsSVisions Join Date: 2003-08-10 Member: 19375Members
    It does not from what I've seen.

    Crashed 3 straight NS maps with it.

    Removed it and played 4 NS maps so far without any crashes.
  • modiemodie Join Date: 2003-02-19 Member: 13758Members, Constellation
    [NAR] - Server #4 - CO/NS - 66.36.238.61:27015

    meta version
    Metamod v1.17.2 2004/08/20
    by Will Day <willday@metamod.org>
    <a href='http://www.metamod.org/' target='_blank'>http://www.metamod.org/</a>
    compiled: Aug 21 2004, 23:11:53 +0200 (optimized)


    AMX 0.9.7
    author: OLO (http://www.amxmod.net)
    compiled: Nov 27 2003, 14:00:50

    Currently loaded plugins:
    description stat pend file vers src load unlod
    [ 1] MM_Serverops RUN - mm_serverops.dll v4.0 ini ANY ANY
    [ 2] NSMapVote RUN - nsmapvote.dll v1.01 ini ANY ANY
    [ 3] AMX RUN - amx_mm.dll v0.9.7 ini ANY ANY
    [ 4] NS2AMX RUN - mm_ns2amx.dll v1.0.0.5 cmd ANY ANY
    [ 5] FUN RUN - fun_mm.dll v0.9.8 cmd ANY ANY
    5 plugins, 5 running
    amx list
    Currently loaded plugins:
    name version author file status
    [ 1] Admin Base 0.9 default admin.amx running
    [ 2] Admin Commands 0.9 default admincmd.amx running
    [ 3] Slots Reservation 0.9.7 default adminslots.amx running
    [ 4] Menus Front-End 0.9 default edited b menufront.amx running
    [ 5] Commands Menu 0.9 default cmdmenu.amx running
    [ 6] Players Menu 0.9 default plmenu.amx running
    [ 7] Anti Flood 0.9 default antiflood.amx running
    [ 8] Admin Chat 0.1 AMXX Dev Team adminchat.amx running
    [ 9] Scrolling Message 0.9 default scrollmsg.amx running
    [ 10] Info. Messages 0.9 default imessage.amx running
    [ 11] Display rules on 1.00 [TeamHoward]Papa ServerRules.amx running
    [ 12] Cheesy's Respawn 1.4a Cheesy Peteza respawn.amx running
    [ 13] Extra Combat Leve 1.0 Cheesy Peteza extralevels.amx running
    [ 14] AMX Lerk Lift 1.2 Cheesy Peteza lerklift.amx running
    [ 15] Unchain 1.7 mE @ psix.info me_unchain.amx running
    [ 16] Resource Balancer 1.1 Cheesy Peteza resbalancer.amx running
    16 plugins, 16 running
  • pGc-ProdigypGc-Prodigy Join Date: 2003-12-05 Member: 23970Members
    edited September 2004
  • billcatbillcat Join Date: 2002-11-02 Member: 4903Members, Constellation
    I seem to not be crashing with metamod v1.17.2p10, at least on CO maps. Marines die ok and can drop weaps but I've got no amxmodx or any other metamod plugins loaded for now, just metamod till I see if that's stable. With the official 1.17.2 I was getting crashes even with nothing other than mm loaded.
  • SVisionsSVisions Join Date: 2003-08-10 Member: 19375Members
    <!--QuoteBegin-billcat+Sep 4 2004, 01:59 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (billcat @ Sep 4 2004, 01:59 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I seem to not be crashing with metamod v1.17.2p10, at least on CO maps. Marines die ok and can drop weaps but I've got no amxmodx or any other metamod plugins loaded for now, just metamod till I see if that's stable. With the official 1.17.2 I was getting crashes even with nothing other than mm loaded. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    It doesn't crash on co maps.

    Try playing an NS map.
  • billcatbillcat Join Date: 2002-11-02 Member: 4903Members, Constellation
    Great,

    So does this mean someone is going to need to compile a new metamod that's compatible with NS or that someone messed up on the NS server build and broke compatibility with metamod??
  • strikeforcestrikeforce Join Date: 2003-11-11 Member: 22523Members, Constellation
    Using that metamod plugin fixed the server from crashing.

    For those that don't know NS crashes when a comm drops a shotgun and someone picks it up. Or so I think its just shotguns.

    The plugin does fix the server.
  • sawcesawce Join Date: 2002-12-14 Member: 10787Members
    edited September 2004
    Are you guys who say its crashing 100% sure you're using Hullu's patched metamod (the version ends with "p10")? Using that completely eliminates the need for a static listing of entities (which is what will break metamod after a mod like NS updates).

    If p10 is not fixing it, let me know and I can get a special version of metamod compiled.
  • scottlscottl Join Date: 2002-12-20 Member: 11232Members
    couple things.

    Lol, When a mod adds new content into the game, it normally breaks compatability with MetaMod, But that is not something that the NS dev's can overcome, it just happends. MetaMod 1.17.2 will need to be recompiled with an updated list of entities in the latest release. Or you can use the p10 version:

    The p10 version hullu created should fix issues with crashing due to the B5 update.

    When a mod adds a new features (entity) into the game its name needs to be stuck into a list before it is compiled into a binary file(DLL/SO). If this name is not in the list, and that entity is put into the game, the game won't know what to do with it and will crash.

    The p10 version hullu created, no longer requires a list of entities of all the games, because it looks @ the game dll you are loading and generates a list of entities on the spot. It also doesn't require the MOD to be recognised.. The directory structure... before that was hardcoded into metamod, now It is generated on-the-fly aswell.

    I wouldn't use any game altering plugins from modns right now till people have tested em.
    I would also assume that they need to be compiled with the p10 code, but I am not sure on that.

    Hope that helps those that don't understand why, and IT IS NOT THE NS DEV's FAULT! <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd-fix.gif' border='0' style='vertical-align:middle' alt='nerd-fix.gif' /><!--endemo-->
  • sawcesawce Join Date: 2002-12-14 Member: 10787Members
    (A metamod compiled with normal headers will work on p10 metamod btw, scottl <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->)
  • voogruvoogru Naturally Modified (ex. NS programmer) Join Date: 2002-10-31 Member: 1827Members, Retired Developer, NS1 Playtester, Contributor, Constellation
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->the game won't know what to do with it and will crash.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Quick correction:

    The game wont be able to create the entity, nothing else. The reason why it crashed was because a pointer that was supposed to be to the spawned entity was null, and then it tries to do stuff with a null pointer.
  • GamezLordGamezLord Join Date: 2003-02-12 Member: 13457Members, Constellation
    well i still haven't tested my plugins on my linux dedicates server... but tested it on my comp (listen server) with the new metamod... and no probs.

    I dont use any icon plugins and any game altering plugins... only plugins for more control and status viewing plugins.
    <!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->
    ] meta version
    Metamod v1.17.2p10  2004/08/31
    by Will Day
      http://www.metamod.org/
    Patch: All-Mod-Support v10
    by Jussi Kivilinna
       http://koti.mbnet.fi/axh/
    compiled: Aug 31 2004, 15:46:50 EET (opti
    ] meta list
    Currently loaded plugins:
         description      stat pend  file              vers      src  load  unlod
    [ 1] AMX              RUN   -    amx_mm.dll        v0.9.7    ini  ANY   ANY  
    [ 2] <mm_award.dll>   badf load  mm_award.dll      v -       ini   -     -  
    [ 3] NS2AMX           RUN   -    mm_ns2amx.dll     v1.0.0.5  cmd  ANY   ANY  
    3 plugins, 2 running
    ] amx list
    Currently loaded plugins:
          name               version  author            file             status  
    [  1] Admin Base         0.9      default           admin.amx        running  
    [  2] Admin Commands     0.9      default           admincmd.amx     running  
    [  3] Admin Help         0.9      tcquest78         adminhelp.amx    running  
    [  4] Slots Reservation  0.9.7    default           adminslots.amx   running  
    [  5] Menus Front-End    0.9      default edited b  menufront.amx    running  
    [  6] Commands Menu      0.9      default           cmdmenu.amx      running  
    [  7] Players Menu       0.9      default           plmenu.amx       running  
    [  8] Anti Flood         0.9      default           antiflood.amx    running  
    [  9] Admin Chat         0.1      AMXX Dev Team     adminchat.amx    running  
    [ 10] Admin Votes        0.9      default           adminvote.amx    running  
    [ 11] NextMap            0.9.2    default           nextmap.amx      running  
    [ 12] TimeLeft           0.9      default           timeleft.amx     running  
    [ 13] Scrolling Message  0.9      default           scrollmsg.amx    running  
    [ 14] Info. Messages     0.9      default           imessage.amx     running  
    [ 15] Pause Plugins      0.9      default           pausecfg.amx     running  
    [ 16] NS Bug Fixes       1.3      Cheesy Peteza     bugfixes.amx     running  (I should probably take this off :])
    [ 17] Force Join Team    1.2      Cheesy Peteza     forcejoin.amx    running  
    [ 18] NS AFK             2.1      Cheesy Peteza     nsafk.amx        running  
    [ 19] Show Eject Votes   1.0      Cheesy Peteza     showejects.amx   running  
    [ 20] Team Resources Di  2.1      Cheesy Peteza     teamres.amx      running  
    [ 21] AMX UnStuck        1.4      Cheesy Peteza     unstuck.amx      running  
    [ 22] NS Force Teams     2.0      skywarp           nsteams.amx      running  
    [ 23] Alien Upgrade Inf  1.2      Cheesy Peteza     alienupginfo.am  running  
    [ 24] Admin Password     0.1      JustinHoMi        admin_password.  running  
    [ 25] Waypoints Fix      1.1a     Cheesy Peteza     waypointsfix.am  running  
    [ 26] Hive/CC Status     2.1      Cheesy Peteza     hiveccstatus.am  running  
    [ 27] Client Exec        0.7      nobody            client_exec.am
    <!--c2--></td></tr></table><div class='postcolor'><!--ec2-->

    after that i tested it with the old metamod... and as soon as i dropped a weapon ns got stuck.

    So ppl saying "Did you try with a full server on ns" when someone says his server works fine is stupid.

    The only reason i see for that to happen is plugins that just are'nt compatiable with this beta being used, or a really bad setup and using the old metamod.
  • Dark_SoulDark_Soul Hive King Join Date: 2003-11-11 Member: 22527Members
    Hey i got a problem, i just copied the addons folder from nsp to ns, and metamod doesn't load when i start my server

    any help?
  • VadakillVadakill The Almighty BSO Join Date: 2002-04-02 Member: 373Members, NS1 Playtester
    <!--QuoteBegin-Dark Soul+Sep 4 2004, 09:53 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dark Soul @ Sep 4 2004, 09:53 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Hey i got a problem, i just copied the addons folder from nsp to ns, and metamod doesn't load when i start my server

    any help? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Your liblist.gam file needs to be modified in order for it to use metamod. Edit it or copy over your old one.
  • Dark_SoulDark_Soul Hive King Join Date: 2003-11-11 Member: 22527Members
    oh yeah, stupid me, i forgot about that

    Thanks a lot !
  • deeluvdeeluv Join Date: 2004-09-03 Member: 31257Members
    hi all,

    we have implement this also in our mirrors.

    Metamod Download: <a href='http://portal.ns-game.de' target='_blank'>NS-GAME Germany</a>
  • stryfestryfe Join Date: 2004-07-13 Member: 29886Members
    co maps work fine on our server it's just the ns maps that act up.. we're using p10 and it still crashes but not when someone drops a shotty.. lucky enough we have a coder for an admin that will recompile and fix metamod <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • SVisionsSVisions Join Date: 2003-08-10 Member: 19375Members
    <!--QuoteBegin-[mahn]sawce+Sep 4 2004, 05:25 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ([mahn]sawce @ Sep 4 2004, 05:25 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Are you guys who say its crashing 100% sure you're using Hullu's patched metamod (the version ends with "p10")? Using that completely eliminates the need for a static listing of entities (which is what will break metamod after a mod like NS updates).

    If p10 is not fixing it, let me know and I can get a special version of metamod compiled. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Yes

    <!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->
    meta version
    Metamod v1.17.2p10  2004/08/31
    by Will Day
      http://www.metamod.org/
    Patch: All-Mod-Support v10
    by Jussi Kivilinna
       http://koti.mbnet.fi/axh/
    compiled: Aug 31 2004, 15:46:50 EET (optimized)
    <!--c2--></td></tr></table><div class='postcolor'><!--ec2-->

    Still experiencing crashes, I use that + AMXX and NS2AMX, no plugins. Crashes on every NS map. Removed MM and such last night and had no further crashes, played many NS maps.
  • scottlscottl Join Date: 2002-12-20 Member: 11232Members
    I believe NS2AMX does stuff with scoreinfo, try leaving that one off
  • billcatbillcat Join Date: 2002-11-02 Member: 4903Members, Constellation
    ya, I'm using amxmodx with mm p10 and I haven't seen crashes since I disabled the amx modules and removed all the other metamod plugins.

    Use just the metamod p10 posted above and stock amx or amxx and you may have better luck not crashing.
  • pGc-ProdigypGc-Prodigy Join Date: 2003-12-05 Member: 23970Members
    Running metamod, adminmod, cheating-death, hlbooster, onosblocker. Only plugin I've found that I used to have that crashes server is the metamod serverops plugin (to display op icon, which is still broken btw. Crashes with error:
    <!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->PF_WriteString_I
    called with no active message<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
  • AvitarAvitar Join Date: 2003-09-11 Member: 20760Members
    edited September 2004
    The people i play with require AMX + metamod. If the new version of NS cant run without crashing, then we just wont play it until the prbs get resolved. Don't waste time pointing fingers... It is the ns dev's fault for not testing their new version with other popular software that people often use with theirs.

    Saying it isn't our problem... it's so and so's... is just plain lame. Imagin if the new version of windows was incompatable with norton antivirus, and adobe software, and etc..? ; no one would use it even if it was free if nothing else worked with it.
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