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13

Comments

  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    <!--QuoteBegin-Drunken.Monkey+Jul 17 2004, 07:45 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Drunken.Monkey @ Jul 17 2004, 07:45 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> "soon" means: when I think the map is done and good enough to be released(and when I've fixed my computer so I can compile again). <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    ok thanks for making that clear <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
    I still cant believe this brushwork... *wipes his eyes*
  • coriscoris Join Date: 2003-07-08 Member: 18034Members, Constellation
    <!--QuoteBegin-ANeM+Jul 18 2004, 07:22 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ANeM @ Jul 18 2004, 07:22 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Needs to be made an offical map. Really. No question about it. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Agreed.
  • brute_forcebrute_force Join Date: 2003-10-04 Member: 21433Members, Constellation
    <!--QuoteBegin-coris+Jul 18 2004, 03:54 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (coris @ Jul 18 2004, 03:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-ANeM+Jul 18 2004, 07:22 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ANeM @ Jul 18 2004, 07:22 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Needs to be made an offical map. Really. No question about it. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Agreed. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Very much so. Not only does it look good, it plays awesomely with an incredible implementation of level-over-level. Drunken.Monkey rules.
  • InsaneInsane Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
    EGAMAN: There's absolutely no need to quote all those pictures just to post one line. Please don't do that; it makes threads hard to read if you have to keep trawling through posts of people quoting the same pictures over again.

    Additionally, if you want something that will stretch your Radeon 9800, a mod of a game released in 1998 is the wrong place to be looking.
  • MrBenMrBen ns_eclipse, ns_veil caretaker Join Date: 2002-11-14 Member: 8575Members
    Sexiest. map. ever

    I am pwnt.
  • KayomaniKayomani Join Date: 2003-05-17 Member: 16399Members, Constellation
    I have never played the old version, I must admit it does look nice but I dont think people should be recommending it for an offical map when you have most likely not played the new version.
  • MasterGMasterG gmfbst Join Date: 2003-08-24 Member: 20169Members, Squad Five Blue
    Seriously.. This map needs to go official. I have played the old version and if the layout hasn't changed too much, it will be a damn pleasure to play this. Though, no one would win the map 'cause of the extremely well done deisgning of the map. I mean that everyone would just go around it and LOOK. Just look, it would be enough fun for me.

    Flayra! This map goes in to the mapcycle in the next version of NS, right?
  • DarkATiDarkATi Revelation 22:17 Join Date: 2003-06-20 Member: 17532Members, Reinforced - Shadow
    edited July 2004
    The *Unofficial Still Waiting for This to Go Official* list by ATi.

    1. Co_Ether
    2. Ns_Delta
    3. Ns_Rust
    4. Ns_Widow (Wait, Widow did get finished, right?) :\
    EDIT :: 5. Co_Shu :: EDIT

    ~ DarkATi
  • john_sheujohn_sheu Join Date: 2004-02-26 Member: 26917Members
    <!--QuoteBegin-DarkATi+Jul 19 2004, 10:20 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DarkATi @ Jul 19 2004, 10:20 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The *Unofficial Still Waiting for This to Go Official* list by ATi.

    1. Co_Ether
    2. Ns_Delta
    3. Ns_Rust
    4. Ns_Widow (Wait, Widow did get finished, right?) :\
    EDIT :: 5. Co_Shu :: EDIT

    ~ DarkATi <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    IMHO ns_delta is pretty damn unbalanced.
  • DrunkenMonkeyDrunkenMonkey Join Date: 2003-05-09 Member: 16165Members, NS1 Playtester, Contributor, Constellation
  • PogoPPogoP Environment Artist Join Date: 2004-01-31 Member: 25827Members, NS2 Developer, Constellation
    Nice. But the white lights look kind of outta place.


    ATI: Ns_delta sucks the pants of everyone <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
  • OlmyOlmy Join Date: 2003-05-08 Member: 16142Members, NS1 Playtester, Contributor, NS2 Developer, NS2 Map Tester, Reinforced - Diamond
    The white likes look nice i think, perfect brightness. Maybe if they had a shade of blue in them...
  • ZykoZyko Join Date: 2002-12-31 Member: 11653Members
    played it.. LOVELY
  • BlackPlagueBlackPlague Join Date: 2004-02-02 Member: 25990Banned
    you might wanna darken the white, makes it a little too shabby, if you bring it down darkness, then it'll look REALLY GREAT!
  • NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
    <b>This mapper is holy shell-shocker! Sweet map!</b>
  • Dorian_GrayDorian_Gray Join Date: 2004-02-15 Member: 26581Members, Constellation
    If by that you mean "awesome" or something similar, then you're just stating the obvious.

    As for the map, Ayumi's always been my favourite NS map visually, and it looks like this one will take that spot for CO maps <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • PogoPPogoP Environment Artist Join Date: 2004-01-31 Member: 25827Members, NS2 Developer, Constellation
    Sex in a map. Loving it.
  • coriscoris Join Date: 2003-07-08 Member: 18034Members, Constellation
    DM cant you just finish this up and get it to flay before beta 6 so they can include it? Best co map ever <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • Dark_SoulDark_Soul Hive King Join Date: 2003-11-11 Member: 22527Members
    I agree, this maps deserves to be an official NS co_ map
  • CobletCoblet Join Date: 2004-01-31 Member: 25803Members
    Well I feel that obviously the deadline for officiality has been missed for this release, so maybe we can hope for the next <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->.

    New shot looks excellent DM, though maybe you should offset those white lights with a few orange/pale yellow accents to spice it up a little.
  • RecoupRecoup Join Date: 2004-04-25 Member: 28195Members
    edited September 2004
    Official!

    And you should get back to mapping again! The fact that you are leaving confuses and angers me! <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html//emoticons/mad-fix.gif' border='0' style='vertical-align:middle' alt='mad-fix.gif' /><!--endemo-->
  • DrunkenMonkeyDrunkenMonkey Join Date: 2003-05-09 Member: 16165Members, NS1 Playtester, Contributor, Constellation
    Overview of "co_ether_final".

    Yeah, btw, the map is finished.
  • Meat_PopsicleMeat_Popsicle Join Date: 2003-08-09 Member: 19254Members, Constellation
    <!--QuoteBegin-Drunken.Monkey+Sep 4 2004, 08:15 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Drunken.Monkey @ Sep 4 2004, 08:15 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yeah, btw, the map is finished. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    am i the only one who cant find the link ? <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
  • BobTheJanitorBobTheJanitor Join Date: 2003-12-10 Member: 24228Members, NS1 Playtester
    <!--QuoteBegin-Meat_Popsicle+Sep 4 2004, 07:24 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Meat_Popsicle @ Sep 4 2004, 07:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Drunken.Monkey+Sep 4 2004, 08:15 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Drunken.Monkey @ Sep 4 2004, 08:15 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yeah, btw, the map is finished. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    am i the only one who cant find the link ? <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    This is a serious problem.
  • DrunkenMonkeyDrunkenMonkey Join Date: 2003-05-09 Member: 16165Members, NS1 Playtester, Contributor, Constellation
    I said it's finished, not released. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • WitherWither A Bugged Life Join Date: 2002-12-24 Member: 11513Members, NS1 Playtester, Contributor, Constellation
    Much less-than-three for Monkey. (And his maps)
  • TatzTatz Join Date: 2004-09-05 Member: 31375Members
    I've just registered to say that <b>THIS MAP 4$$ KICKS.</b>

    You are a god.
  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Members, Constellation
    <!--QuoteBegin-Tatz+Sep 5 2004, 10:28 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Tatz @ Sep 5 2004, 10:28 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I've just registered to say that <b>THIS MAP 4$$ KICKS.</b>

    You are a god. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    And how stupid you look for doing so.

    DM release it ... this looks like one of the larger, more complex and more interesting combat maps. I love the broken corridor.
  • TatzTatz Join Date: 2004-09-05 Member: 31375Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> (Tatz @ Sep 5 2004, 10:28 AM)
    I've just registered to say that THIS MAP 4$$ KICKS.

    You are a god. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->


    And how stupid you look for doing so.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    I haven't only registered for saying this, but
    it was one of the reasons.And again DM...RELEASE IT!!!
    IT'S PURE SEGSS.Sad youre leaving.
  • MasterGMasterG gmfbst Join Date: 2003-08-24 Member: 20169Members, Squad Five Blue
    Release, Release, Release, Release, Release, Release, Release, Release, Release, Release, Release, Release, Release, Release, Release, Release, Release, Release, Release, Release, Release, Release, Release, Release, Release, Release, Release, Release, Release, Release, Release, Release, Release, Release, Release, Release, Release, Release, Release, Release, Release, Release, Release, Release, Release, Right?

    Release it now!!!
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