Holy Unbalancing Poo
Sgt_Chicken
Join Date: 2004-06-16 Member: 29339Members
<div class="IPBDescription">New redemption o.O</div> I just got done with a 6v6 pub game on ns_hera in which I joined and marines had JP, HMG's, and GL's. 2 Of my team mates were fades with 100 res so I was getting alot of overflow and decided to Onos just for fun, because I am an absolutly terrible Onos. I got redemption and we only had 1 hive, the other 2 were locked down. After I went Onos I went on a rampage, destroying everything the marines had on the map. I died once, went Onos with redemption again, and also got celerity. The game ended a few minutes later. This server has the amx plug in that gives each team awards (for things like getting the most health packs or leaping the most. I got the meatshield award, for taking in the most unfriendly damage. How much you ask? 17733 points of damage was dealt to me. And I only died ONCE!!!
The new redemption needs a bit more tweaking, right now it is unbalancing as poo.
The new redemption needs a bit more tweaking, right now it is unbalancing as poo.
Comments
This appeals to me...
But IMO, if it can save even skulks...it may be a bit high- (maybe over-) powered for higher lifeforms...
Would be great to see this more widely used however...
raise the chance of being redeemed to 50%
place the lifeform in the spawn queue instead of instantly teleporting it back to the hive, so the player will spawn as an onos or fade or whatever it just "died" as, with all its upgrades and such.
So making a higher level lifeform redeem will still be a big blow, because it will let the marines expand without their interference for roughly a minute, depending on how long it takes to spawn/heal/get back to where the battle is.
The new redemption needs a bit more tweaking, right now it is unbalancing as poo. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Nah. Considering you have ~1800 HP, and you probably encountered alot of lone marines who emptied an lmg clip into you uselessly that makes some sense.
S'all good.
Well, we're changing it.
People, B5 hasn't been out for seven days yet. Could we wait a teensy bit before declaring stuff unbalanced?
Since you asked so nicely...okay.
Trust me, it will only work for lower lifeforms if you cant aim <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
Well, the Redemption changes are, as pointed out in the initial post, the most noticeable on the higher (-> highest) alien classes, as well.
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replace "viable" with "midly annoying" because you'll actually be redeemed maybe 1 time for every 3 times you get slaughtered....
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replace "viable" with "midly annoying" because you'll actually be redeemed maybe 1 time for every 3 times you get slaughtered.... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Assuming you have some manner of skill in being able to dodge long enough to redempt (two seconds), it will work consistently in those times where you get caught too far away from a marine to do damage.
Redemption isn't supposed to make you invincible, it's supposed to be a last, desperate measure that warps you back when things get real ugly, real fast. If people used it as such, it would be appreciated more <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
I really dont see redemption as being that bad. It works doesnt it?
Redemption isn't supposed to make you invincible, it's supposed to be a last, desperate measure that warps you back when things get real ugly, real fast. If people used it as such, it would be appreciated more <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
And people say it takes no skill to use redemption. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
A: "It means u cant be killed and u get teleported back to hive before you die, but sometimes it doesnt work and u die" <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
Its either too good or too crap. In the older betas when it worked all the time and the onos could not really be killed it was too good. Then it was nerfed and it became useless.
Its one of those abilities that is too 'GOD LIKE' if it works and is crap if it dont. There is no middle ground with it. IMO it needs to be replaced with an ability that is usefull at all times, like most of the other abilities.
Only problem is coming up with something that is truely useful and unique. Its funny that DC is prolly the most important upgrade but (in last beta any way) it only really had 1 useful upgrade for all aliens, regen. Cara skulks were good and fade, but cara ono was a waste. Redeem skulk was crap and as soon as higher level guns came u wish u hadnt got it as fade or ono. But regen workd well for all (even if u never bothered getting it a skulk), it was also a must for 1 hive fades and onos at any stage of the game.
I guess you mean fade, since it is sure as what that onos isn't the "highest" class. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
Personally, I don't think I could go back to redemption after the serious nerfing they did to it in previous versions; got too used to regen now even though redemption was my favorite. Considering that you have a 60% risk to lose 77 res, it is not a very good deal. Like saying: "Buy our Random-Xplosion PC for 2000?! 40% chance that it will work like a DREAM, 60% chance that there will be FIREWORKS tonight!" <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->