(funmap) Co_runaway_b1
Highno
Join Date: 2004-01-29 Member: 25706Members
<div class="IPBDescription">Don't laugh</div> Ok this map wants to shine with concept not with design.
The map is very simple.
The goal for each team is to reach the endzone and damage the hive or CC
which is not possible with weaponfire.
The catch is that rines have longrange weapons and aliens can run fast
so it wont be that easy to reach the finishing zone.
Here is one pic (as this map does not have more rooms it does not need more pics)
<img src='http://img23.exs.cx/img23/4204/co_runaway_b12.jpg' border='0' alt='user posted image' />
I dont know if this concept works but in my mind it should be somewhat fun.
When a player reaches the finish zone all players in the field will be killed.
This was the only solution that came to my mind to prevent spawncamping till one team dies.
You need to reach the finishing zone for about 10 times to kill the enemy Hive/CC.
If someone calms down from laughing maybe someone will test this map as i think it only will work with 8+ players.
The map is very simple.
The goal for each team is to reach the endzone and damage the hive or CC
which is not possible with weaponfire.
The catch is that rines have longrange weapons and aliens can run fast
so it wont be that easy to reach the finishing zone.
Here is one pic (as this map does not have more rooms it does not need more pics)
<img src='http://img23.exs.cx/img23/4204/co_runaway_b12.jpg' border='0' alt='user posted image' />
I dont know if this concept works but in my mind it should be somewhat fun.
When a player reaches the finish zone all players in the field will be killed.
This was the only solution that came to my mind to prevent spawncamping till one team dies.
You need to reach the finishing zone for about 10 times to kill the enemy Hive/CC.
If someone calms down from laughing maybe someone will test this map as i think it only will work with 8+ players.
Comments
<a href='http://freewebhomes.com/highno/co_runaway_b1.bsp' target='_blank'>Download</a>
and both teams have direct contact on their way to finish only the spawnzones can only be reached by the specific team.
If one player reaches the goal all players in the field including him will be killed.
Nothing, that was really hard and i dont know if it works, U start inside a func_illusionary so u cant see from outside and the other team cant enter spawnzone. But u wont win the game by spawncamping as u can only kill the hive by entering the finishing zone.
If one rine does that all spawncampers will be killed.
But i dont know how this gameplay reacts on JP, blink or even leap.
I think its pretty unbalanced cus the aliens are much faster (and can leap)
-EDIT-
I'm sorry, but I just don't like fullbright maps with poor brushing.
The hunted become the hunters
on-topic, nice concept, doubt it wud play at all well outside of a few mates having a laff