Grens Or Cats?
SLizer
Join Date: 2003-11-07 Member: 22363Members, Constellation
<div class="IPBDescription">most useful thingy in NS....</div>
So what do you think wich one is _the_ most useful thing in ns.
CATPACKS OR GRENADES
Ill give my vote to catpacks because grannies are bad (not nightmarish) in circle-the-skulk-around-rt-game we all know....
Also catpacks uses arms lab time to research weps/armor
(i usually tech grannies immediatly when i get outpost armor(usually about 5mins))
So what do you think wich one is _the_ most useful thing in ns.
CATPACKS OR GRENADES
Ill give my vote to catpacks because grannies are bad (not nightmarish) in circle-the-skulk-around-rt-game we all know....
Also catpacks uses arms lab time to research weps/armor
(i usually tech grannies immediatly when i get outpost armor(usually about 5mins))
Comments
lol
never used/upgraded them as comm
except during fun time.
or 1 nearly useless Nade every respawn...
Sounds both very usefull for me!
But personally...i like the Nades better. (they are more fun to paly with if the game is allready lost...okok...running away from a crazy Onos and he doesnt manage to get you is also funny....does that work with catpacks?...have to try this one ^^)
btw: thx for creating this thread and stopping the "cat or nades first" discussion in the other thread about Nade Strategies
I usually research catpacks after A1/W1 or A1/W2.
the only use nades have is cleaning skulks by surprise
If I have to choose between grenades and cat packs I choose grenades because they give utility to my marines across the board. Micromanagement is my main weakness in ns (which is odd because im decent at it in rts games). So I feel like I get alot more benefit from upgrades that don't require me to run them.
If you've witnessed a 3-4 man shotgun rush on a hive with cats, you will know why.
I think the first thing the aliens will know about it is the absence of a hive sprite in the top right corner.
If you've witnessed a 3-4 man shotgun rush on a hive with cats, you will know why.
I think the first thing the aliens will know about it is the absence of a hive sprite in the top right corner. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
^^^^^^^ Shotgun/cat rush FTW. Incredibly handy when you have a stomp-happy onos or three roaming the map. ^^
btw: thx for creating this thread and stopping the "cat or nades first" discussion in the other thread about Nade Strategies <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Got the boost from there when it looked like offtopic starting.....
I`ve witnessed the power of cats few times wiht ninja-pg but still they take one min? from the arms and 20res. Even they are so powerful on 3sg`s at hive the biggest problem is to get them to sg-hive-range PLUS giving them catpack time they arent shooting and also if you get 3 sgs to hvie you propably have your whole team there anyway...
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> Making new topic for this little offtopic