Compiling Errors

NonokNonok Join Date: 2004-07-28 Member: 30208Members
<div class="IPBDescription">help plz</div> Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
Error: Entity 0, Brush 0: outside world(+/-4096): (-4112,-2000,-36)-(1424,3536,100)
Error: brush outside world
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem

Error: Entity 0, Brush 0: outside world(+/-4096): (-4128,-2016,-32)-(1440,3552,96)
Error: Entity 0, Brush 0: outside world(+/-4096): (-4112,-2000,-18)-(1424,3536,82)
Error: Entity 0, Brush 22: outside world(+/-4096): (-4112,2704,28)-(-4064,3536,292)
Error: Entity 0, Brush 22: outside world(+/-4096): (-4128,2688,32)-(-4048,3552,288)
Error: Entity 0, Brush 22: outside world(+/-4096): (-4112,2704,46)-(-4064,3536,274)
Error: Entity 0, Brush 23: outside world(+/-4096): (-4112,3472,31)-(-3248,3552,288)
Error: Entity 0, Brush 24: outside world(+/-4096): (-4112,2688,31)-(-3408,2768,288)
Error: Entity 0, Brush 28: outside world(+/-4096): (-4112,2544,204)-(-3104,3536,292)
Error: Entity 0, Brush 28: outside world(+/-4096): (-4128,2528,208)-(-3088,3552,288)
Error: Entity 0, Brush 28: outside world(+/-4096): (-4112,2544,222)-(-3104,3536,274)
Error: Entity 0, Brush 29: outside world(+/-4096): (-4112,2544,28)-(-4064,2736,292)
Error: Entity 0, Brush 29: outside world(+/-4096): (-4128,2528,32)-(-4048,2752,288)
Error: Entity 0, Brush 29: outside world(+/-4096): (-4112,2544,46)-(-4064,2736,274)
(0.06 seconds)

----- END hlcsg -----

Getting those errors, when compiling. Here is the errors hammer sees, I don't know how to fix it.

I assume it is something to do with my ready room, my first go at it, I try to put func_illusionary and info_jointeam on the same wall, please help.

Comments

  • BulletHeadBulletHead Join Date: 2004-07-22 Member: 30049Members
    Easiest fix: right off the bat, go to your hammer's entity report, and go thru EVERY entity using hte goto button... any entity that does NOT highlight something and takes you to the VERY CENTER of the mapping screen, delete it! Those are the "emtpy" entities
  • MoconnorMoconnor Join Date: 2002-07-26 Member: 1004Members
    <!--QuoteBegin-Nonok+Sep 13 2004, 10:35 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nonok @ Sep 13 2004, 10:35 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    Error: Entity 0, Brush 0: outside world(+/-4096): (-4112,-2000,-36)-(1424,3536,100)
    Error: brush outside world
    Description: The map has a problem which must be fixed
    Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem

    Error: Entity 0, Brush 0: outside world(+/-4096): (-4128,-2016,-32)-(1440,3552,96)
    Error: Entity 0, Brush 0: outside world(+/-4096): (-4112,-2000,-18)-(1424,3536,82)
    Error: Entity 0, Brush 22: outside world(+/-4096): (-4112,2704,28)-(-4064,3536,292)
    Error: Entity 0, Brush 22: outside world(+/-4096): (-4128,2688,32)-(-4048,3552,288)
    Error: Entity 0, Brush 22: outside world(+/-4096): (-4112,2704,46)-(-4064,3536,274)
    Error: Entity 0, Brush 23: outside world(+/-4096): (-4112,3472,31)-(-3248,3552,288)
    Error: Entity 0, Brush 24: outside world(+/-4096): (-4112,2688,31)-(-3408,2768,288)
    Error: Entity 0, Brush 28: outside world(+/-4096): (-4112,2544,204)-(-3104,3536,292)
    Error: Entity 0, Brush 28: outside world(+/-4096): (-4128,2528,208)-(-3088,3552,288)
    Error: Entity 0, Brush 28: outside world(+/-4096): (-4112,2544,222)-(-3104,3536,274)
    Error: Entity 0, Brush 29: outside world(+/-4096): (-4112,2544,28)-(-4064,2736,292)
    Error: Entity 0, Brush 29: outside world(+/-4096): (-4128,2528,32)-(-4048,2752,288)
    Error: Entity 0, Brush 29: outside world(+/-4096): (-4112,2544,46)-(-4064,2736,274)
    (0.06 seconds)

    ----- END hlcsg -----

    Getting those errors, when compiling. Here is the errors hammer sees, I don't know how to fix it.

    I assume it is something to do with my ready room, my first go at it, I try to put func_illusionary and info_jointeam on the same wall, please help. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    obviously brushes 22,23,24,28,29 area causing the problems.

    map>go to brush number> insert the brush number in the box provided and check out that brush,delete if need be.
  • NonokNonok Join Date: 2004-07-28 Member: 30208Members
    Ok, I looked into all the brushes, they were the marine spawn walls, which were touching the edge of the map, and the floor of the map, I havn't tested anything to fix it yet, doing that now. If anyone has something to add.
  • KesterKester Join Date: 2004-02-21 Member: 26770Members, Constellation
    just move them away from the edge to fix that problem
  • NonokNonok Join Date: 2004-07-28 Member: 30208Members
    That problem is fixed, next problem...

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->-----  BEGIN  hlbsp -----
    Command line: "C:\Program Files\Valve Hammer Editor\tools\hlbsp.exe"-chart C:\Spencer\ns_raptorfields2
    Error: Can't open C:\Spencer\ns_raptorfields2.p0

    -----  END  hlbsp -----<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    If anyone has aim that is willing to help me with this it would be alot better then spamming the forums.
  • KesterKester Join Date: 2004-02-21 Member: 26770Members, Constellation
    edited September 2004
    did u do csg first?
    if so post ur full log
  • NonokNonok Join Date: 2004-07-28 Member: 30208Members
    edited September 2004
    I am running in this order, I think:
    HLFix
    Backup
    CSG
    BSP
    VIS
    RAD

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->hlbsp v2.5.3 rel Custom Build 1.7 (Dec  9 2002)
    Zoner's Half-Life Compilation Tools -- Custom Build
    Based on code modifications by Sean 'Zoner' Cavanaugh
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to (merlinis@bigpond.net.au)
    -----  BEGIN  hlbsp -----
    Command line: "C:\Program Files\Valve Hammer Editor\tools\hlbsp.exe"-chart C:\Spencer\ns_raptorfields2
    Error: Can't open C:\Spencer\ns_raptorfields2.p0

    -----  END  hlbsp -----



    hlvis v2.5.3 rel Custom Build 1.7 (Dec  9 2002)
    Zoner's Half-Life Compilation Tools -- Custom Build
    Based on code modifications by Sean 'Zoner' Cavanaugh
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to (merlinis@bigpond.net.au)
    -----  BEGIN  hlvis -----
    Command line: "C:\Program Files\Valve Hammer Editor\tools\hlvis.exe"-full -chart C:\Spencer\ns_raptorfields2
    >> There was a problem compiling the map.
    >> Check the file C:\Spencer\ns_raptorfields2.log for the cause.

    -----  END  hlvis -----



    hlrad v2.5.3 rel Custom Build 1.7 (Dec  9 2002)
    Zoner's Half-Life Compilation Tools -- Custom Build
    Based on code modifications by Sean 'Zoner' Cavanaugh
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to (merlinis@bigpond.net.au)
    -----  BEGIN  hlrad -----
    Command line: "C:\Program Files\Valve Hammer Editor\tools\hlrad.exe"-extra -chart C:\Spencer\ns_raptorfields2
    >> There was a problem compiling the map.
    >> Check the file C:\Spencer\ns_raptorfields2.log for the cause.

    -----  END  hlrad -----



    <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Above is the full log, yet I do not see csg there. hmm.

    Edit: Here is the result of running csg by itself.
  • KesterKester Join Date: 2004-02-21 Member: 26770Members, Constellation
    unknown option -cliptype might be ur problem but i wudnt of thought so.

    Just check thru batch compiler make sure uve got it all set properly
  • NonokNonok Join Date: 2004-07-28 Member: 30208Members
    Is there a tutorial somewhere that shows the exact settings for the Batch Compiler, the cliptype helped, but it just led to more problems, that could be easily fixed by a tutorial.
  • KesterKester Join Date: 2004-02-21 Member: 26770Members, Constellation
    i dont think theres any tuts out there, i can give u my basic settings tho

    CSG
    -wadautodetect
    -cliptype "precise"
    -hullfile "(your ns folder)\nshull.txt"

    BSP
    i leave it with nothing set

    VIS
    use either fast or full depending on what ur compiling for

    RAD
    rad is pretty much up to u, use -extra tho

    <a href='http://www.unknownworlds.com/forums/index.php?showtopic=78990' target='_blank'>This thread</a> has some information on rad settings, and sum examples
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