Compiling Errors
Nonok
Join Date: 2004-07-28 Member: 30208Members
<div class="IPBDescription">help plz</div> Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
Error: Entity 0, Brush 0: outside world(+/-4096): (-4112,-2000,-36)-(1424,3536,100)
Error: brush outside world
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem
Error: Entity 0, Brush 0: outside world(+/-4096): (-4128,-2016,-32)-(1440,3552,96)
Error: Entity 0, Brush 0: outside world(+/-4096): (-4112,-2000,-18)-(1424,3536,82)
Error: Entity 0, Brush 22: outside world(+/-4096): (-4112,2704,28)-(-4064,3536,292)
Error: Entity 0, Brush 22: outside world(+/-4096): (-4128,2688,32)-(-4048,3552,288)
Error: Entity 0, Brush 22: outside world(+/-4096): (-4112,2704,46)-(-4064,3536,274)
Error: Entity 0, Brush 23: outside world(+/-4096): (-4112,3472,31)-(-3248,3552,288)
Error: Entity 0, Brush 24: outside world(+/-4096): (-4112,2688,31)-(-3408,2768,288)
Error: Entity 0, Brush 28: outside world(+/-4096): (-4112,2544,204)-(-3104,3536,292)
Error: Entity 0, Brush 28: outside world(+/-4096): (-4128,2528,208)-(-3088,3552,288)
Error: Entity 0, Brush 28: outside world(+/-4096): (-4112,2544,222)-(-3104,3536,274)
Error: Entity 0, Brush 29: outside world(+/-4096): (-4112,2544,28)-(-4064,2736,292)
Error: Entity 0, Brush 29: outside world(+/-4096): (-4128,2528,32)-(-4048,2752,288)
Error: Entity 0, Brush 29: outside world(+/-4096): (-4112,2544,46)-(-4064,2736,274)
(0.06 seconds)
----- END hlcsg -----
Getting those errors, when compiling. Here is the errors hammer sees, I don't know how to fix it.
I assume it is something to do with my ready room, my first go at it, I try to put func_illusionary and info_jointeam on the same wall, please help.
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
Error: Entity 0, Brush 0: outside world(+/-4096): (-4112,-2000,-36)-(1424,3536,100)
Error: brush outside world
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem
Error: Entity 0, Brush 0: outside world(+/-4096): (-4128,-2016,-32)-(1440,3552,96)
Error: Entity 0, Brush 0: outside world(+/-4096): (-4112,-2000,-18)-(1424,3536,82)
Error: Entity 0, Brush 22: outside world(+/-4096): (-4112,2704,28)-(-4064,3536,292)
Error: Entity 0, Brush 22: outside world(+/-4096): (-4128,2688,32)-(-4048,3552,288)
Error: Entity 0, Brush 22: outside world(+/-4096): (-4112,2704,46)-(-4064,3536,274)
Error: Entity 0, Brush 23: outside world(+/-4096): (-4112,3472,31)-(-3248,3552,288)
Error: Entity 0, Brush 24: outside world(+/-4096): (-4112,2688,31)-(-3408,2768,288)
Error: Entity 0, Brush 28: outside world(+/-4096): (-4112,2544,204)-(-3104,3536,292)
Error: Entity 0, Brush 28: outside world(+/-4096): (-4128,2528,208)-(-3088,3552,288)
Error: Entity 0, Brush 28: outside world(+/-4096): (-4112,2544,222)-(-3104,3536,274)
Error: Entity 0, Brush 29: outside world(+/-4096): (-4112,2544,28)-(-4064,2736,292)
Error: Entity 0, Brush 29: outside world(+/-4096): (-4128,2528,32)-(-4048,2752,288)
Error: Entity 0, Brush 29: outside world(+/-4096): (-4112,2544,46)-(-4064,2736,274)
(0.06 seconds)
----- END hlcsg -----
Getting those errors, when compiling. Here is the errors hammer sees, I don't know how to fix it.
I assume it is something to do with my ready room, my first go at it, I try to put func_illusionary and info_jointeam on the same wall, please help.
Comments
Error: Entity 0, Brush 0: outside world(+/-4096): (-4112,-2000,-36)-(1424,3536,100)
Error: brush outside world
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem
Error: Entity 0, Brush 0: outside world(+/-4096): (-4128,-2016,-32)-(1440,3552,96)
Error: Entity 0, Brush 0: outside world(+/-4096): (-4112,-2000,-18)-(1424,3536,82)
Error: Entity 0, Brush 22: outside world(+/-4096): (-4112,2704,28)-(-4064,3536,292)
Error: Entity 0, Brush 22: outside world(+/-4096): (-4128,2688,32)-(-4048,3552,288)
Error: Entity 0, Brush 22: outside world(+/-4096): (-4112,2704,46)-(-4064,3536,274)
Error: Entity 0, Brush 23: outside world(+/-4096): (-4112,3472,31)-(-3248,3552,288)
Error: Entity 0, Brush 24: outside world(+/-4096): (-4112,2688,31)-(-3408,2768,288)
Error: Entity 0, Brush 28: outside world(+/-4096): (-4112,2544,204)-(-3104,3536,292)
Error: Entity 0, Brush 28: outside world(+/-4096): (-4128,2528,208)-(-3088,3552,288)
Error: Entity 0, Brush 28: outside world(+/-4096): (-4112,2544,222)-(-3104,3536,274)
Error: Entity 0, Brush 29: outside world(+/-4096): (-4112,2544,28)-(-4064,2736,292)
Error: Entity 0, Brush 29: outside world(+/-4096): (-4128,2528,32)-(-4048,2752,288)
Error: Entity 0, Brush 29: outside world(+/-4096): (-4112,2544,46)-(-4064,2736,274)
(0.06 seconds)
----- END hlcsg -----
Getting those errors, when compiling. Here is the errors hammer sees, I don't know how to fix it.
I assume it is something to do with my ready room, my first go at it, I try to put func_illusionary and info_jointeam on the same wall, please help. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
obviously brushes 22,23,24,28,29 area causing the problems.
map>go to brush number> insert the brush number in the box provided and check out that brush,delete if need be.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->----- BEGIN hlbsp -----
Command line: "C:\Program Files\Valve Hammer Editor\tools\hlbsp.exe"-chart C:\Spencer\ns_raptorfields2
Error: Can't open C:\Spencer\ns_raptorfields2.p0
----- END hlbsp -----<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
If anyone has aim that is willing to help me with this it would be alot better then spamming the forums.
if so post ur full log
HLFix
Backup
CSG
BSP
VIS
RAD
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: "C:\Program Files\Valve Hammer Editor\tools\hlbsp.exe"-chart C:\Spencer\ns_raptorfields2
Error: Can't open C:\Spencer\ns_raptorfields2.p0
----- END hlbsp -----
hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: "C:\Program Files\Valve Hammer Editor\tools\hlvis.exe"-full -chart C:\Spencer\ns_raptorfields2
>> There was a problem compiling the map.
>> Check the file C:\Spencer\ns_raptorfields2.log for the cause.
----- END hlvis -----
hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: "C:\Program Files\Valve Hammer Editor\tools\hlrad.exe"-extra -chart C:\Spencer\ns_raptorfields2
>> There was a problem compiling the map.
>> Check the file C:\Spencer\ns_raptorfields2.log for the cause.
----- END hlrad -----
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Above is the full log, yet I do not see csg there. hmm.
Edit: Here is the result of running csg by itself.
Just check thru batch compiler make sure uve got it all set properly
CSG
-wadautodetect
-cliptype "precise"
-hullfile "(your ns folder)\nshull.txt"
BSP
i leave it with nothing set
VIS
use either fast or full depending on what ur compiling for
RAD
rad is pretty much up to u, use -extra tho
<a href='http://www.unknownworlds.com/forums/index.php?showtopic=78990' target='_blank'>This thread</a> has some information on rad settings, and sum examples