Funny Problem

CaLFiNCaLFiN Join Date: 2002-11-04 Member: 6909Members
<div class="IPBDescription">:)</div> Grrrrrrrrrrrrrrr... [.img.] wouldn't work, here's a link:

<a href='http://www.thehouseofbamboo.co.uk/cal/ns_caged0000.jpg' target='_blank'>www.thehouseofbamboo.co.uk/cal/ns_caged0000.jpg</a>

Hehehehehe, I probably coulda built more aswell. Me thinks there should be a limit.

Comments

  • AhnteisAhnteis teh Bob Join Date: 2002-10-02 Member: 1405Members, NS1 Playtester, Constellation
    lol.
    That's a death trap for any marine who gets near it. One fade rocket to set them off and KABLOEY!. No more (anything standing close).
  • CaLFiNCaLFiN Join Date: 2002-11-04 Member: 6909Members
    Hehehe, while we're on the subject of mines, is it me or can you not place them on the floor to the ceiling? Is it just walls?
  • NeverNever Join Date: 2002-11-02 Member: 4555Members
    that reminds me: the other day i was playing as Fade and no matter how many shots i fired, my projectiles wouldnt det the mines. i always could before. was this a change in the patch?


    as for the mines on floor/ceiling, i havent seen it *shrug*
  • True_BelieverTrue_Believer Join Date: 2002-11-10 Member: 8074Members
    yeah its just walls. and speaking of marine death traps, i fired 1 acid rocket at 2 mines next to 2 marines. boom. theyre gone.
  • n00b101n00b101 Join Date: 2002-10-29 Member: 1706Members
    Never tried ceiling, but you can on the floor. Dont way for the laser, it wont appear, its a land-mine now.
  • CaLFiNCaLFiN Join Date: 2002-11-04 Member: 6909Members
    I forgot to mention that this lagged quite a bit, due to all the stuff going on at once.

    The landmine - Yeh, the mine goes down but I see no laser <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo-->
  • Paranoia2MBParanoia2MB Join Date: 2002-11-09 Member: 7832Members
    Those can be either:

    Laser-trip mines
    or
    Regular pressure mines


    For laser-trip, place on ceilings/walls
    For pressure mine, floor (or so that the top of the mine is facing upwards)
    *if on pressure, your own troops can set them off, use with caution on ff servers*
  • MoleculorMoleculor Namer-of-Bob Join Date: 2002-01-24 Member: 9Members
    The funnier problem? A single acid rocket would take out all of those.
  • TyphonTyphon Join Date: 2002-11-01 Member: 1899Members
    Funnier problem?

    On rare occasions, skulks can walk right through tripmine beams without setting off the mine. I have a pic on my comp somewhere of me staring directly into 2 mines lasers. They didn't go off until i got off the wall and jumped back and forth across the beams several times (i was clearing them out so an onos could pass)
  • CaLFiNCaLFiN Join Date: 2002-11-04 Member: 6909Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->The funnier problem? A single acid rocket would take out all of those. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Well if you are trying to say that it's not stupid and shouldn't be changed. Then you should atleast change it because it lags A LOT.
  • WraithOfDarkWraithOfDark Join Date: 2002-10-01 Member: 1393Members
    You can spam build too, put up loads of CCs or TFs to block bottlenecks.
  • KhaimKhaim Join Date: 2002-06-28 Member: 841Members, NS1 Playtester, Constellation
    mines on the ground cannot be set off by marines, they just beep but dont explode, and I heard somewhere that you could put them on the ceiling as a proxy mine, but thats never worked for me.
  • DukatDukat Join Date: 2002-11-08 Member: 7748Members
    edited November 2002
    Well I do have to say, that's one way to kill an Onos easily. Just lure it to that trap and make sure you're well away when it comes through. I believe Marvin Martian said it best with "Where's the kaboom? There's supposed to be an Earth shattering kaboom!"
  • CaLFiNCaLFiN Join Date: 2002-11-04 Member: 6909Members
    <img src='http://www.scifistation.com/images/cjones_images/marvin.gif' border='0' alt='user posted image'> <img src='http://half-life.gamehelp.com/opfor/weapons/pics/stripminet.jpg' border='0' alt='user posted image'><img src='http://half-life.gamehelp.com/opfor/weapons/pics/stripminet.jpg' border='0' alt='user posted image'> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' valign='absmiddle' alt='tiny.gif'><!--endemo--> *KAPOOOOOOOOOOOWWWWWWWWWWWW*
  • RotA_PlagueRotA_Plague Join Date: 2002-11-03 Member: 6768Members
    There is a limit, after so many trips the server crashes...
  • CaLFiNCaLFiN Join Date: 2002-11-04 Member: 6909Members
    That was my suspicion, so I stopped <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
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