Just A Tip For Playing A Marine
LoRdKaLiBah
Join Date: 2002-11-09 Member: 7830Members
<div class="IPBDescription">Mines, HMGs and jetpacks- ohh my</div> Okay guys, I dont mean to preach, but as a marine, if you get trip mines, REMEMBER this isnt HalfLife Deathmatch man - Not everyone has the same "type" of character, some are smaller than others, AND more agile- - Not only can the <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> Crawl on the walls and ceiling- THEY OFTEN DO! Dont just put a damm tripmine at eye level and thing thats it! Also- apart from placing one ABOVE Eye level- place one BELOW- those dang <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> and <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' valign='absmiddle' alt='pudgy.gif'><!--endemo--> can sqeeze under them easily if they are at eye level! Think like a <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> and you'll kill <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> 's
-Also this isnt a disco club, we dont need lazers EVERYWHERE- Choke points!!! Im sure a lot of you know this, but OMG when I play a <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> all I see when the commander gives out mines is lines criss crossing the spawn room. Go out with a LMG, 5 mines, and a knife. Possibly a jetpack if your team has RP to spare, BUT DONT demand one- And place them at choke points throughout the map. If you can sneak by the main alien offensive, often times when an alien dies, he RUSHES back to the main group ( like you know on the maps, when the KHarra are winning they always choke up certain points as they seige the marines) and they dont pay attention to things as closely as they would in "enemy" terroritory- and they run right into mines normally they would avoid.
Think like a <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> and kill <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> s
Think like a <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> and die like a <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo-->
Also mines on floor are good <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
Just dont jump on the " HMG plz" bandwagon, make due with what you got. Most often when Im playing I see just enemy <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> and gorges, maybe a fade or two and people sit at base DEMANDING shotguns, HMGS, jetpacks. Okay if you can afford them, toss them out, but you dont need an HMG to kill a sulk or gorge. Even fades, grab a buddy- and its EASY
In my experence, Marines can't solo really well- we group. I mean we can solo for a bit and all, but were much more effective in atleast 2 man fireteams, 3-5 preffered.
- Not everyone needs a HMG. Maybe its just from the movie Aliens 2, but I think that 2 HMGs + 1 Gernader and rest LMGs or MAYBE a shotgun is all thats needed. If you play right- you dont all need expensive gear.
Course when you play with people that ignore the fact you dont need HMGS and HVY armor to kill gorges and sulks, you are doomed to an extent.
- DOnt move out alone!! Always travel with atleast 2 people- even in early rushes!
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' valign='absmiddle' alt='tiny.gif'><!--endemo-->
3 LMGs can take an ono
4 LMGS can easily take an ono
TO many this may seem really stupid and all, like everyday crude, but a lotta people dont know it or care about it <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo--> <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->
-Also this isnt a disco club, we dont need lazers EVERYWHERE- Choke points!!! Im sure a lot of you know this, but OMG when I play a <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> all I see when the commander gives out mines is lines criss crossing the spawn room. Go out with a LMG, 5 mines, and a knife. Possibly a jetpack if your team has RP to spare, BUT DONT demand one- And place them at choke points throughout the map. If you can sneak by the main alien offensive, often times when an alien dies, he RUSHES back to the main group ( like you know on the maps, when the KHarra are winning they always choke up certain points as they seige the marines) and they dont pay attention to things as closely as they would in "enemy" terroritory- and they run right into mines normally they would avoid.
Think like a <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> and kill <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> s
Think like a <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> and die like a <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo-->
Also mines on floor are good <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
Just dont jump on the " HMG plz" bandwagon, make due with what you got. Most often when Im playing I see just enemy <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> and gorges, maybe a fade or two and people sit at base DEMANDING shotguns, HMGS, jetpacks. Okay if you can afford them, toss them out, but you dont need an HMG to kill a sulk or gorge. Even fades, grab a buddy- and its EASY
In my experence, Marines can't solo really well- we group. I mean we can solo for a bit and all, but were much more effective in atleast 2 man fireteams, 3-5 preffered.
- Not everyone needs a HMG. Maybe its just from the movie Aliens 2, but I think that 2 HMGs + 1 Gernader and rest LMGs or MAYBE a shotgun is all thats needed. If you play right- you dont all need expensive gear.
Course when you play with people that ignore the fact you dont need HMGS and HVY armor to kill gorges and sulks, you are doomed to an extent.
- DOnt move out alone!! Always travel with atleast 2 people- even in early rushes!
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' valign='absmiddle' alt='tiny.gif'><!--endemo-->
3 LMGs can take an ono
4 LMGS can easily take an ono
TO many this may seem really stupid and all, like everyday crude, but a lotta people dont know it or care about it <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo--> <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->
Comments
sorry <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
Why isn't it working?
<b><span style='color:blue'>Topic Moved</span></b>
But that's a really good point Moleculor. I hate having someone plaster the base in mines and then a skulk walks in and we all get blown up. Bah.
Just because the Shotty is one of the first new weapons you get, doesn't mean you should underestimate it. It's great for taking out buildings, for one thing. So next time you're standing in your base surrounded by people screaming for HMGs, ask for a simple Shotgun. You'd be surprised how fast you often get it. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
<b><u>Pistol</u></b> - Good in the begining as it has much better accuracy then the LMG and does twice the dmg, yet due to it's low ammo/clip its limited as backup weapon mostly.
<b><u>Knife</u></b> - When yer destroying a building(non-offensive) and you have someone watching your 6 Use this.
<b><u>Shotgun</u></b> -20RP- Beleive it or not- This gun does 160 dmg when you hit themwith all of the pellets. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
Nice spread lets you kill them annoying skulks with little hassle.
<b><u>Welder</u></b> -10RP- This handy tool will not only repair friendly structures / armour.... It also destroys buildings fast and is good at killing aliens too as (I think->) it damages health and removes armour.
All in all.. a completley GREAT selection of weapons at the start of the game- bar the fact that shotguns and welders cost some, the first 3 are completely free n Standar issue. So many people are constantly harrasing commander for HEAVY Guns and HEAVY armour --->When they die in the next few seconds and end up wasting all those resources you spent on such costly equipment.
As a marine- If you want the good equipment you should be proficient at using such weapons and have a LOW mortality rate--- If you display a willing and obediant+patient attitude to the Commander you will most likely get what you want and hopefully at least what you need. Try becoming proficient with all the starting weapons so you ont have to depend on spending(or wasting <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' valign='absmiddle' alt='mad.gif'><!--endemo--> ) the team's resources.
/end rant
What a way to go for an introduction for a new forum... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->
Poor
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo-->
<span style='color:red'> """</span> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' valign='absmiddle' alt='tiny.gif'><!--endemo-->
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo-->
the red lines means he is a combat captain\leader <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
Also, vent tip -> put them on the ground only, so they don't have the laser, it's not like they can avoid the mines in such a confined space, so at least they have less of a chance of seeing it.
Point is, we had 1 hive built on, very defendable, one excellent base and STARTED a good just <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> defence against a 2nd hive... Aliens fell syndrome to wanting to build up crap near their main base, forgetting about the other hives. We SHOULD have easily won that game, but it goes to show you what OMFGHMGPLZCOM syndrome can do... very sad. Those with it should seek therapy, either on this forum in the strategy sections, or professional help. Call 1-800-HMG-NOOB for more information- if therpay doesnt help, seek termination for your loved ones ( from this game- just quit... go back to Quake III, cause you dont need big guns to take on little guys here. Its called overkill.